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Bittis Blog - ramblings of a (half) bitter mind: June 2009
http://bitterman-page.blogspot.com/2009_06_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Sunday, June 28, 2009. Adventures in Prolog – A Simple Tokenizer. 8220;This is my world! Should be split up into individual descriptors/ tokens of the respective string part they cover, such as:. Word(This), Space(5), Word(is), Space(8), Word(my), Space(11), Word(world), EndOfSentence(! W(This), w(is), w(my), w(world), eos(! Adding a complement...
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: July 2009
http://bitterman-page.blogspot.com/2009_07_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Thursday, July 09, 2009. Adventures in Prolog - Some more Primes. Again, we are going to tackle some problems mentioned in the list of 99-Prolog problems. Today's post builds upon the gcd predicate defined last time to attack problems:. P31 = is prime. P35 = prime factors. P36 = prime factors mult. P39 = prime list. The smallest prime is 2.
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: May 2008
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Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Friday, May 02, 2008. Aventures in F# - Fibs. Today's post is about the famous Fibbonaci sequence: 0, 1, 1, 2, 3, 5, 8, . I will present a recursive and an iterative F# approach to generating the sequence. The Fibbonaci number n = Fib(n) is generated as follows:. Fib(n) = Fib(n-2) Fib(n-1) where Fib(0) = 0 and Fib(1) = 1. N = 0 then. N = 1 then.
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: December 2007
http://bitterman-page.blogspot.com/2007_12_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Thursday, December 06, 2007. During the past weeks, I haven't been able to come up with something new and/or meaningful. But for those interested in building a 3D engine, I came across the Lightfeather 3D engine. Following is the "table of contents" of the Lightfeather 3D engine design:. Gepostet von Bittis Blog. Subscribe to: Posts (Atom).
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: September 2009
http://bitterman-page.blogspot.com/2009_09_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Saturday, September 12, 2009. Adventures In Prolog - General Reading (2). Since I have not posted anything for while, I thought I keep the flow running, by pointing to Boehm's "Document Analysis Experiment". Applied NLP using Prolog. Taken from the Overview section:. You may find his project useful and interesting - so happy reading.
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: April 2009
http://bitterman-page.blogspot.com/2009_04_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Friday, April 17, 2009. Adventures in Prolog - Computations with lists VII. Today's post is about the detection of a palindrome using Prolog. A palindrome is defined as some word that can be read from start to end or end to start and it will not change. For example, the word ANNA is a palindrome. Palin/1 X is a palindrome. Monday, April 06, 2009.
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: September 2007
http://bitterman-page.blogspot.com/2007_09_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Thursday, September 27, 2007. A simple GreatestCommonDivisor service in C# - Part2. What if we wanted to consume our previously built GCD Service by a web browser, such as Internet Explorer? Nothing easier than that. In fact, with minimal effort we can implement this functionality. 2 Add the following lines to the GCD.cs. IntM = 1;. IntN = 1;.
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: March 2009
http://bitterman-page.blogspot.com/2009_03_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Monday, March 30, 2009. Adventures in Prolog - Link List I. Today's post is merely a compilation of interesting resources on Prolog. An online (and paperback) book to learn Prolog. Another online book to learn Prolog. A set of Prolog challenges organized into different degree of difficulty and domains. So happy reading and solving problems :D.
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: August 2008
http://bitterman-page.blogspot.com/2008_08_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Saturday, August 23, 2008. Adventures in F# - A port of the simplest Herbivore. So here comes the code . R "E: Development my fsharp Terrarium Terrarium OrganismBase.dll". The following Assembly attributes must be applied to each. Assembly: OrganismClass("CBHerbivore.CBHerbivore") ]. The class that derives from Animal. Creature with a color.
bitterman-page.blogspot.com
Bittis Blog - ramblings of a (half) bitter mind: March 2007
http://bitterman-page.blogspot.com/2007_03_01_archive.html
Bittis Blog - ramblings of a (half) bitter mind. Musings on the beauty of computer science - (AI, ML, NLP, CG) - stumbled upon using Prolog, F# and other exotics. Thursday, March 22, 2007. Well not much happened today. I was able to implement a triangle filling routine and read a bit on .NET remoting. I thought about how to implement a Z-Buffer for my small system and thought about homogenous clipping as well. The problems I have right now are:. With these "basic" things I should be busy for some days :D .
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