kijimunabungaya.blogspot.com
the ModelHub: Kijimuna: Internal detachable structure
http://kijimunabungaya.blogspot.com/2012/05/internal-detachable-structure.html
Showing the making process of a 1:1 design maquette for Extended Major Project MDM603. For chronological order, please read from bottom to top. Wednesday, 18 April 2012. These slotting supports need to be super strong because of the weight of the head and torso - I used steel box section and steel bar - I steel bar was slightly too large to fit inside the box section so I had to mill down two sides so it fitted snug. 3rd yr Modelmaking student at The Arts University at Bournemouth.
kijimunabungaya.blogspot.com
the ModelHub: Kijimuna: Painting!!
http://kijimunabungaya.blogspot.com/2012/05/painting.html
Showing the making process of a 1:1 design maquette for Extended Major Project MDM603. For chronological order, please read from bottom to top. Tuesday, 8 May 2012. Finally I have reached a point where I need to start painting this thing! I will be predominantly using Guy Louis' FuseFX platinum paint systems to paint this. If there are shades of colour I can't achieve with them I shall make my own paint with bathroom sealant, oil paints and low odour white spirit. Here's my set up:.
trevorsart.blogspot.com
Sketchfolio: Let's get this party started!
http://trevorsart.blogspot.com/2011/12/lets-get-this-party-started.html
Sunday, December 4, 2011. Let's get this party started! So, I think I'll get the ball rolling here with a sculpture I've been working on. I don't really have any traditional sculpting experience, and it's still a work in progress, but I figure it's done enough and interesting enough to show. It's based off of a concept created by one of my all time favorite creature artists, Carlos Huante. This was created during an awesome week long sculpting workshop onsite at Anatomy Tools. Alan Wake Game Art.
figuredrawingdotinfo.blogspot.com
figuredrawing.info news: February 2014
http://figuredrawingdotinfo.blogspot.com/2014_02_01_archive.html
Monday, February 24, 2014. Here is a quick head study done as a demonstration today. Posted by Figuredrawing.info. Sunday, February 9, 2014. In my Animal drawing/Creature design class we start out trying to rethink traditional mythological characters from a functional point of view. This is my demo on designing a Pegasus. Posted by Figuredrawing.info. Subscribe to: Posts (Atom). Guest Instructor at Anatomy tools! Return to figuredrawing.info. Why should we care about construction?
trevorsart.blogspot.com
Sketchfolio: December 2011
http://trevorsart.blogspot.com/2011_12_01_archive.html
Sunday, December 11, 2011. Alan Wake Game Art. I spent a year at Microsoft Game Studios Publishing Division in Redmond, which was basically "XBox Headquarters". I was part of a small, internal team that worked on a variety of projects and tasks - from research and development, prototyping, character, vehicle and environment design, to some actual game art production. Wednesday, December 7, 2011. And here's some shots of the ship; high res and low res, "in game" version. And a the raw render out of Maya.
lart3d.blogspot.com
LArt3D: My Sculpting References - Human Anatomy
http://lart3d.blogspot.com/2013/12/my-sculpting-references-human-anatomy.html
Sunday, December 29, 2013. My Sculpting References - Human Anatomy. For some time I have been researching for some good sculpting references on Human Anatomy. It's hard. They are not too many of variety out there. For sure one of the very known are Anatomy Tools at http:/ www.anatomytools.com/. A fantastic source of useful references for Human Anatomy. Here is my latest a Christmas Gift of which I will do a little review here. Here is My Male Figure - Male figure: General use v1A. I am a 3D Artist in the...
jonbronx.blogspot.com
Adventures in SPACE: Coming Soon
http://jonbronx.blogspot.com/2012/05/coming-soon.html
The art blog of James O'Shea. Monday, May 21, 2012. I'm at work on some very cool stuff at the moment (new sculpts and drawings/paintings) for my portfolio. I'll post when it is completed. Thanks for checking my blog. Subscribe to: Post Comments (Atom). Worlds Apart concept art. View my complete profile. Mike Murnane Sculpture Class Blog! Awesome Inc. template. Powered by Blogger.
kijimunabungaya.blogspot.com
the ModelHub: Kijimuna: 06/05/12 - 13/05/12
http://kijimunabungaya.blogspot.com/2012_05_06_archive.html
Showing the making process of a 1:1 design maquette for Extended Major Project MDM603. For chronological order, please read from bottom to top. Saturday, 12 May 2012. So carrying on with this main pattern really. still working on my other model so paintings going slower than normal - and also because he's pretty big compared to what I'm used to painting! Loin cloth test at the beginning of the day, haven't dyed it yet. Thursday, 10 May 2012. Wednesday, 9 May 2012. I then started to brown up the areas whe...
jonbronx.blogspot.com
Adventures in SPACE: June 2006
http://jonbronx.blogspot.com/2006_06_01_archive.html
The art blog of James O'Shea. Friday, June 02, 2006. Subscribe to: Posts (Atom). Worlds Apart concept art. View my complete profile. Mike Murnane Sculpture Class Blog! Awesome Inc. template. Powered by Blogger.