sswam.wordpress.com
9 reasons to love Pandora | Sam's Hacktastic Blog
https://sswam.wordpress.com/2013/06/12/pandora-pocket-computer
Sam's Hacktastic Blog. Don’t Feed The Trolls. Next Post →. 9 reasons to love Pandora. June 12, 2013. Laptops and phones can be good, and do have some advantages …. But here are 9 reasons I love my Pandora. Fits in pocket (2) - great gaming controls (1) (2) - full ASCII keyboard (1) (3) - superb audio (1) (2) (3) - excellent battery life (2) - 2 x SD cards and USB (1) (2) (3) - full open GNU/Linux OS (1) (3) - indie hardware project (1) (2) (3) - great community and devs (3). 1) few if any phones have this.
theputterer.wordpress.com
Mac OS X Grapher – Using Parameters | The Putterer
https://theputterer.wordpress.com/2011/04/02/mac-os-x-grapher-using-parameters
Live and learn, From fools and from sages – Aerosmith. Mac OS X Grapher – Getting Started. Mac OS X Grapher – Plotting Points and Adding Extras →. Mac OS X Grapher – Using Parameters. April 2, 2011. Welcome to part two of my unofficial MacOS X Grapher User’s Guide – Using Parameters. As before, click on any graph to enlarge. You can also define parameters by themselves, without attaching them to the end of an equation. Here we’re varying the phase shift of a cosine wave:. The parameter declaration for th...
xnapanic.wordpress.com
Blending in | XNA Panic
https://xnapanic.wordpress.com/2008/12/29/blending-in
8230; being a journal of my messing about in XNA. December 29, 2008. Posted by karlagius under 3D. Download the sample project. Alpha blending is, to say the least, handy. In 3d modelling, you can find plenty of uses for it; say, creating hair or leaf textures, translucent or transparent materials, and so on. Needless to say, XNA can do it. File for this model can be downloaded here. Yes, I know it’s ugly. Let’s be clear. What happened to the transparency? Do stuff with the mesh effects here. Line 8 is y...
pykyl.wordpress.com
The hosts file in Windows XP saves the day | Pykyl
https://pykyl.wordpress.com/2006/10/31/the-hosts-file-in-windows-xp-saves-the-day
Entertainment, Information and Services. PHP Sample: Redirecting to another website. A make your life easier CSS tip. The hosts file in Windows XP saves the day. October 31, 2006. I used to host my own qmail. Installation on a Gentoo. Linux server in my basement. I decided to get out of that business because I don’t have time to deal with the relentless onslaught of SPAM. I used SquirrelMail. I also transferred my websites over there because I’m getting out of the hosting game in general. Entry should be...
graphicsrunner.blogspot.com
Graphics Runner: Volume Rendering 101
http://graphicsrunner.blogspot.com/2009/01/volume-rendering-101.html
Delusions of graphics programming and other ramblings. Thursday, January 15, 2009. Pictures above from: http:/ www.cs.utah.edu/ jmk/simian/. There is quite a bit of documentation and papers on volume rendering. But there aren't many good tutorials on the subject (that I have seen). So this tutorial will try to teach the basics of volume rendering, more specifically volume ray-casting (or volume ray marching). What is volume ray-casting you ask? Use of a transfer function which results in an RGBA color va...
jongampark.wordpress.com
Can’t Android Studio 1.0.1 find your JDK? | JongAm's blog
https://jongampark.wordpress.com/2015/02/18/cant-android-studio-1-0-1-find-your-jdk
Laquo; A way to get out of the squirrel treadwheel. Can’t Android Studio 1.0.1 find your JDK? Posted February 18, 2015 by jongampark in Android. Well, as usual, I tried the latest Android toolset again. I’ve used Eclipse with ADT so far and tried Android Studio a while ago. However, it looks to me that Google put Android Studio in front of Eclipse. That sounds like Android Studio is good enough to use. So, I decided to try it. However, it just displayed “Can’t find a matching VM.”. After looking up Googl...
jongampark.wordpress.com
When TISGetInputSourceProperty( *, kTISPropertyUnicodeKeyLayoutData) returns NULL | JongAm's blog
https://jongampark.wordpress.com/2015/07/17/when-tisgetinputsourceproperty-ktispropertyunicodekeylayoutdata-returns-null
Laquo; 0 as a macro for successful result? Some new additions in Objective-C : Nullability. When TISGetInputSourceProperty( *, kTISPropertyUnicodeKeyLayoutData) returns NULL. Posted July 17, 2015 by jongampark in Carbon. I happened to use Korean input method when I launched a S/W program. Then it crashed at accessing the resultant object of TISGetInputSourceProperty(). Https:/ github.com/ianyh/Amethyst/blob/master/Amethyst/AMHotKeyManager.m#L115. Here are two things to be aware of :. Dialogue’s Gui...
jongampark.wordpress.com
Android UI problem | JongAm's blog
https://jongampark.wordpress.com/2015/03/01/android-ui-problem
Laquo; Can’t Android Studio 1.0.1 find your JDK? Does Windows 10 still have ‘start screen’? Posted March 1, 2015 by jongampark in Android. Android Kitkat has very confusing UI. Actually, Android UI has been like this so far. There is a ‘turn around’ button on the bottom. it means “Go back”. However, on top of the screen there is also ‘ ‘ button. Usually there was so-called a hamburger button. Probably from there different view controller was spawned ( if using iOS terminology ). Isn’t it confusing? How t...
jongampark.wordpress.com
0 as a macro for successful result? | JongAm's blog
https://jongampark.wordpress.com/2015/06/07/0-as-a-macro-for-successful-result
Laquo; Does Windows 10 still have ‘start screen’? When TISGetInputSourceProperty( *, kTISPropertyUnicodeKeyLayoutData) returns NULL. 0 as a macro for successful result? Posted June 7, 2015 by jongampark in C/C. For more than 20 years, I’ve worked on/with many libraries and frameworks. There are many oddities. Some were understandable, while others were clearly by wrong design. However, for recent 10 years, many of such oddities were gone in many frameworks, libraries. But still I see some. Because 0 is i...
takinginitiative.wordpress.com
DirectX10 Tutorial 6: Blending and Alpha Blending | Taking Initiative
https://takinginitiative.wordpress.com/2010/04/09/directx-10-tutorial-6-transparency-and-alpha-blending
Gaming and Game Dev. Bobby Anguelov's Tech Blog. Gaming and Game Dev. The speed fallacy of unity builds. DirectX 10/11 – Basic Shader Reflection – Automatic Input Layout Creation. A Guide to Higher-Education for Aspiring Game Programmers. A wannabe game developer no more. Gaming and Game Dev. April 9, 2010. July 17, 2011. DirectX10 Tutorial 6: Blending and Alpha Blending. Member of the DX10 swapchain class. Now think back to the depth testing tutorial. How does it combine the two pixel colors? Well its e...
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