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aaron dityalux 3d modelling

Friday, 14 May 2010. For this man i had to use bones so that i could have his arm hit the fly when landing on the head. I decided to create a basic man because he would not be present long enough in the animation. Wednesday, 9 December 2009. Wednesday, 25 November 2009. For my third and final idea i am doing the queens guard. After doing the symmetry i had to extrude arms, legs and neck from the main box. For the shoulder extraction. Completed the arms just yet because i need to finish do the torso. ...

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aaron dityalux 3d modelling | aarondityalux3d.blogspot.com Reviews
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Friday, 14 May 2010. For this man i had to use bones so that i could have his arm hit the fly when landing on the head. I decided to create a basic man because he would not be present long enough in the animation. Wednesday, 9 December 2009. Wednesday, 25 November 2009. For my third and final idea i am doing the queens guard. After doing the symmetry i had to extrude arms, legs and neck from the main box. For the shoulder extraction. Completed the arms just yet because i need to finish do the torso. ...
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aaron dityalux 3d modelling | aarondityalux3d.blogspot.com Reviews

https://aarondityalux3d.blogspot.com

Friday, 14 May 2010. For this man i had to use bones so that i could have his arm hit the fly when landing on the head. I decided to create a basic man because he would not be present long enough in the animation. Wednesday, 9 December 2009. Wednesday, 25 November 2009. For my third and final idea i am doing the queens guard. After doing the symmetry i had to extrude arms, legs and neck from the main box. For the shoulder extraction. Completed the arms just yet because i need to finish do the torso. ...

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aarondityalux3d.blogspot.com aarondityalux3d.blogspot.com
1

aaron dityalux 3d modelling: May 2010

http://www.aarondityalux3d.blogspot.com/2010_05_01_archive.html

Friday, 14 May 2010. For this man i had to use bones so that i could have his arm hit the fly when landing on the head. I decided to create a basic man because he would not be present long enough in the animation. Subscribe to: Posts (Atom). Aaron dityalux 3d modelling. Http:/ kambal3d.blogspot.com/. View my complete profile.

2

aaron dityalux 3d modelling: Man model

http://www.aarondityalux3d.blogspot.com/2010/05/man-model.html

Friday, 14 May 2010. For this man i had to use bones so that i could have his arm hit the fly when landing on the head. I decided to create a basic man because he would not be present long enough in the animation. Subscribe to: Post Comments (Atom). Aaron dityalux 3d modelling. Http:/ kambal3d.blogspot.com/. View my complete profile.

3

aaron dityalux 3d modelling: Analysis

http://www.aarondityalux3d.blogspot.com/2009/11/analysis.html

Monday, 23 November 2009. After completing the final image of my mars which. Took some time to do, i really wanted to get a starry. Feel behind the planet and Moon. By putting a meteor shower behind it. Although i feel that the meteor shower didn't. Really do what i wanted of it, it still did provide a beautiful star affect in the background. After placing all the meteors in, i then had to play around with lighting. The lighting was a little but. The moon too give mars a shadow and also to glow Mar's.

4

aaron dityalux 3d modelling: My red squirrel

http://www.aarondityalux3d.blogspot.com/2009/11/my-red-squirrel.html

Monday, 23 November 2009. My second Model will be of the beautiful British. Red squirrel. This little blighter. Has been the vain of my life. I have been modeling this squirrel for a long time and i have been making good headway but i was never. With the arms of this model. Its was so infuriating. For the model i edit poly ed. Elbow it looked alright, but the second i changed view. Point the inner elbow where the joint is looked very peculiar. The hollow edges where i deleted. Up too, and. Held down shif...

5

aaron dityalux 3d modelling: Hair and Fur

http://www.aarondityalux3d.blogspot.com/2009/12/hair-and-fur.html

Wednesday, 9 December 2009. Subscribe to: Post Comments (Atom). Aaron dityalux 3d modelling. Http:/ kambal3d.blogspot.com/. View my complete profile.

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leewalton3d.blogspot.com leewalton3d.blogspot.com

Lee Walton 3D Modelling

http://leewalton3d.blogspot.com/2009/10/this-is-my-final-rendered-see-saw-this.html

Lee Walton 3D Modelling. Sunday, 25 October 2009. This is my final rendered see-saw this is fairly simple to create, it is just a case of creating the shapes and putting them together in the correct order. I have found a very useful website that has various tutorials for 3ds max:. Http:/ www.good-tutorials.com/. Subscribe to: Post Comments (Atom). This is my final rendered see-saw this is fairly . This mushroom i made using a few taper effects al. Leaf Design 2nd attempt. Parrot and DNA moodboard.

