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Orie Falconer | Game Design & Music Blog

Game Design and Music Blog. Emotional Mess – Level Design for Electronic Super Joy. September 3, 2013. September 3, 2013. Electronic Super Joy – Emotional Mess Design Analysis. I got to design a level for Electronic Super Joy, and after HOURS trying to unlock it (the main game is super challenging! Many props to Michael Todd Games for making a KILLER platformer! I finally got to see the polished version in game. Here’s a video walkthrough of me talking about the different elements of the level.

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Orie Falconer | Game Design & Music Blog | blog.oriefalconer.com Reviews

https://blog.oriefalconer.com

Game Design and Music Blog. Emotional Mess – Level Design for Electronic Super Joy. September 3, 2013. September 3, 2013. Electronic Super Joy – Emotional Mess Design Analysis. I got to design a level for Electronic Super Joy, and after HOURS trying to unlock it (the main game is super challenging! Many props to Michael Todd Games for making a KILLER platformer! I finally got to see the polished version in game. Here’s a video walkthrough of me talking about the different elements of the level.

INTERNAL PAGES

blog.oriefalconer.com blog.oriefalconer.com
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Welcome to the Next Level! | Orie Falconer

http://blog.oriefalconer.com/2013/09/02/hello-world

Game Design and Music Blog. Welcome to the Next Level! September 2, 2013. September 2, 2013. I’m Orie Falconer and this is my blog! I’m a professional Game Designer and freelance Game Music Composer in Toronto, Canada. I’ve been in the industry for about 2 years now, after graduating from the Game Development and Entrepreneurship program University of Ontario Institute of Technology (a bit of a mouthful, isn’t it? 8211; Orie Falconer. Emotional Mess – Level Design for Electronic Super Joy →.

2

orie.falconer@gmail.com | Orie Falconer

http://blog.oriefalconer.com/author/orie-falconergmail-com

Game Design and Music Blog. Author: orie.falconer@gmail.com. Emotional Mess – Level Design for Electronic Super Joy. September 3, 2013. September 3, 2013. Electronic Super Joy – Emotional Mess Design Analysis. I got to design a level for Electronic Super Joy, and after HOURS trying to unlock it (the main game is super challenging! Many props to Michael Todd Games for making a KILLER platformer! The music in this game is not done by me BUT I WISH IT WAS. ITS SO GOOD. Welcome to the Next Level! In 2011 and...

3

About Orie Falconer | Orie Falconer

http://blog.oriefalconer.com/about-orie-falconer

Game Design and Music Blog. Professional Game Designer and Music Composer at DHX Media Toronto. Located in Toronto, Canada. Listen to my personal composition work at http:/ oriefalconer.bandcamp.com. Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Emotional Mess – Level Design for Electronic Super Joy. Welcome to the Next Level!

4

Uncategorized | Orie Falconer

http://blog.oriefalconer.com/category/uncategorized

Game Design and Music Blog. Emotional Mess – Level Design for Electronic Super Joy. September 3, 2013. September 3, 2013. Electronic Super Joy – Emotional Mess Design Analysis. I got to design a level for Electronic Super Joy, and after HOURS trying to unlock it (the main game is super challenging! Many props to Michael Todd Games for making a KILLER platformer! I finally got to see the polished version in game. Here’s a video walkthrough of me talking about the different elements of the level.

5

September | 2013 | Orie Falconer

http://blog.oriefalconer.com/2013/09

Game Design and Music Blog. Emotional Mess – Level Design for Electronic Super Joy. September 3, 2013. September 3, 2013. Electronic Super Joy – Emotional Mess Design Analysis. I got to design a level for Electronic Super Joy, and after HOURS trying to unlock it (the main game is super challenging! Many props to Michael Todd Games for making a KILLER platformer! I finally got to see the polished version in game. Here’s a video walkthrough of me talking about the different elements of the level.

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Orie Falconer - Music

http://www.oriefalconer.com/music.html

I have professional experience as a sound designer and composer, working on projects of various styles and many iconic franchises like Inspector Gadget and Jim Henson's Doozer's. I have also frequently contributed music and sfx work for podcasts and game jam projects. I am skilled in creating SFX and composing Orchestral, Electronic and Full Band pieces. I also specialize in creating retro video game music based on NES, SNES, Sega Genesis, PSX and Capcom CPS2 hardware.

oriefalconer.com oriefalconer.com

Orie Falconer - About

http://www.oriefalconer.com/about.html

I'm a professional Game Designer and freelance Game Music Composer in Toronto, Canada. I've been in the industry since 2012, after graduating from the Game Development and Entrepreneurship program University of Ontario Institute of Technology (a bit of a mouthful, isn't it? In 2011 and joining Vast Studios in January of 2012. Since then I've developed a handful of commercial games, while exploring a personal interest creating music for games. Hope you enjoy! Lets work together and create something amazing.

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Orie Falconer

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Orie Falconer - Games

http://www.oriefalconer.com/games.html

Piko - Family Friendly TV, Videos and Games for Preschool and Toddlers. Genre - Interactive Video Streaming Service. Developer - DHX Interactive. Available on iOS App Store. Created all original music and sfx. Download Piko and join an international community of parents who trust their preschoolers with the safest selection of shows in the world now with downloadable episodes for offline viewing! Download episodes to watch offline anywhere. Hundreds of hours of shows hand-picked for your preschoolers.

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Had a nice trip. K9ゲーム 2006-08, 11. 旅行記 wo/Lin, but w/local dogs! Just relax. Orie and Lin.

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Orie Falconer | Game Design & Music Blog

Game Design and Music Blog. Emotional Mess – Level Design for Electronic Super Joy. September 3, 2013. September 3, 2013. Electronic Super Joy – Emotional Mess Design Analysis. I got to design a level for Electronic Super Joy, and after HOURS trying to unlock it (the main game is super challenging! Many props to Michael Todd Games for making a KILLER platformer! I finally got to see the polished version in game. Here’s a video walkthrough of me talking about the different elements of the level.

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