unqworks.com
Scramble
http://www.unqworks.com/scramble.html
Once upon another time there was a post on the Off Topic forums that initiated a cooperative multiplayer (deathmatch) Half-Life mapping project. But instead of evolving into a playable, released map, Frankenstein 4. Died a quiet death resulting from engine limitations and apathy. For my part, I ended up with a homeless small chunk of map in the Black Mesa style. It would have been terrible for deathmatch anyway. Cut to 10 years (! Pictures open in a new window. Thanks to the Half-Life: Nightwatch. Guys f...
runthinkshootlive.com
WaterVille – Mapping Challenge Announcement | RTSL
http://www.runthinkshootlive.com/posts/waterville-mapping-challenge-announcement
Submit a map or mod. A free Windows application to manage all your maps and mods. Classic of the Month. Classic of the Month. 100 Summer Days of Nostalgia. The Replay Experience Experiment aka TREE. Liverstream Weekend Schedule: Wk 31. What The Headcrab: Ep019. Half-Life Reddit: MOTW 31. WaterVille – Mapping Challenge Announcement. Middot; 42 Replies. The Combine have been draining the Earth’s oceans. Control, storage and filtration of water have become increasing valuable comodities. The link in the ove...
moddb.com
Beta Testers Collective group - Mod DB
http://www.moddb.com/groups/beta-testers-collective
Beta Testers Collective group. The BTC is a group of players and modders who believe that beta testing should be systematic and professional. We offer our free services to developers who make single player maps and mods for all of the Half-Life games. To promote Beta Testers Collective and grow its popularity. Use the embed code provided on your homepage, blog, forums and elsewhere you desire. Or try our widget. With no filter applied, to browse all available. Post article. Sign in or join with:.
unquenque.com
Scramble
http://www.unquenque.com/scramble.html
Once upon another time there was a post on the Off Topic forums that initiated a cooperative multiplayer (deathmatch) Half-Life mapping project. But instead of evolving into a playable, released map, Frankenstein 4. Died a quiet death resulting from engine limitations and apathy. For my part, I ended up with a homeless small chunk of map in the Black Mesa style. It would have been terrible for deathmatch anyway. Cut to 10 years (! Pictures open in a new window. Thanks to the Half-Life: Nightwatch. Guys f...
estoomere.net
Résumé – #UNDER_RECONSTRUCTION
http://estoomere.net/resume
Level Design Blog and Portfolio of Erik-Silver Toomere. 8211; Half-Life 2. 8211; Half-Life 2: Episode One. 8211; Half-Life 2: Episode Two. 8211; Half-Life 2: Deathmatch. 8211; Counter-Strike: Source. 8211; Counter-Strike: Global Offensive. 8211; Command and Conquer: Generals. 8211; Command and Conquer 3. GldSrc and Source branch. 8211; Environmental art. 8211; Level design. Steam, Tracks, Trouble and Riddles. Single player adventure mod. 8211; Map assistance. 8211; Beta testing. 8211; Map assistance.