ifsff.wordpress.com
SFF REVIEW: consciousness and the constructed self in “Suicide Bots” – spooky action at a distance
https://ifsff.wordpress.com/2016/06/23/sff-review-consciousness-and-the-constructed-self-in-suicide-bots
Spooky action at a distance. A SFF and IF review. SFF REVIEW: consciousness and the constructed self in Suicide Bots. Suicide Bots , Bentley A. Reese, at. Http:/ www.shimmerzine.com/suicide-bots-by-bentley-a-reese/. 8220;Suicide Bots” collapses the distance between synthetic and human consciousness by highlighting the strangeness of the constructed characters but not denying them empathy, agency, or desires. Jones, who falls in love with Jane almost immediately, does so not because she represen...Serve a...
ifsff.wordpress.com
Speculative Fiction Recommendations, 2016 (part one) – spooky action at a distance
https://ifsff.wordpress.com/2016/09/29/speculative-fiction-recommendations-2016-part-one
Spooky action at a distance. A SFF and IF review. Speculative Fiction Recommendations, 2016 (part one). 8220;Salto Mortal”, Nick T. Chan, at Lightspeed (. Http:/ www.lightspeedmagazine.com/fiction/salto-mortal/. It’s a story I’m careful when I recommend, when I speak about it, handling it gingerly and with reverence. 8220;Foreign Tongues”, John Wiswell (. It’s also laugh-out-loud hilarious. Butter Cream Ripple wants to be my friend. Same, terrifying alien. Same. 8220;Your Orisons May Be Recorded”, ...
verityvirtue.wordpress.com
Review tags – what will you do now?
https://verityvirtue.wordpress.com/review-tags
What will you do now? Verityvirtue plays and writes games. Game reviews sorted by tag. Note that I only tag by the name by which the author has chosen to identify themselves in the game itself. These are somewhat arbitrary, and I try to put the estimated time to completion. Your mileage may vary.): Long. Gnome's Lair (Konstantinos Dimopoulos). Spooky action at a Distance – IF/SFF. Things I learned from IF. Blog at WordPress.com.
verityvirtue.wordpress.com
Walker’s Rift – what will you do now?
https://verityvirtue.wordpress.com/notes-on-tags/walkers-rift
What will you do now? Verityvirtue plays and writes games. First released for Introcomp 2015, this was pretty much the first major work I’d completed. I wrote a post-mortem here. I don’t know why I wrote it on a blog I don’t use any more.). Gnome's Lair (Konstantinos Dimopoulos). Spooky action at a Distance – IF/SFF. Things I learned from IF. Blog at WordPress.com.
verityvirtue.wordpress.com
what will you do now? – Page 2 – verityvirtue plays and writes games
https://verityvirtue.wordpress.com/page/2
What will you do now? Verityvirtue plays and writes games. 13 Minutes of Light. May 14, 2016. May 8, 2016. By Jod (Ren’Py; IFDB. Splash screen: the title of the game on a maroon background. Time to completion: 20-30 minutes. You play Jack, whose girlfriend Elizabeth has left for Mars for a position teaching anthropology. Constrained by cost, the only means of communication you have with her are the letters, and each takes three months to arrive. Three months is a long time…. May 8, 2016. April 29, 2016.
segue.pw
Segue: Interactive Fiction
http://segue.pw/if
Other Blogs and Resources. This is a (mostly comprehensive) list of my work in the IF field so far, with links and references. Cycle 87. Last work shift of the quarter. And you're left behind to tidy up so the rest of the crew has time to settle into the new site. And should run on every platform with a Glulx interpreter, which is pretty much all of them. Website with feelies, download and online play. It Is Not So Much a Story. Play on Itch.IO. Spring Thing competition page. She awoke when the sun's gla...
segue.pw
Segue
http://segue.pw/tags/ink
Other Blogs and Resources. Introducing Gall and Blotter. Earlier this year when Inkle released their Ink. Scripting language, there was a lot of excitement from the IF community around using it as a tool for building sophisticated branching stories in the vein of Choicescript. Today I'm releasing a couple of open-source tools that should help people who want to experiment with Ink without having to build a full game UI to go around the story engine. Made with Pure.css, FontAwesome, and Hexo.
segue.pw
Segue
http://segue.pw/tags/bots
Other Blogs and Resources. Quick twitter bots with AWS Lambda. So yesterday, on a whim, I pulled some of Voyageur's generator content into a Twitter bot. The Galactic Food Bot. Tweets procedurally-generated futuristic street food mélanges periodically. This bot exemplifies a botmaking workflow using Node.js and AWS Lambda. It allows for more flexibility than using a service like Cheap Bots Done Quick. Without the need to manage or deploy a full server of some kind.
segue.pw
Segue
http://segue.pw/tags/community
Other Blogs and Resources. Brief reminder: The Imzy IF Community. In addition to the Euphoria channel. A real-time, threaded web. Chatbox for the IF community), I also help run an IF community on Imzy. Imzy has only recently left its closed beta, too, so now everyone who wants to can read and join the community here. IFComp '16: Review Notes. The Interactive Fiction Competition. Is once again upon us; the deadline for submissions is today, in fact. This year, I’m busy. Unless I’m really taken with someth...
segue.pw
Segue
http://segue.pw/tags/euphoria
Other Blogs and Resources. On Community, Anger, and Broken Stairs. In the original incident that prompted this discussion, back in 2015, Vaporware was in the wrong. And Peter Piers is in the wrong now for defending him. I am not going to apologize or equivocate around the issue of transphobia. This might be written off as a lapse in judgement, but the reality is that it’s part of a pattern of callous, disrespectful, and nasty behavior on his part, going back a couple of years now. Boards to be constantly...
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