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Slashie's Blog | I make games and Internet things.

I make games and Internet things. (by slash)

http://blog.slashie.net/

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Slashie's Blog | I make games and Internet things. | blog.slashie.net Reviews
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Slashie's Blog | I make games and Internet things. | blog.slashie.net Reviews

https://blog.slashie.net

I make games and Internet things. (by slash)

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blog.slashie.net blog.slashie.net
1

Funding campaign for Ananias 2.0 | Slashie's Journal

http://blog.slashie.net/2015/08/08/funding-campaign-for-ananias-2-0

Tales of a Game Developer. August 8, 2015. Funding campaign for Ananias 2.0. It’s been above a year since the development of Ananias took off. A lot of work have been put on it and, with the support of the community, we have been able to create a playable game, deploy it on Android and Desktop and we have an iOS version already on the way. All goals for the first funding campaign have been fulfilled. Please check the funding campaign. And share it with your friends! We will add magic spellbooks; casters ...

2

15 | August | 2015 | Slashie's Journal

http://blog.slashie.net/2015/08/15

Tales of a Game Developer. Daily Archives: August 15, 2015. August 15, 2015. Articles from the past. I was digging thru my old server content today and found the following. Three articles I wrote back on 2004-2006, the first one is pretty cool. Generación Aleatoria de Ambientes Virtuales de Simulación. Data Entry in Roguelikes. Motores en el Desarrollo de Videojuegos. I made for a friend who died. For MechaBusiness (codename) from 2006, a weird game about mechas, based on the GearHead universe.

3

Articles from the past | Slashie's Journal

http://blog.slashie.net/2015/08/15/articles-from-the-past

Tales of a Game Developer. August 15, 2015. Articles from the past. I was digging thru my old server content today and found the following. Three articles I wrote back on 2004-2006, the first one is pretty cool. Generación Aleatoria de Ambientes Virtuales de Simulación. Data Entry in Roguelikes. Motores en el Desarrollo de Videojuegos. I made for a friend who died. For MechaBusiness (codename) from 2006, a weird game about mechas, based on the GearHead universe. Leave a Reply Cancel reply.

4

08 | August | 2015 | Slashie's Journal

http://blog.slashie.net/2015/08/08

Tales of a Game Developer. Daily Archives: August 8, 2015. August 8, 2015. Funding campaign for Ananias 2.0. It’s been above a year since the development of Ananias took off. A lot of work have been put on it and, with the support of the community, we have been able to create a playable game, deploy it on Android and Desktop and we have an iOS version already on the way. All goals for the first funding campaign have been fulfilled. Please check the funding campaign. And share it with your friends! We wil...

5

Roguelike in a tweet | Slashie's Journal

http://blog.slashie.net/2015/07/03/roguelike-in-a-tweet

Tales of a Game Developer. July 3, 2015. Roguelike in a tweet. A new version has been released, check it out at http:/. 140 characters… have you ever felt that a tweet is too short to express your feelings to the world? But, what about putting a whole playable game. Someone at the office showed me this today, and I was tempted…. Body onload=d=Date.now,t=d(s=0) p style=float:left onclick=(e=d( s)-t) 15e3? Stylemargin=e%300 0 0 e*7%300:alert(s) X /p /body. Mdash; Alex Yoder (@alex yoder) June 30, 2015.

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savageempire.ultimacodex.com savageempire.ultimacodex.com

The Savage Empire SNES Translation Project – Worlds of Ultima: The Savage Empire

http://savageempire.ultimacodex.com/the-savage-empire-snes-translation-project

Worlds of Ultima: The Savage Empire. Just another Ultima Codex Network site. The Savage Empire SNES Translation Project. August 2, 2013. Slashgravatar, Dungy, Mrs. Dungy. The Super Famicom port of. Released in Japan in 1995, is regarded by many as the best version of the first. Game, in no small part because it made use of the same engine as the. Port for the Super Famicom. To translate the game into English. 4 Responses to The Savage Empire SNES Translation Project. August 2, 2013 at 10:05 pm. I’l...

ananiasgame.com ananiasgame.com

Ananias Roguelike

http://www.ananiasgame.com/about.html

Santiago Zapata - Slash. There are many ways in which people has contributten to the development of the game: Crowdfunding campaigns, playtesting, content, diffusion of the game. Here is some people which has believed in the dream. Jeff Lait, DarkGod, Colby Young. Adam Burr, Adriana Ávila. Guardian of the Tombs. Russel Deuberry, Italo Capasso, James Bunting, Maxwell Sebastian, Nathan Jerpe, Alan Charlesworth, Paul Jeffries, Joseph Drasin, Ryan Szarma, David Williams, Felipe Cardona, Chad Long, Jack Bonar.

ananiasgame.com ananiasgame.com

Ananias Roguelike

http://www.ananiasgame.com/pressKit.html

If you are interested on posting an article about Ananias Roguelike, this information might be helpful. Press Kit - English. Press Kit - Spanish/Español.

ananiasgame.com ananiasgame.com

Ananias Roguelike

http://www.ananiasgame.com/fellowship.html

Join the Fellowship of Ananias. By acquiring the Fellowship Edition of Ananias, you will be able to use the four legendary classes: Barbarian, Slayer, Monk and Sage. You are also supporting the development of the game. Allowing us to continue adding features and making the game better! For Windows, Mac or Linux.

ananiasgame.com ananiasgame.com

Ananias Roguelike

http://www.ananiasgame.com/classes.html

Shoots liquid at enemies (Acid, Liquid Fire, and other potions). Can mix reagents into potions without danger of an explosion. Starts with a powerful Flame Potion, which can be used to reload the Liquid Gun or thrown at an enemy for extra damage. Casts offensive spells without danger of them backfiring. Can cast the most powerful spells. Extends power of magic wands. Starts with Charm Monster Spell to make any creature become your ally. Can use all weapons and armor. Blocks attacks using its shield.

ananiasgame.com ananiasgame.com

Ananias Roguelike

http://www.ananiasgame.com/index.html

Ananias is a dungeon crawler game in which you explore ancient ruins, fight its monstrous inhabitants and try to survive to the bottom level. Once there, you'll try to find an ancient artifact to save the world from destruction. Every time you play the game, it will create a new dungeon full of challenges and surprises. You could find yourself in one of 5 different types of environments populated with monsters and ancient magical artifacts. Unlike classic roguelike games adapted to modern media, in Anani...

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