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Boxycraft | a game by Robert Dodda game by Robert Dodd
http://boxycraft.wordpress.com/
a game by Robert Dodd
http://boxycraft.wordpress.com/
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Boxycraft | a game by Robert Dodd | boxycraft.wordpress.com Reviews
https://boxycraft.wordpress.com
a game by Robert Dodd
LuaInterface vs Tao.Lua | Boxycraft
https://boxycraft.wordpress.com/2010/01/23/luainterface-vs-tao-lua
A game by Robert Dodd. Laquo; New Scripting Objects. Editor update: Dynamic Properties. LuaInterface vs Tao.Lua. Last time I mentioned that I was going to try out the Tao.Lua. Bindings and see how much faster they perform than LuaInterface. LuaInterface is really simple to use, and provides a full interface between your code and Lua without any need for wrappers. The downside is that invoking .Net methods is really slow. For every 10 of those flowers you can see in my last video. From your own site.
Editor update: Dynamic Properties | Boxycraft
https://boxycraft.wordpress.com/2010/03/08/editor-update-dynamic-properties
A game by Robert Dodd. Laquo; LuaInterface vs Tao.Lua. Editor Update: Docked Windows. Editor update: Dynamic Properties. Sorry for the long time since the last post! I’ve been really busy! A quick update: I’ve just finished a dynamic property system for the editor, which allows you to expose properties from your Lua objects that can be changed in the editor. On a related subject I have done the a similar thing with the serialization. Which is returned is saved along with the other objects. Leave a Reply ...
Editor Update: Docked Windows | Boxycraft
https://boxycraft.wordpress.com/2010/03/13/editor-update-docked-windows
A game by Robert Dodd. Laquo; Editor update: Dynamic Properties. New website and PRE-ORDERS! Editor Update: Docked Windows. I’ve been meaning to do away with floating toolbars for some time now, as they’re messy and get in the way, but there’s always seemed to be something more urgent getting in the way. Finally though, I got inspired by this post. And thanks to my work on dynamic property forms, it took no time at all to get it working! You can see why they’re worth it! You can subscribe via RSS 2.0.
Game (DOWNLOAD) | Boxycraft
https://boxycraft.wordpress.com/game
A game by Robert Dodd. Boxycraft is a physics-based puzzle platform game, where you play as a character called Box Boy and use his skills of running, jumping, grabbing, swinging, pushing or pulling objects to make your way through the levels. 2 Players can play together on the same computer, helping each other out and working together to finish the stage. Boxycraft is made using Visual Basic 2008 Express Edition, the Physics2D.NET. Physics engine and DirectX9. Download from Mod DB. Anyway thanks for your...
New website and PRE-ORDERS! | Boxycraft
https://boxycraft.wordpress.com/2010/03/24/new-website-and-pre-orders
A game by Robert Dodd. Laquo; Editor Update: Docked Windows. New website and PRE-ORDERS! The new website is up, and preorders are good to go! Visit http:/ www.boxycraft.com. Be sure to click the links on the top of the page to share it on facebook and twitter! Just so you know, preordering the game gives you instant access to the level editor, so get it now! You also save on the final price, get access to the secret Boxycraft 2 forums and get to beta test all versions until the game is released!
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amazingretardo.simiansoftwerks.com
Programming « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/category/programming
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. Archive for the 'Programming' Category. May 1, 2013. It’s been a lonnnnnng time since I’ve posted anything. Studying at DigiPen really takes all the time away from you. Awesome HDR with tone mapping (uncharted 3) also features gamma correction. However, since I’m free now here are some screenshots from my latest game project. When I first got deferred shading up (with lambert diffuse term). Adding specular term (blinn-phong) :P. I’v...
amazingretardo.simiansoftwerks.com
Projects « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/category/projects
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. Archive for the 'Projects' Category. May 1, 2013. It’s been a lonnnnnng time since I’ve posted anything. Studying at DigiPen really takes all the time away from you. Awesome HDR with tone mapping (uncharted 3) also features gamma correction. However, since I’m free now here are some screenshots from my latest game project. When I first got deferred shading up (with lambert diffuse term). Adding specular term (blinn-phong) :P. Here’s...
amazingretardo.simiansoftwerks.com
interpolation « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/tag/interpolation
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. Tag Archive for 'interpolation'. A Robust C Interpolation Animation System. January 23, 2011. TweenLite.to(mc, 1, {x: 100, y: 100, ease: Back.easeOut}). Of course, such a solution is not possible to completely replicate in C due to its limited support for reflection. But before I begin discussing a viable solution for the C language, here’s a basic explanation on what interpolation is! According to wikipedia: interpolation. Here are some ...
amazingretardo.simiansoftwerks.com
Biography « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/biography
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. Bryan Dismas, 25, is a game developer from Singapore. He specializes in programming game engines, designing application architectures and real-time visual effects with shaders. Holding a merit diploma in Digital Entertainment Technology, he aspires to run an indie game studio and eventually secure a foothold in the game industry. Summer internship, where he met other like minded individuals and produced the game prototype: Phorm. Atomic G...
