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Thesis Blog – by Mario Badilla Quesada

Building trust in a mobile app for networking and public transportation. My name is Mario Badilla Quesada, I am an Interactive Design student at SCAD and this is the blog where I’ll be posting the process of my MFA thesis. Feel free to comment on any of the posts or leave a message in the form bellow. Prototype: Information architecture and UI. Howard Rheingold creator of The Whell. Understanding Social Capital by Norman Uphoff. Social Capital as art theme. Social Capital by Putnam.

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Thesis Blog – by Mario Badilla Quesada | blog.mariobadilla.com Reviews
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Building trust in a mobile app for networking and public transportation. My name is Mario Badilla Quesada, I am an Interactive Design student at SCAD and this is the blog where I’ll be posting the process of my MFA thesis. Feel free to comment on any of the posts or leave a message in the form bellow. Prototype: Information architecture and UI. Howard Rheingold creator of The Whell. Understanding Social Capital by Norman Uphoff. Social Capital as art theme. Social Capital by Putnam.
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Thesis Blog – by Mario Badilla Quesada | blog.mariobadilla.com Reviews

https://blog.mariobadilla.com

Building trust in a mobile app for networking and public transportation. My name is Mario Badilla Quesada, I am an Interactive Design student at SCAD and this is the blog where I’ll be posting the process of my MFA thesis. Feel free to comment on any of the posts or leave a message in the form bellow. Prototype: Information architecture and UI. Howard Rheingold creator of The Whell. Understanding Social Capital by Norman Uphoff. Social Capital as art theme. Social Capital by Putnam.

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Final Prototype – Thesis Blog

http://blog.mariobadilla.com/final-prototype

ITGM MFA Thesis Blog. Problem in its Context. Drawing Social Driven Commuting. Building Bridges in Social Interactions. The System and the Social Capital Setup. A Glance at Existing Experiences. Research: Creating a User’s profile. View it in a separate page. Created by Mario Badilla - ITGM - SCAD - 2016.

2

Statement and Abstract – Thesis Blog

http://blog.mariobadilla.com/statement

ITGM MFA Thesis Blog. Problem in its Context. Drawing Social Driven Commuting. Building Bridges in Social Interactions. The System and the Social Capital Setup. A Glance at Existing Experiences. Research: Creating a User’s profile. A model for information exchange using social capital in online social networks for public transportation can improve travel experiences by promoting trust and cooperation among users. On that account a case of study was used: San José, Costa Rica. Identify the opportunities o...

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Introduction – Thesis Blog

http://blog.mariobadilla.com/introduction

ITGM MFA Thesis Blog. Problem in its Context. Drawing Social Driven Commuting. Building Bridges in Social Interactions. The System and the Social Capital Setup. A Glance at Existing Experiences. Research: Creating a User’s profile. Created by Mario Badilla - ITGM - SCAD - 2016.

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Social Capital as art theme – Thesis Blog

http://blog.mariobadilla.com/2016/01/26/social-capital-in-art-forms

ITGM MFA Thesis Blog. Problem in its Context. Drawing Social Driven Commuting. Building Bridges in Social Interactions. The System and the Social Capital Setup. A Glance at Existing Experiences. Research: Creating a User’s profile. Social Capital as art theme. January 26, 2016. Looking at the book. Social Capital Forms of Interaction. I found about the artist Luc Steels that attempts to reverse the experience of dis-empower in viewers. In his work. Chen et al. 2004). Leave a Reply Cancel reply.

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A Glance at Existing Experiences – Thesis Blog

http://blog.mariobadilla.com/background

ITGM MFA Thesis Blog. Problem in its Context. Drawing Social Driven Commuting. Building Bridges in Social Interactions. The System and the Social Capital Setup. A Glance at Existing Experiences. Research: Creating a User’s profile. A Glance at Existing Experiences. Later, the idea of community transitioned to. As we know it today, or Social Web, or social networking, or (now) the experiences epitomized by Facebook and Twitter (Crumlish 9). These experiences have also opened the path for people to create ...

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Memory Game: Save the Wild - Mario Badilla

http://mariobadilla.com/works/save-the-wild

Memory Game: Save the Wild. Memory Game: Save the Wild. Save the Wild is a memory game with a little twist to make it more interesting, not only the player has to match cards, but also has to avoid some others. The concept of the game is about the wild life and every card corresponds to an animal that is in danger of disappearing. In order to save the animals the player has to find them and avoid the hunters that are behind the animals. First sketch was 4×4. The code was done on a Class separated from th...

