fivevolthigh.com
MOAI | fivevolthigh.com
http://www.fivevolthigh.com/category/moai
1GAM: Yeti Tumble September. October 9, 2014. I’m still chipping away at Yeti Tumble. The challenge remains creating content in the form of levels to fall through, that are fun to play. Here is the Android APK: Yeti Tumble-release. This past month I’ve added a few features this month and scragged a few issues as follows:. Level editing. Trying to create a set of interesting levels is hard. Start of a few in this version, but October the focus should be on level creation exclusively. Explosions could toss...
fivevolthigh.com
c0d3monk33 | fivevolthigh.com
http://www.fivevolthigh.com/author/c0d3monk33
All posts by c0d3monk33. PAX Aus Post Show. November 7, 2014. I flew over to Melbourne and attended all three days of the second PAX Australia. This monster post is a collection of random thoughts about the experience. I’ll happily return to the MEC for PAX Aus 2015…! AAA Games I Played. I tried out a couple of AAA demo games. Assassin’s Creed Unity. And Far Cry 4. I would have liked to have tried Sunset Overdrive. Indie Games I Played. Oh yeah baby. This is why I love PAX. Their support of the A...God t...
totologic.blogspot.com
Totologic: Maze generation in 3D
http://totologic.blogspot.com/2013/04/maze-generation-in-3d.html
Tuesday, April 9, 2013. Maze generation in 3D. An example of maze generation in 3D. Click on "explore 3D" to build a maze and then navigate inside by pushing the arrows of your keyboard :. The maze generation algorithm is the same I previously illustrated. On the blog. Then I use the cells informations (full or empty) in order to build the relevant 3D world. I have 5 pre-built 3D meshes (done in 3D Studio Max) :. At last, some physics are used. I use Box2D. January 12, 2015 at 2:08 PM. Incremental constr...
flasheng.blogspot.com
Hand picked articles on Flash Development and Software Design: December 2012
http://flasheng.blogspot.com/2012_12_01_archive.html
Hand picked articles on Flash Development and Software Design. Best articles on Flash Development and Software Design. Monday, December 17, 2012. Using Torque and Thrusters to Move and Rotate a Player-Designed Spaceship. Assuming a ship can have multiple thrusters in various configurations, and that the ship’s shape and physical properties can change (for example, parts of the ship could be destroyed), it is necessary to determine which. The demo is written in Haxe. Class is a container of modules. I...
fivevolthigh.com
1GAM | fivevolthigh.com
http://www.fivevolthigh.com/category/1gam
1GAM: Yeti Tumble September. October 9, 2014. I’m still chipping away at Yeti Tumble. The challenge remains creating content in the form of levels to fall through, that are fun to play. Here is the Android APK: Yeti Tumble-release. This past month I’ve added a few features this month and scragged a few issues as follows:. Level editing. Trying to create a set of interesting levels is hard. Start of a few in this version, but October the focus should be on level creation exclusively. Explosions could toss...
fivevolthigh.com
#1GAM: Yeti Tumble August | fivevolthigh.com
http://www.fivevolthigh.com/2014/09/1gam-yeti-tumble
1GAM: Yeti Tumble August. September 2, 2014. Yeti Tumble is my latest Box2D. Effort. This initial version is a toy. You controlling a poor Yeti tumbling down a mountain smashing into things – silently as I’ve not added sound effects yet. Here is the Android APK: Yeti Tumble-release. Yeti Tumble is a proof of concept for level creation in MOAI using the R.U.B.E. Box2D editor. The bulk of the work done so far has been creating Lua code that can take the JSON file format. 1GAM: Yeti Tumble September →.
rednuht.org
HTML5 Genetic Algorithm 2D Car Thingy - Chrome recommended
http://rednuht.org/genetic_cars_2
Create new world with seed:. The code is now on a GitHub repository. Feel free to contribute! Save Population: Saves current population locally. Restore Saved Population: Restore a previously saved population. Suprise: Toggles drawing, makes the simulation faster. New Population: Keeps the generated track and restarts the whole car population. Create new world with seed: The same seed always creates the same track, so you can agree on a seed with your friends and compete. :). But what is it? Wheel densit...
SOCIAL ENGAGEMENT