amazingretardo.simiansoftwerks.com
Quick Update « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/2014/12/29/quick-update
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. December 29, 2014. Been a while since I’ve posted anything on this blog. So here’s a quick update about what’s going on recently:. Finished my final project in school, “Earthrune: The Demae’n Wildwood” (website pending @ http:/ earthrune.simiansoftwerks.com). Graduated from DigiPen Institute of Technology – Singapore with the honor of representing the school as its Valedictorian of the class of 2014. Living the game development dream!
amazingretardo.simiansoftwerks.com
C++ « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/tag/c
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. Tag Archive for 'C '. A Robust C Interpolation Animation System. January 23, 2011. TweenLite.to(mc, 1, {x: 100, y: 100, ease: Back.easeOut}). Of course, such a solution is not possible to completely replicate in C due to its limited support for reflection. But before I begin discussing a viable solution for the C language, here’s a basic explanation on what interpolation is! According to wikipedia: interpolation. Here are some visualizati...
amazingretardo.simiansoftwerks.com
An update… finally! « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/2010/04/16/an-update-finally
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. Taking a break from game programming…. PCSX Android Update ». An update… finally! April 16, 2010. I’ve also realised that debugging when writing native code for the android platform is seriously a pain in the ass. XD. Anyway, I will be updating this blog more frequently from now onwards! Thanks for all the comments in the character physics article (apparently it’s getting lots of hits from google. o O). Feed for this Entry. PS I notice pe...
amazingretardo.simiansoftwerks.com
Swarm Trailer « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/2012/01/18/swarm-trailer
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. A Robust C Interpolation Animation System. January 18, 2012. Check out the game I’ve just completed! It was a submission for a school project and the result of 3 months of hard work! Responses to “Swarm Trailer”. Feed for this Entry. Will not be published) (required). A Robust C Interpolation Animation System. A new phone (that doesn't lag). A HOTS ranked team. Win a game creation competition. IGF China, Student Showcase).
amazingretardo.simiansoftwerks.com
animation « The Ramblings of Amazing Retardo
http://amazingretardo.simiansoftwerks.com/tag/animation
The Ramblings of Amazing Retardo. Bryan Dismas's Development Blog. Tag Archive for 'animation'. A Robust C Interpolation Animation System. January 23, 2011. TweenLite.to(mc, 1, {x: 100, y: 100, ease: Back.easeOut}). Of course, such a solution is not possible to completely replicate in C due to its limited support for reflection. But before I begin discussing a viable solution for the C language, here’s a basic explanation on what interpolation is! According to wikipedia: interpolation. Here are some visu...
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Boxycode | WEB & Mobile app Development
WEB DESIGN and DEVELOPMENT. We offer custom web development services to meet customer requirements. We place a high emphasis on the user experience. Our web development methodology includes: Information Gathering, Planning, Designing, Development, Testing and Delivery. As a part of website design and development strategy for our clients, we also provide free consultation on search engine optimization or SEO. WEB DESIGN & DEVELOP. Search Engine Optimization or (SEO) in short is the process of making your.
Boxy Colonial
Tour the Boxy Colonial. Wednesday, October 9, 2013. Pumpkin Parade: Sharpie Pumpkins. Given the finished project that I just showed you here, you might be a little surprised by my inspiration picture:. Big and Black Pumpkin at Sweet Paul Mag. Halloween tree with Nevermore banner. Then Gable the dog started getting just a little bit too interested in the pumpkins, and I remembered losing a few last year to curious dog teeth, so I moved them all outside:. Decor and the Dog. A Little Bite of Everything.
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Skip to primary content. Skip to secondary content. A Spring Table on our Covered Porch (and a Bunny. And Tulips. Etc). March 13, 2018. Collaborations and link parties. DIY Under-the-Deck Chicken Pen and Coop. March 2, 2018. Post contains affiliate links. If you buy something after clicking on my links, you don’t pay any extra, but I make a small commission. Thanks for supporting Boxy Colonial! Planning a Modern Teen Room for Milo and Gus: Goodbye Forest Room! February 26, 2018. But it was raining all da...
Boxy Colonial On the Road – Family RV Travel with Four Boys and Three Dogs
Boxy Colonial On the Road. Family RV Travel with Four Boys and Three Dogs. Boxy Colonial Travel Posts. Where We’ve Been. Our Brand New Jayco Octane Superlite 272: Biggest Impulse Buy Ever! January 6, 2017. If you follow me on Instagram this will be old news by now, but….we bought a new toy hauler! I know. We were kind of surprised, too. We’ve talked about a toy hauler for awhile now; I wrote a blog post way back in February about how much we liked them and how open and […]. Trailer mods and decorating.
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Boxycraft | a game by Robert Dodd
A game by Robert Dodd. New website and PRE-ORDERS! Posted March 24, 2010 by boxycraft. The new website is up, and preorders are good to go! Visit http:/ www.boxycraft.com. Be sure to click the links on the top of the page to share it on facebook and twitter! Just so you know, preordering the game gives you instant access to the level editor, so get it now! You also save on the final price, get access to the secret Boxycraft 2 forums and get to beta test all versions until the game is released! A quick up...
Boxy Creative
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