textures.posthaven.com
temporal textures
http://textures.posthaven.com/author/8045
Experiments with the sense of dynamic, rhythm, change. Laquo; Back to blog. Re: [Synthesis] Transmutations Online. Professor and Director School of Arts, Media and Engineering. Herberger Institute for Design and the Arts Synthesis ASU 1-480-727-2846. Founding Director, Topological Media Lab / topologicalmedialab.net/. Skype: shaxinwei / 1-650-815-9962. Hence: Transmutations Online: I attach the proposal. I'm talking with various possible allies, or sibling projects in Copenhagen, Moscow, and Beijing.
activatedspace.com
Bio | Garth Paine
http://www.activatedspace.com/About/bio.html
It's all a vector space. Garth Paine is a professor of Digital Sound and Interactive Media at the School of Arts Media and Engineering. Program at Arizona State University. His passion for sound as an exhibitable object has given rise to interactive environments where the sonic landscape is generated through gesture, presence and behavior and several music scores for dance works. Garth's current research centers around the Listen(. From his field recordings. And his work Becoming Desert. He has performed...
rhodiuslin.blogspot.com
rho method: April 2006
http://rhodiuslin.blogspot.com/2006_04_01_archive.html
Saturday, April 22, 2006. Written and directed by Sofia Coppola. Cast: Bill Murray and Scarlett Johansson. The notion of lost. Has been sophisticatedly explored. It looks like the characters are in a state where things are unidentifiable. Things like marriage, career, incentive, happiness and so on are going on in some way not as they wish- but what their desires are? Being a person in a state of lost, and the state of lost, once understood by another person, becomes easier to be identified. When combini...
nicolelehrer.com
Nicole Lehrer
http://nicolelehrer.com/index.html
I’m an IOS developer working on apps for interactive health and creativity. Check out some projects below. I recently attended Recurse Center. FKA Hacker School) in NYC, a self-directed retreat for programmers, where I focused on IOS and Swift. Before that I was working on my Ph.D. in Media Arts and Sciences at the School of Arts, Media and Engineering. As part of the NSF Integrative Graduate Education and Research Traineeship. Some work from my BFA show and a few more recent sketches. Link to app store.
visionbib.com
Keith Price Bibliography Computer Vision Research Groups and Technical Report Series Information
http://visionbib.com/bibliography/journal-listus.html
23 Computer Vision Research Groups and Technical Report Series Information. 231 General Technical Reports. From various places. BibRef. 232 Computer Vision Related Research Groups, North America - US. Commercial image database WWW Link. Video analysis software. WWW Link. Research Group, Company. Recently acquired by Honeywell. See also Honeywell. 1975 Robotics systems. WWW Link. Research Group, Company. Pattern Recognition and Image Analysis (PRIA) Lab HTML Version. Research Group, US. Research Group, US.
ame2.asu.edu
Mixed Reality Rehabilitation
http://ame2.asu.edu/projects/mrrehab
School of Arts, Media and Engineering. AME Mixed Reality System for Stroke Rehabilitation. Foundational Principles and Structure. Clinical Study At Banner Baywood. Below is a panorama of the system currently in place at Banner Baywood. Click and drag to scroll around the room! Nicole Lehrer, Yinpeng Chen, Margaret Duff, Steve L. Wolf, and Thanassis Rikakis. "Exploring the bases for a mixed reality stroke rehabilitation system, Part II: Design of Interactive Feedback for upper limb rehabilitation&...Diana...
research.ame.asu.edu
AME Research
http://research.ame.asu.edu/projects/rl
Sign In / Sign Out. We are interested in understanding, designing and developing dynamic media computation systems that promote reflective thinking, increase community awareness, support creative collaboration and facilitate purposeful communication between individuals and groups. Thoughtful Use of Media. Our projects bridge a variety of scales and complexities as well as platforms (mobile, web, desktop. physical). Media Capture, Composition and Reuse. Community Dynamics and Understanding.
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