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matt.benic.us

matt's random brain dumps

Mobile and Game dev. In a little over a decade of dev I've worked on devices of all sizes in many languages. There's always something new to break :)

http://matt.benic.us/

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matt's random brain dumps | matt.benic.us Reviews
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Mobile and Game dev. In a little over a decade of dev I've worked on devices of all sizes in many languages. There's always something new to break :)
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matt's random brain dumps | matt.benic.us Reviews

https://matt.benic.us

Mobile and Game dev. In a little over a decade of dev I've worked on devices of all sizes in many languages. There's always something new to break :)

INTERNAL PAGES

matt.benic.us matt.benic.us
1

matt's random brain dumps • How did I only discover now that Twitter’s iPhone...

http://matt.benic.us/post/66985947223/how-did-i-only-discover-now-that-twitters-iphone

Matt's random brain dumps. How did I only discover now that Twitter’s iPhone app has Instapaper integration? Me- Settings- Services- Read Later). Blog comments powered by Disqus. Mobile and Game dev. In a little over a decade of dev I've worked on devices of all sizes in many languages. There's always something new to break :).

2

matt's random brain dumps • http://www.youtube.com/attribution_link?u=/watch?v=...

http://matt.benic.us/post/66855942263/httpwwwyoutubecomattributionlinku-watchv

Matt's random brain dumps. Http:/ www.youtube.com/attribution link? Blog comments powered by Disqus. Mobile and Game dev. In a little over a decade of dev I've worked on devices of all sizes in many languages. There's always something new to break :).

3

matt's random brain dumps • Posts Tagged ‘games industry’

http://matt.benic.us/tagged/games-industry

Matt's random brain dumps. Lsquo;You Can Sleep Here All Night’: Video Games and Labor Jacobin. Excellent article on the dismal state of labor practices in the games industry. Mobile and Game dev. In a little over a decade of dev I've worked on devices of all sizes in many languages. There's always something new to break :).

4

matt's random brain dumps • Using Win32 API to get specific window instance in...

http://matt.benic.us/post/88468666204/using-win32-api-to-get-specific-window-instance-in

Matt's random brain dumps. Using Win32 API to get specific window instance in Unity. This is useful when running multiple instances of the same application, as the window handle can then be used to correctly position and size the different windows for multi screen use. Blog comments powered by Disqus. Mobile and Game dev. In a little over a decade of dev I've worked on devices of all sizes in many languages. There's always something new to break :).

5

matt's random brain dumps • Generic Numeric class for C#

http://matt.benic.us/post/94557608314/generic-numeric-class-for-c

Matt's random brain dumps. Generic Numeric class for C#. It always bothered me that there was no way to implement numeric calculations as generic methods in C#, so I implemented a class to do just that. It’s definitely not suitable for runtime game code, but for anything that isn’t as performance sensitive it’ll work just fine :). Blog comments powered by Disqus. Mobile and Game dev.

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jennalowe.org jennalowe.org

A Second Chance at Life | Jenna Lowe Trust

http://jennalowe.org/2015/02/a-second-chance-at-life

Jenna’s GetMeTo21 Campaign. Jenna’s Medical Journey and More About PH. Kristi Sings for Jenna. Jenna’s Book – The Magic Bissie Tree. Jenna Becomes a Lead SA Hero. How Can You Help? Buy A Jenna Bracelet. Register To Be A Donor. News & Media. A Second Chance at Life. Feb 9, 2015. On the 10th of December last year (2014) I received my miracle second chance at life a bilateral lung transplant. So folks, I am still here! Wherever they are to them and to my angel-donor, thank you. From the depths of my soul.

devmag.org.za devmag.org.za

50 Tips for Working with Unity (Best Practices) | Dev.Mag

http://devmag.org.za/2012/07/12/50-tips-for-working-with-unity-best-practices

A game development magazine. A game development magazine. 50 Tips for Working with Unity (Best Practices). Top Posts and Pages. 50 Tips for Working with Unity (Best Practices). Bézier Curves for your Games: A Tutorial. 11 Tips for making a fun platformer. How to design levels for a platformer. How to Use Perlin Noise in Your Games. How to Choose Colours Procedurally (Algorithms). 13 More Tips for Making a Fun Platformer. How are puzzle games designed? Video game user interface design: Diegesis theory.

gavpugh.com gavpugh.com

XNA/C# – StringBuilder to String with no garbage « gavpugh.com

http://www.gavpugh.com/2010/03/23/xnac-stringbuilder-to-string-with-no-garbage

XNA/C# – StringBuilder to String with no garbage. 23 March, 2010 at 9:50pm XNA / C#. With working in C# and XNA now, the big enemy on the memory front isn’t really fragmentation or running out of available memory. The Xbox 360 has plenty of memory for any project I’d try and tackle myself; coder art for the win! For profiling any garbage my game might generate I use CLRProfiler for Windows. It gives a nice in-depth analysis of memory usage, it’s pretty much invaluable for dealing with garbage collection ...

captainwaycool.com captainwaycool.com

Captain Waycool — Postcards from an Empty City: The Purgatorial...

http://captainwaycool.com/post/45349006739/postcards-from-an-empty-city-the-purgatorial

