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Alexandar Ivanchev

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http://www.aivanchev.com/

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Alexandar Ivanchev

31 Os●●●●● utca

Bud●●●est , Budapest, 1015

Hungary

3620●●●●7127
a_●●●●●●●●@yahoo.com

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Alexandar Ivanchev

31 Os●●●●● utca

Bud●●●est , Budapest, 1015

Hungary

3620●●●●7127
a_●●●●●●●●@yahoo.com

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Alexandar Ivanchev

31 Os●●●●● utca

Bud●●●est , Budapest, 1015

Hungary

3620●●●●7127
a_●●●●●●●●@yahoo.com

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PAGE TITLE
Alexandar Ivanchev | aivanchev.com Reviews
<META>
DESCRIPTION
Portfolio
<META>
KEYWORDS
1 alexandar ivanchev
2 work
3 misc commercials 2007
4 reel
5 cv / resume
6 contact me
7 mad max
8 crysis warhead
9 welcome friend
10 my work
CONTENT
Page content here
KEYWORDS ON
PAGE
alexandar ivanchev,work,misc commercials 2007,reel,cv / resume,contact me,mad max,crysis warhead,welcome friend,my work,games,personal
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Alexandar Ivanchev | aivanchev.com Reviews

https://aivanchev.com

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aivanchev.com aivanchev.com
1

Reel : Alexandar Ivanchev

http://aivanchev.com/reel

Dawn of Titans 2015. Ryse: Son of Rome 2008-2012. BGR Music Awards 2008. City TV Redesign 2007-2008. Mad Max – Cinematic Sequence. Keyframe animation of dog face only, exporting to game and editing with in-game tools. Ryse: Son of Rome – E3 2011 Reveal Trailer. Keyframe animation, exporting to game and editing with in-game tools. Ryse: Son of Rome – Third-Person Prototype. Motion editing, keyframe animation, camera animation and also directed the sequence. Crysis Warhead – Hunter Enemy Introduction.

2

City TV Redesign 2007-2008 : Alexandar Ivanchev

http://aivanchev.com/city-tv

Dawn of Titans 2015. Ryse: Son of Rome 2008-2012. BGR Music Awards 2008. City TV Redesign 2007-2008. Raquo; City TV Redesign 2007-2008. Logo animation that was played between music videos. I was responsible for the character animation, rigging and modeling. Logo animation that was played between music videos. I was responsible for the character animation, rigging and modeling. Logo animation that was played between music videos. I was responsible for the character animation, rigging and modeling.

3

Misc. Commercials 2007 : Alexandar Ivanchev

http://aivanchev.com/misc-commercials-2007

Dawn of Titans 2015. Ryse: Son of Rome 2008-2012. BGR Music Awards 2008. City TV Redesign 2007-2008. Raquo; Misc. Commercials 2007. A Christmas commercial for Avenir Telecom, a company that offers mobile devices and services. I was responsible for all animation, rigging and modeling. Commercial for the Bulgarian milk brand Lactea. I was responsible for all animation, rigging and modeling. 2016 Carbon light - Business responsive. Created by OTWthemes.

4

Ryse: Son of Rome 2008-2012 : Alexandar Ivanchev

http://aivanchev.com/ryse-son-of-rome

Dawn of Titans 2015. Ryse: Son of Rome 2008-2012. BGR Music Awards 2008. City TV Redesign 2007-2008. Raquo; Ryse: Son of Rome 2008-2012. E3 2011 Reveal Trailer. These are a few shots from the first ever in-game trailer for Ryse: Son of Rome. I keyframe animated all the characters and elements in the chariot sequence and a few of the dog shots, including the opening shot of the trailer. Ryse: Son of Rome. 2016 Carbon light - Business responsive. Created by OTWthemes.

5

BGR Music Awards 2008 : Alexandar Ivanchev

http://aivanchev.com/bgr-music-awards

Dawn of Titans 2015. Ryse: Son of Rome 2008-2012. BGR Music Awards 2008. City TV Redesign 2007-2008. Raquo; BGR Music Awards 2008. This animation was played on television to promote the Award ceremony. I was responsible for all animation, rigging and partial modeling of the characters, except the little yellow birds. This animation was played before the Best Album nominations were announced. I was responsible for all animation, rigging and modeling of the characters. Best Female Artist Nomination. This a...

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TOTAL PAGES IN THIS WEBSITE

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LINKS TO THIS WEBSITE

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: January 2010

http://tf2short.blogspot.com/2010_01_01_archive.html

Monday, January 25, 2010. The Face Rig (Part 03). This next part is about the controls I would like to use for the facial rig of the Heavy. As you can see in the picture I have placed small circles on top of the joints. Each of these controls consists of three layers (starting from the top of the hierarchy to the bottom):. Invisible and is used to blend the position and rotation between the upper and the lower jaw parts using parent constraints. The Face Rig (Part 02). This weekend I was doing some work ...