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Galerie Tactile Interactif - Mario Badilla

http://mariobadilla.com/works/galerie-tactile-interactif

Users interacting with the project. Image editing and animations. Creation of an interactive art installation with the theme of “Painting with light.”. My main role in this project was as graphic and motion designer, but I also supported on the production and coding. The process included a lot of technical tests, user testing, troubleshooting, and code debugging. This piece is about fun and exploration and a different way to approach “master pieces” on a gallery experience. Coding and video mapping 🙂.

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Carpooling app - Mario Badilla

http://mariobadilla.com/works/carpooling-app

Collective traveling to work. Carpooling has become an important way to fight traffic jams, carbon dioxide, and to save money. This app allows drivers to invite friends to share rides to work or other locations. These can share their locations to be picked up and make trips together, they can also split the gas cost with the car owner if they want. If you think we can work together or just want to ask me something, feel free to contact. Me by email, or social media. Get in touch, tweet me Hello.

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Time management app - Mario Badilla

http://mariobadilla.com/works/time-management-app

Human centered approach to a design project. Our goal was to create a product for wellness using the human-centered design method, departing from a design question and finishing with a prototype. Our scope was college students, especially those living in dorms, and the goal was to help them organize their time and get better sleep. How can college students dynamically regulate their sleep? Three personas were done to understand better the target audience. The Word Concept Association method. Every sketch...

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Savannah Wild Life Center - Mario Badilla

http://mariobadilla.com/works/savannah-wild-life-center

Savannah Wild Life Center. Savannah Wild Life Center. Research (interviews, journey map, personas). Content inventory and navigation testing. Responsive web design with HTML and CSS. This was a project to create a Website for the Savannah Wild Life Center as the client. The first visits to the Savannah Wild Life Center (SWLC), were to gather information about the stakeholders, the visitors (users), and about the place in general. Managers, employees and visitors were interviewed. Based on the Interviews.

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Motion Media: Adopt a pet - Mario Badilla

http://mariobadilla.com/works/adopt-a-pet

Motion Media: Adopt a pet. Motion Media: Adopt a pet. This project is a Public Service Announcement (PSA) for campaign called Adopt a Pet. I did all the process from the storyboard, the sketches and the final motion and edition. The idea is to raise awareness about adopting pets from shelters by creating empathy in the viewers with the reality in pet shelters, and motivate them to adopt instead of buying. A first approach to see the storyboard in action. Helped me to create the walking cycle of the dog:.

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Up To Do Task Manager - Mario Badilla

http://mariobadilla.com/works/up-to-do-task-manager

Up To Do Task Manager. Up To Do Task Manager. Definition of site’s features and pages structure. Dynamic Website for creating, editing and displaying to-do lists. This web application is a task manager that allows users to register through a web form, and then save a list of things-to-do. The user can group the items to arrange the list. The manager allows to check complete or delete the tasks. Sketch of the interface. UI mockup using Sketch. Features and Page Structure. The project is written in PHP.

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Mardi Gras - Mario Badilla

http://mariobadilla.com/works/mardi-gras-holiday

The goal was to create a one-page informative Website about a holiday that was of interest and that could be explained visually. The yearly event Mardi Gras was chosen because it is a festive and cheerful holiday that is mainly identified by the big parades. Close to Savannah, Georgia, in Tybee Island, there is a local celebration for this holiday. This became an opportunity while, I was in Downtown, to get original photography and capture the essence of the parade. Some of the photos taken that day.

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Pollock - Mario Badilla

http://mariobadilla.com/works/pollock

Image editing and animations. This is a multi-player game installation that gives people the opportunity to interact with gestures and create an. My main role in this project was the visual elements. I contributed on creating the graphics. I also supported the production of the installation and testing the user experience. Dripping paint on paper. Dripping paint on paper. Dripping paint on paper. Dripping paint on paper. Motion detecting with 3 Kinect. Three players at the same time. Or if you are around...

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Thesis Blog – by Mario Badilla Quesada

Building trust in a mobile app for networking and public transportation. My name is Mario Badilla Quesada, I am an Interactive Design student at SCAD and this is the blog where I’ll be posting the process of my MFA thesis. Feel free to comment on any of the posts or leave a message in the form bellow. Prototype: Information architecture and UI. Howard Rheingold creator of The Whell. Understanding Social Capital by Norman Uphoff. Social Capital as art theme. Social Capital by Putnam.

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