Postcards from an Empty City: The Purgatorial Dreamscape of Screaming Beard. Was besieged with server problems when it launched last week. Those have been largely remedied. Now free to play the game for more than twenty or thirty minutes at a go, players are digging deeper into the game and returning with woeful tales of AI corner-cutting. Anyway, let’s kick this off with a question: what would inspire a person to protest their own house? Place of residence—. Has no access to commercial or industrial jobs.

techcentral.co.za techcentral.co.za

SA games developer courts international publishers | TechCentral

https://www.techcentral.co.za/sa-games-developer-courts-international-publishers/13013

More attacks on Telkom’s network. The NSA has been hacked. Now what? Erika van der Merwe. Regardt van der Berg. SA games developer courts international publishers. On 22 February 2010. SA 3D animation studio. Open-Reset is courting international publishers to publish its locally developed game, Bounty Arms, and has also entered into talks with local funders to back the development of the title. The studio last week released a 280MB PC demo. A team of seven people, including three former employees of I-Im...

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matt::atomicllama.com

I am a software developer at the University of Nebraska Medical Center. I received a degree of Bachelor of Science in Computer Science from the University of Nebraska at Omaha in December 2005. Although I graduated with a concentration in Information Assurance, my primary interests are programming and software development. I program most frequently in Python. And Java. I am also familiar with C and C , and have experience with several other programming languages. On Xbox Live, I am known as Atom1cLlama.

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Web Designer and Front End Developer currently based in Worthing, West Sussex. Hi, I’m Matt Axell, a web designer and front end developer based in Worthing, West Sussex. I’m passionate about producing simple but engaging, responsive websites that offer a perfect experience across multiple devices while also writing clean, maintainable code. My skillset / services include the following:. Responsive design and development for online Gasoline Lifestyle magazine that attracts worldwide readers.

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I Paint What I See - Matthew Baya\'s Eclectic Blog

I Paint What I See. Observations and thoughts of variable depth from someone who still thinks digital watches are a pretty neat idea. Here’s to the quiet ones. DaVinci on pushing our limits. Matt’s Tech Conference Survival Tips. Religion, politics … and sports. My response to David Rovic’s essay “How Facebook killed the internet”. Here’s to the quiet ones. You know that ‘old’ Apple ‘Think Different’ ad quote ‘ Here’s to the crazy ones. Maybe a better title might be ‘. For a moment, think about those out ...

matt.benic.us matt.benic.us

matt's random brain dumps

Matt's random brain dumps. Generic Numeric class for C#. It always bothered me that there was no way to implement numeric calculations as generic methods in C#, so I implemented a class to do just that. It’s definitely not suitable for runtime game code, but for anything that isn’t as performance sensitive it’ll work just fine :). Using Win32 API to get specific window instance in Unity. Probable C# 6.0 features illustrated (via @Chippitsaur). Harvest has landed on the App Store! Me- Settings- Services- ...

matt.bergenfamily.us matt.bergenfamily.us

Matt's Blog | My Journeys

August 17, 2014. So we are about halfway through Summer Vacation. Finals were ok, presentations were tough and tests weren’t so hard. After school got out I went to Oiso Long Beach which is a few pools next to the beach. I wore a shirt to cover my tattoo but rolled up my sleeves so my arms got burnt. About 30 minutes before it was time to leave another girl got caught with her tattoo and kicked out, but they never spotted mine :). More Summer Camp Woods. Woods for Summer Camp. BBQ on Diba City Roof.

matt.berther.io matt.berther.io

latest posts – Matt Berther

Musings of an agile development manager and occasional code monkey. How to Resize AWS EC2 EBS Volumes. February 03, 2015. Good, Fast, Cheap. Pick Two. February 01, 2015. Digital Ocean, Dokku, and SSL/TLS. August 13, 2014. Most Popular articles from Google Analytics API, Part 2. August 11, 2014. Most Popular articles from Google Analytics API, Part 1. August 08, 2014. Running gulpjs tasks in order. July 26, 2014. 15 Styles of Distorted Thinking. July 25, 2014. Finding all SQL Server databases for a login.

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Olá, eu sou o Matt Montenegro

Olá, eu sou o Matt Montenegro. Apenas mais uma jornada empreendedora. Olá, eu sou o Matt Montenegro. Aquele sentimento de fim de festa bateu mais forte quando o Demo Day acabou. Um sentimento bucólico veio suave, meio Tom Hanks em slow motion após ser baleado em O Resgate do Soldado Ryan. Foram 6 meses intensos, com muito aprendizado. E isso resume tudo. Aprendi muito. Muito. Muito mesmo. Ldquo;Uh terror, o Matt é matador”. Eacute; um divisor de águas. O time do SEED. Meu brother no Goal Belo! Eacute; fa...

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Matt's First Page

Mr Matt Bigelow's web page! This is my first web page. It's pretty lame now, but with a little time, it will be really cool. Here is my first link! Webmaster (Email): "matt" (AT) (This Domain - which should be "bigelow5.net"). I hate to do this, but apparently I get more spam than real email by putting my email address on here. I hope you can figure out what my email address is. Please note that my first reaction to viewing this page is:. More about the site.