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: Hello, Fräuleins!

http://tf2short.blogspot.com/2010/08/hello-frauleins.html

Monday, August 23, 2010. Yesterday, I decided to quickly rig the Medic with the LowMan script, so I wanted to share a video of that. It was very fast again since I followed the same process. As what I used for the Heavy. There were a few difficulties because the decompiled skeleton did not have forearm twists and the strange thing is that there is only one bicep twist on the right arm. I wonder why that is, but knowing Valve I am sure there is a reason. View my complete profile.

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: August 2010

http://tf2short.blogspot.com/2010_08_01_archive.html

Monday, August 23, 2010. Yesterday, I decided to quickly rig the Medic with the LowMan script, so I wanted to share a video of that. It was very fast again since I followed the same process. As what I used for the Heavy. There were a few difficulties because the decompiled skeleton did not have forearm twists and the strange thing is that there is only one bicep twist on the right arm. I wonder why that is, but knowing Valve I am sure there is a reason. View my complete profile.

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: August 2011

http://tf2short.blogspot.com/2011_08_01_archive.html

Monday, August 22, 2011. Back and Ready for Action. After about 8 months of not being able to work on the short, I finally got the time and inspiration to continue. The Medic facial rig is ready for testing. I made a small video that demonstrates the features. After animating the Heavy facial rig I realized what could be improved and tried to implement it in this one. There are more joints and less unnecessary predefined mouth shapes and expression. Enjoy! View my complete profile.

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: July 2010

http://tf2short.blogspot.com/2010_07_01_archive.html

Friday, July 23, 2010. It's been a while. View my complete profile. Its been a while. Created by Deluxe Templates. Wordpress theme by NewWPthemes.

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: Quads, glorious quads!

http://tf2short.blogspot.com/2011/10/quads-glorious-quads.html

Wednesday, October 5, 2011. Quads, glorious quads! Between all the editing and camera work for the short, I decided to take a break and convert the geometry of the character models from triangles to quadrangles. As you can see the models are much cleaner than the decompiled once. This conversion would also allow me to mesh smooth the models if I decide to do so later. Steam steamapps YOURUSERNAME sourcesdk content tf modelsrc player CHARACTERNAME parts maya. Good progress on this! View my complete profile.

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: May 2010

http://tf2short.blogspot.com/2010_05_01_archive.html

Wednesday, May 19, 2010. It is another good day to be giant man. There is the promised video that demonstrates the Heavy driven by LowMan rig. Monday, May 17, 2010. It is good day to be giant man. I come back with a pretty big update today. The full body rig for the Heavy is finished. I have to thank Miguel González Viñé ( lichiman.aniguild.com. From here the only thing you would have to do if you want, is to scale some of the controls since for me they are generated in a bit of a mutated way. You ha...

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: December 2010

http://tf2short.blogspot.com/2010_12_01_archive.html

Monday, December 13, 2010. This is an animation test I have been working on. There is nothing better than animation to test the rig’s stability. One thing I found out during that test is that the facial rig works much better when I use the individual controls instead of the preset mouth shapes. So I will skip that step for the Medic's facial rig. View my complete profile. Created by Deluxe Templates. Wordpress theme by NewWPthemes.

tf2short.blogspot.com tf2short.blogspot.com

TF2 Short: ...good idea!

http://tf2short.blogspot.com/2010/12/good-idea.html

Monday, December 13, 2010. This is an animation test I have been working on. There is nothing better than animation to test the rig’s stability. One thing I found out during that test is that the facial rig works much better when I use the individual controls instead of the preset mouth shapes. So I will skip that step for the Medic's facial rig. View my complete profile. Created by Deluxe Templates. Wordpress theme by NewWPthemes.

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16

OTHER SITES

aivanarquistas.blogspot.com aivanarquistas.blogspot.com

A.I.V.A.

