blog.codestage.ru
Unity Plugins | CODE STAGE
http://blog.codestage.ru/unity-plugins
Skip to primary content. Skip to secondary content. My Asset Store publisher page. Please, highlight it and press Shift Enter. 2010 , focus. Thank you very much for your help!
xwiredgames.com
XWired Games » NomadKing
http://www.xwiredgames.com/wp/author/nomad
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. In Art and Design. Mar 1, 2016. Oops… it’s been a while since I posted something here! In Art and Design. Mar 2, 2015. Well here we are again – another month, another Unity Community Art Contest. In Art and Design. Jan 5, 2015.
xwiredgames.com
XWired Games » Website
http://www.xwiredgames.com/wp/category/website
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Sep 29, 2014. After some ups and downs, a cancelled project and small hiatus from development, the monkeys behind XWired Games have returned. Huzzah! Dec 7, 2011. Some of the most awesome game related blog stuff from the internet:.
xwiredgames.com
XWired Games
http://www.xwiredgames.com/wp/page/2
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Never Cross The Streams. On Jun 12, 2012 in Development. I’m Rob, and welcome to my section of the XG hive mind! Lets get into it! The Problem […]. On May 16, 2012 in Games. On May 15, 2012 in Games. On May 15, 2012 in Games. Greet...
xwiredgames.com
XWired Games » Rob
http://www.xwiredgames.com/wp/author/rob-davies
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Jun 12, 2012. I’m Rob, and welcome to my section of the XG hive mind! Lets get into it! The Problem […]. Some of the most awesome game related blog stuff from the internet:. 45; Dev and Art. 45; Quick Fingers. 45; Procedural World.
dotween.demigiant.com
DOTween - Examples
http://dotween.demigiant.com/examples.php
DOTween (HOTween v2) - a Unity Tween Engine. Just because that way I can show more features of DOTween). As of now, this package contains basic examples for tweens, Sequences, the new Unity UI, paths, materials, a follow tween, and how to create custom DOTween plugins. If you have specific requests for more examples, write them on DOTween's Unity Forum thread. If you download these examples, maybe you might also make a donation. To support DOTween. Think about it :). Also check the documentation.
dotween.demigiant.com
DOTween - Downloads
http://dotween.demigiant.com/download.php
DOTween (HOTween v2) - a Unity Tween Engine. DOTween is compatible with Unity 3.5* or later. More (didn't test additional platforms but it should work everywhere except with Flash export). Also with Unity 4.5 or later and Unity 5.x (both x86 and x64). For bug reports, suggestions etc please check out the support section. If you need to build for Windows Phone/Store. Unity currently has a bug ( they're working on it. Which has the same API and works on all platforms. You must disable safe mode. BUGFIX: Fi...
blog.codestage.ru
Advanced FPS Counter | CODE STAGE
http://blog.codestage.ru/unity-plugins/fps
Skip to primary content. Skip to secondary content. Is a tiny frames per second counter with extra features:. FPS Counter with optional milliseconds, average, min/max values and customizable coloration intervals. Memory Counter (total, allocated and mono) with optional precise mode. Device Information label shows such info:. OS name and runtime platform type. CPU model and cores count. Screen information (current resolution with refresh rate, current window size and screen DPI if possible). In Editor you...
blog.codestage.ru
Code Back | CODE STAGE
http://blog.codestage.ru/code-back
Skip to primary content. Skip to secondary content. Did you ever faced with a disaster when source code of your Flash project was erased by some hardware or software issue and you had to recover it from the last revision or even from scratch, using your memory only? If you had a compiled project file you still could use some decompilers to restore your code or even entire project, they really helpful sometimes, yeah. But how to be if you protected your compiled project file to prevent source code viewing?
blog.codestage.ru
XFLTool | CODE STAGE
http://blog.codestage.ru/xfltool
Skip to primary content. Skip to secondary content. I’m very proud to present you one of my pet projects – XFLTool. Download link in a bottom of this page). Is an opensource AIR application designed to help with optimization, cleaning and overall maintenance of the Adobe Flash Professional. Projects, saved in the CS4 or higher, licensed under the liberal MIT license. So, it’s an absolutely free application, which you could use as you want, both for non-commercial and commercial projects. Sources are here...