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blog.jp-design.net
Joe Pietruch's Blog » WiiPoint
http://blog.jp-design.net/coursework/52
Joe Pietruch's Blog. May 20, 2008 at 12:10 am · Filed under Coursework. As my final project for Physical Computing, I created a simple Flash game that uses the Nintendo Wiimote (four of them, actually) as an input device. The screen shows a grid of squares. Each Wiimote is associated with a color, and players point and press buttons to flip the squares to their individual colors. Whichever player has the most squares of his color at the end of the game wins. Single-Player Mouseable Tile Game.
blog.jp-design.net
Joe Pietruch's Blog » Blink
http://blog.jp-design.net/coursework/49
Joe Pietruch's Blog. May 19, 2008 at 11:19 pm · Filed under Coursework. It’s only been, what, 9 weeks since I finished the Blink project for Physical computing? Sighs* I didn’t do myself any favors this Spring quarter at RIT. Seriously. Anyway, as a “Hello, world! Could’ve sworn that image was around here somewheres…). PROJECT 1 – BLINK. 8212;——————————–. This program should show a line of LEDs. The number of LEDs lit in the line will. Depend upon the position of the slider. By the bend sensor. Count = c...
blog.jp-design.net
Joe Pietruch's Blog » Coursework
http://blog.jp-design.net/category/coursework
Joe Pietruch's Blog. May 20, 2008 at 12:10 am · Filed under Coursework. As my final project for Physical Computing, I created a simple Flash game that uses the Nintendo Wiimote (four of them, actually) as an input device. The screen shows a grid of squares. Each Wiimote is associated with a color, and players point and press buttons to flip the squares to their individual colors. Whichever player has the most squares of his color at the end of the game wins. Single-Player Mouseable Tile Game. It’s ...
blog.jp-design.net
Joe Pietruch's Blog » Imaging & QTVR
http://blog.jp-design.net/category/coursework/imaging-qtvr
Joe Pietruch's Blog. Archive for Imaging and QTVR. October 12, 2007 at 12:05 am · Filed under Imaging and QTVR. Check out the following swf:. Click to see behind the scenes, or to go back to the first view. I want a camera that will simultaneously expose visible light and some other spectrum that is strongest when bouncing off things close to the camera, and weakest on those things furthest away. Then I could make these as easy as pressing the shutter release. New Media Career Skills.
blog.jp-design.net
Joe Pietruch's Blog » Cleaning the SPAM…
http://blog.jp-design.net/musings/47
Joe Pietruch's Blog. Cleaning the SPAM…. May 19, 2008 at 10:29 pm · Filed under Musings. I just did the whole Askimet SPAM filter thing. I kinda feel behind the times on a lot of things, SPAM detection being one of them. Of the page), nor is it desirable to go through them 20 at a time. Fortunately I’m a New Media student, and New Media students know MySQL. I went in to my database and removed all comments received since the last time I moderated. It took about 3 seconds. Wonderful Spam… ).
blog.jp-design.net
Joe Pietruch's Blog » Bull Rider
http://blog.jp-design.net/coursework/physical-computing/45
Joe Pietruch's Blog. April 11, 2008 at 5:00 pm · Filed under Physical Computing. And I worked together on “Bullrider” for our Physical Computing class. Our assignment was called “Project Runway.” Our task was to create a wearable project that had integrated sensors. Jim had an inflatable bull riding costume from a previous Halloween party that was perfect for this project. We placed an Arduino. Keep an eye out for photo and video of the actual project, as well as the link to a case study!
blog.jp-design.net
Joe Pietruch's Blog » Dynamic Persuasion
http://blog.jp-design.net/category/coursework/dynamic-persuasion
Joe Pietruch's Blog. Archive for Dynamic Persuasion. A summary of DPD…. November 16, 2007 at 5:12 pm · Filed under Dynamic Persuasion. I can say I’ve had a successful fall quarter. I decreased the amount of extra-curricular activities I was participating in, which opened up more time for coursework, allowing me to perform at the level I knew I was capable of but unable to demonstrate last year. 8211; Consensus Project 2. 8211; Tile Project 3. 8211; evilprinter.com. Tile – Finished. Tile is a square-tile ...
blog.jp-design.net
Joe Pietruch's Blog » Innovation and Invention
http://blog.jp-design.net/category/coursework/innovation-and-invention
Joe Pietruch's Blog. Archive for Innovation and Invention. April 8, 2008 at 6:23 pm · Filed under Innovation and Invention. It took some doing, but we got the Arduino to talk to Flash CS3 in a neat way. I’ve compiled that information here because I think it is useful and not explained well anywhere else. First, you need to get Standard Firmata.pde onto your Arduino. This is done just like any other Arduino sketch. Firmata. Third, you need a Socket Connection in Flash. AS3Glue. At the end of this post, I&...