Jueves, 23 de junio de 2011. 161;Votad, imbéciles, votad! 161;Votad, imbéciles, votad! Si en el mundo nunca hubiera entrado la estupidez, tú, que te dispones a votar orgulloso/a y satisfecho/a el próximo domingo, con tu sólo gesto, le habrías abierto la puerta de par en par a esa molesta inquilina: la estupidez humana; compañera impenitente del votante. 191;Eres propietario de fincas y mansiones? 191;Eres jefe de algo o de alguien? 191;Tienes tan siquiera trabajo? Si contestas a todo eso que no. Quizás i...

aivanaturals.com aivanaturals.com

“Just as Nature Intended”

At Aiva Naturals, our quest to create the most natural and unaltered food products is a never-ending commitment. We are continually searching all around the world for the finest ingredients to create products of the highest quality which are free of artificial chemicals, pesticides, insecticides, and herbicides- just as nature did. Aiva Naturals makes mouthwatering cookies using organic, fair trade ingredients. foodspring.com. I tried every cookie at the Fancy Food Show and yours is by far the BEST!

aivanbonafe.bandcamp.com aivanbonafe.bandcamp.com

Music | Aivan Bonafe

I came from the nights end into the light of. Dawn Replaced my wardrobe for new clothes and. Glow My name disappeared and I stretched along,. A Music had touched me, a music this song. I am the man with no name,. I am the hand that gives and takes,. Here now for you, for me, will see. The man with no name). Switch to mobile view.

aivanchanbaek.wordpress.com aivanchanbaek.wordpress.com

Ái Vân ChanBaek

It seems we can’t find what you’re looking for. Perhaps searching can help. Phản hồi gần đây. Không có danh mục. Blog at WordPress.com. Blog at WordPress.com. Follow “Ái Vân ChanBaek”. Get every new post delivered to your Inbox. Build a website with WordPress.com. Add your thoughts here. (optional).

aivanchev.com aivanchev.com

Alexandar Ivanchev

Ryse: Son of Rome 2008-2012. BGR Music Awards 2008. City TV Redesign 2007-2008. Most recent compilation of my work. Animation for Mad Max – an upcoming post-apocalyptic video game that is being developed by Avalanche Studios and published by Warner Bros. IE. Ryse: Son of Rome (Project Kingdoms). Animation for Ryse: Son of Rome – a third-person action-adventure video game developed by Crytek and published by Microsoft. This is my animation portfolio. Don’t be shy and let me know what you think here.

aivanda.skyrock.com aivanda.skyrock.com

Blog de aivanda - aivanda - Skyrock.com

Mot de passe :. J'ai oublié mon mot de passe. Une fille comme une fille comme une autre qui fais un blog pour partager des bons moments avec ses amis. Fouteurs de merde, passez votre route! Amour, prends le temps de venir me voir! Mise à jour :. Les Gars, C'est Comme Une Branche.Tu. Abonne-toi à mon blog! Ou poster avec :. Retape dans le champ ci-dessous la suite de chiffres et de lettres qui apparaissent dans le cadre ci-contre. Posté le samedi 24 novembre 2007 08:24. Ou poster avec :. Ou poster avec :.

aivanderveen.nl aivanderveen.nl

Have fun with music

Have fun with music. Luisteren Psalmen voor Nu. Nu laat U mij in vrede gaan. U bevindt zich hier:. Have fun with music! Om de twee weken op vrijdagavond is de kerkzaal met installatie beschikbaar voor ons, muziekliefhebbers van Baalderveld-Oost. Het is bedoeld als een plek van ontmoeting om met elkaar te genieten van muziek. De aanwezigen bepalen met elkaar hoe dit proces gaat. In het begin nog heel erg verkennend en later? Wij zijn hierbij betrokken inzake coördinatie, ondersteuning en wegvoorbereiding.

aivandesign.com aivandesign.com

Aivan Dupuis's Portfolio

Event Promotion: Poster and Mobile App. Brand Identity and Website Design. Logo Design applied to business cards. Event Promotion: Poster and Mobile App. IPHONE APP/ COOKING APP. BRANDING/ LOGO DESIGN/ BROCHURE/ COUPON/ BUSINESS CARDS. Brand Identity and Website Design. WEBSITE DESIGN/ USTREAM/ ONLINE TV. All works aivandesign 2014. Please do not reproduce without the expressed written consent of Aivan Dupuis. Powered by ProSite.

aivane.it aivane.it

Leonberger Aivane

Allevamento riconosciuto ENCI- FCI.

aivanelectronic.blogspot.com aivanelectronic.blogspot.com

Aivan Electronic

Blog sarana untuk tukar fikiran dan berbagi pengalaman serta sebagai referensi bagi para teknisi elektronika. PHILIPS Led indikator kedip kedip. Kirimkan Ini lewat Email. Persamaan Flyback Data Pin (2). C B GND 24V 16V AFC 180V GND HT ABL. C B /130V GND 24V NC AFC 180V GND HT ABL. C B /130V GND 24V 12V AFC 185V GND HT ABL. C B 24V 16V NC AFC GND HT 180 ABL. C B GND 24V 16V AFC 180V GND HT ABL. FO 194 PEN1 SA. F 2037 PE B. C B GND 40V 12V AFC 180V GND HT ABL. FA 011 WJ B. C B GND 24V 16V AFC 180V NC HT ABL.