leewalton3d.blogspot.com leewalton3d.blogspot.com

Lee Walton 3D Modelling: November 2009

http://leewalton3d.blogspot.com/2009_11_01_archive.html

Lee Walton 3D Modelling. Wednesday, 25 November 2009. The Deoxyribonucleic Acid Model (DNA) :). When firstly creating this model of DNA i made it from a single plane. The image on the left shows the plane being modified into a lattice. This seperates all the segments of the plane up into tetra shapes. It also gives the user the option of choosing tetra, octa or icosa ends to the segments. These are the pyrmaid shape things on running down the edges of the model. The final part of the model was to create ...

leewalton3d.blogspot.com leewalton3d.blogspot.com

Lee Walton 3D Modelling

http://leewalton3d.blogspot.com/2009/10/this-mushroom-i-made-using-few-taper.html

Lee Walton 3D Modelling. Thursday, 22 October 2009. This mushroom i made using a few taper effects along with maps in the material editor. I created the material by using the noise feature and then copied it over to the bump section. Subscribe to: Post Comments (Atom). This is my final rendered see-saw this is fairly . This mushroom i made using a few taper effects al. Leaf Design 2nd attempt. My leaf was created using an image in photoshop a. This moodboard is of different types of Fungi. Fu.

andrewoliver3d.blogspot.com andrewoliver3d.blogspot.com

Andrew Oliver 3D modeling: First stamp

http://andrewoliver3d.blogspot.com/2009/12/first-stamp.html

Thursday, 10 December 2009. Simple cyclinder with a couple of tours shapes,. Texture with bump map. Over all works reasonably well. Subscribe to: Post Comments (Atom). Student at the Anglia Ruskin University, studying computer aided visualization. View my complete profile.

andrewoliver3d.blogspot.com andrewoliver3d.blogspot.com

Andrew Oliver 3D modeling: October 2009

http://andrewoliver3d.blogspot.com/2009_10_01_archive.html

Tuesday, 27 October 2009. As fun as it would be to render some jaw droopingly amazing. Realistic, is that real, when did you take that picture. Kind of work. I figure the effort involved would be staggering. Not to say I'm not going to try and achieve something. Along those lines. but to get my skills to proficient level,. And be more aware of the interface of max. maybe some lesser. Challenging renders would be a good start. Creature comforts have some simple yet comforting. Something to over the top!

andrewoliver3d.blogspot.com andrewoliver3d.blogspot.com

Andrew Oliver 3D modeling: Evaluation

http://andrewoliver3d.blogspot.com/2009/12/evaluation.html

Friday, 11 December 2009. So i changed my final outcomes last minute. Perhaps in all honesty this what to. Make life a little easier,. My skills with the application are limited and. Producing something amazing was a little out of grasp. I f i was to re do my work, i would spend a little more time working on textures. Theres a few thing i learnt during the production. That i wouldnt have learnt anywhere else. somethings worked out well all things considering. Subscribe to: Post Comments (Atom).

andrewoliver3d.blogspot.com andrewoliver3d.blogspot.com

Andrew Oliver 3D modeling: stamp 2

http://andrewoliver3d.blogspot.com/2009/12/stamp-2.html

Friday, 11 December 2009. Stamp 2 is another simple on. three spheres. With relevant textures and materials. The results are simple but effective. Subscribe to: Post Comments (Atom). Student at the Anglia Ruskin University, studying computer aided visualization. View my complete profile.

andrewoliver3d.blogspot.com andrewoliver3d.blogspot.com

Andrew Oliver 3D modeling: Stamp 3

http://andrewoliver3d.blogspot.com/2009/12/stamp-3.html

Friday, 11 December 2009. Again a simple selection of shapes with. Interesting materials and UW maps. This one has some omni lights on it. Subscribe to: Post Comments (Atom). Student at the Anglia Ruskin University, studying computer aided visualization. View my complete profile.

andrewoliver3d.blogspot.com andrewoliver3d.blogspot.com

Andrew Oliver 3D modeling

http://andrewoliver3d.blogspot.com/2009/10/blog-post.html

Tuesday, 27 October 2009. Subscribe to: Post Comments (Atom). Student at the Anglia Ruskin University, studying computer aided visualization. View my complete profile. White House But not So White.

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aarondityalux3d.blogspot.com aarondityalux3d.blogspot.com

aaron dityalux 3d modelling

Friday, 14 May 2010. For this man i had to use bones so that i could have his arm hit the fly when landing on the head. I decided to create a basic man because he would not be present long enough in the animation. Wednesday, 9 December 2009. Wednesday, 25 November 2009. For my third and final idea i am doing the queens guard. After doing the symmetry i had to extrude arms, legs and neck from the main box. For the shoulder extraction. Completed the arms just yet because i need to finish do the torso. ...

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