luajit.org
Installation
http://luajit.org/install.html
LuaJIT is only distributed as a source package. This page explains how to build and install LuaJIT with different operating systems and C compilers. For the impatient (on POSIX systems):. Make & sudo make install. LuaJIT currently builds out-of-the box on most systems. Here's the compatibility matrix for the supported combinations of operating systems, CPUs and compilers:. MSVC SDK v7.0. PSP2 ( PS VITA. GCC 41 ( PS3. XEDK ( Xbox 360. Sets some configuration variables. Has settings for installing. The sup...
luajit.org
Extensions
http://luajit.org/extensions.html
LuaJIT is fully upwards-compatible with Lua 5.1. It supports all standard Lua library functions. And the full set of Lua/C API functions. LuaJIT is also fully ABI-compatible to Lua 5.1 at the linker/dynamic loader level. This means you can compile a C module against the standard Lua headers and load the same shared library from either Lua or LuaJIT. LuaJIT extends the standard Lua VM with new functionality and adds several extension modules. Please note this page is only about. Mdash; Bitwise operations.
townlong-yak.com
LuaCASC
https://www.townlong-yak.com/casc
An implementation of the CASC file system in Lua. Which supports reading from local installations and/or CDN-hosted data. The following Lua modules are recommended; if they are not available,. Resorts to using less efficient and in some cases platform-dependent solutions. If unavailable: bitlib arithmetic, or disable hash verification). Lua 52 or Lua BitOp. If unavailable: slower arithemetic operations). Generally, it should work even without these modules if. Both require VS2013 runtime. Handle = casc&#...
tortek.co.nz
Tortek
http://tortek.co.nz/downloads.html
Tortek makes use of existing open source software where possible. Listed below are our customized software packages, which are free to download, use, modify and distribute. U-boot-1.3.1-tortek-r2.tar.gz. This version of U-Boot. Has been modified by Tortek. It is based on the U-Boot supplied with the Olimex LPC-E2468 development board. Plus some tidying up and bug fixes (mainly fixing the "reset" command to use the watchdog timer). To build for this board, type:. Or, for the Zapper ZP10:. To produce a BFL...
luajit.org
The LuaJIT Project
http://luajit.org/index.html
This is the common project page for:. Mdash; a Just-In-Time Compiler. Mdash; a Lua extension for True C Coroutines. Mdash; a Dynamic Assembler. For code generation engines. Mdash; a Lua extension for bitwise operations. LuaJIT 2.1.0-beta2 has been released. LuaJIT 2.1.0-beta2 is available for download. This is the second beta release for the new v2.1 branch. Apart from various internal changes compared to beta1, the major new feature is MIPS soft-float support. Looking for new LuaJIT maintainers.
lunatic.eduke32.com
Lunatic User Manual
http://lunatic.eduke32.com/lunatic.html
Helixhorned contact: Duke4.net forums. Lunatic is in preview stage. Modifications or TCs may be started, but must not be released. The interfaces (including constants, functions, methods and structure members. Described in this document may be assumed to not change significantly until release, but undocumented API may change without further notice. The base language for writing Lunatic user code is Lua 5.1. It is extensively documented in a Reference Manual. Because Lunatic is implemented using LuaJIT.
videoventure.org
Windows Console Lua
http://videoventure.org/console/ConsoleLua.html
ConsoleLua is a simple game engine for making character-mode games reminescent of the kinds of things one would write in QBasic. On a DOS-based PC in the early 1980s. It uses Lua 5.1.5 as its scripting system, and adds the Bit Operations library. Custom bindings for the Windows Console API. Requires the Visual C 2013 Redistributable Package. Warning: it's not well-documented at all). Run the executable with the name of a script file on the command line. For example:. ConsoleLua.exe snake.lua. KeyPressed ...
brrt-to-the-future.blogspot.com
brrt to the future: mei 2014
http://brrt-to-the-future.blogspot.com/2014_05_01_archive.html
Brrt to the future. Zondag 18 mei 2014. MoarVM as a Machine. If you read my blog, you'll likely know what MoarVM. Is and what it does. For readers who do not, MoarVM is a virtual machine that is designed to execute perl6. Efficiently. Like a real computer, a virtual machine provides the following:. A 'processor', that is to say, something that reads a file and executes a program. This simulation is complete with registers and an instruction set. IO ports, including file and network access. From the point...
shloemi.blogspot.com
Automate your world: 05/2011
http://shloemi.blogspot.com/2011_05_01_archive.html
Computers, SW crafting and automation. Thursday, May 5, 2011. GUIDE: LUA unit testing and TDD. I've just uncovered this subject, here is my insights:. Start a new test file (let's call it 'my code.tests.lua'). Edit 'my code.tests.lua' (example template below). My code.tests.lua. Some super function to test. My super function( arg1, arg2 ) return. TestMyStuff = {} - class. TestMyStuff:testWithNumbers() a = 1 b = 2 result = my super function( a, b ) assertEquals( type. AssertEquals( result, 3 ) end. Integr...