catboxbeta.blogspot.com
Catbox Beta Blog: May 2011
http://catboxbeta.blogspot.com/2011_05_01_archive.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Tuesday, May 24, 2011. I'm back from the dead, and with some good news! Hello Ludum-Dare-ians and people who randomly found this blog on Google looking for game save tutorial! I'm back from my slumber, and what slumber it was! I did get the job at the company I was making those challenges for, I'm even on our company's page ( http:/ www.covii.pt/. Though everyone knows there I'm the Senior Graphics Engineer). So far I'...
catboxbeta.blogspot.com
Catbox Beta Blog: July 2013
http://catboxbeta.blogspot.com/2013_07_01_archive.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Tuesday, July 2, 2013. Dragon game update: additive blending, contorted transformer and slender dragon. This has been a pretty big week for my game. As for additions to the animation system:. Additive and Subtractive blending. Allows me to create an animation I can lay on top of other animations (eg: small variations when running). Skeleton masking: Allows me to select which bones get affected by a node. That's all for...
catboxbeta.blogspot.com
Catbox Beta Blog: New Website is Up!
http://catboxbeta.blogspot.com/2011/12/new-website-is-up.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Friday, December 2, 2011. New Website is Up! Ok, so I was talking with the folks at the Ludumdare IRC the other day and they advised me to create a website to show off my stuff. And so for the last two days I've been working on it tirelessly almost every waking hour to get it up and running and I tell you: HTML, CSS and javascript are NOT nice to work with! Anyway, here's my Website:. Posted by Mikolaj (Spliter) Kuta.
catboxbeta.blogspot.com
Catbox Beta Blog: July 2010
http://catboxbeta.blogspot.com/2010_07_01_archive.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Tuesday, July 20, 2010. Results of MiniLD20: A little introspection. Warning: This blog post has a lot of introspection and very little technical things, you can skip it if you're just interested in how games are made by other people. As strange as it sounds I actually made a game. Well it can barely be called a game and I'm not proud of it in the slightest. So why I am blogging about it? Then why didn't I made more ga...
catboxbeta.blogspot.com
Catbox Beta Blog: June 2010
http://catboxbeta.blogspot.com/2010_06_01_archive.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Friday, June 18, 2010. It's been quite some time since my last update and as crazy as it seems I didn't spend all this time sitting on my butt and farting. Only mostly. Yeah, college life is difficult, when you're not studying for finals you're looking for a job, or a place to live, or gathering documents or doing assignments. Still I've got some time free and I've been spending it mostly. Anyway here's a screen:.
catboxbeta.blogspot.com
Catbox Beta Blog: Dragon game update: additive blending, contorted transformer and slender dragon
http://catboxbeta.blogspot.com/2013/07/dragon-game-update-additive-blending.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Tuesday, July 2, 2013. Dragon game update: additive blending, contorted transformer and slender dragon. This has been a pretty big week for my game. As for additions to the animation system:. Additive and Subtractive blending. Allows me to create an animation I can lay on top of other animations (eg: small variations when running). Skeleton masking: Allows me to select which bones get affected by a node. That's all for...
catboxbeta.blogspot.com
Catbox Beta Blog: Progress snippet
http://catboxbeta.blogspot.com/2011/08/progress-snippet.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Sunday, August 21, 2011. Ludum Dare 21 has started yesterday. Unfortunately I'm not participating but that doesn't mean I won't be doing anything this weekend! For the last month or two I've been working on my game engine. My little baby Litterbox has it's third rewrite from scratch ever since I've started making it. This time the key word is "Components"! So What's the sollution? So, here's my progress so far:. I also...
catboxbeta.blogspot.com
Catbox Beta Blog: May 2010
http://catboxbeta.blogspot.com/2010_05_01_archive.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Friday, May 28, 2010. I'm out. Spliter. Posted by Mikolaj (Spliter) Kuta. Links to this post. Sunday, May 9, 2010. Ok, so following Blecki's suggestion I decided to try out the C# with VStudio 2010 and .Net:. Wait That isn't C# with VStudio 2010! However one good side effect came from reinstalling windows from scratch: wxWidgets wxGLCanvas works! As you can see on the screenshot). Posted by Mikolaj (Spliter) Kuta.
catboxbeta.blogspot.com
Catbox Beta Blog: June 2011
http://catboxbeta.blogspot.com/2011_06_01_archive.html
A blog about games, programmer art and random ramblings of an aspiring Game Developer. Wednesday, June 1, 2011. The joints are turning. Luck is not always on our side and so the animation tutorial will be delayed a little. I do have it completely planned out though so pretty soon you'll see the first chapter. The complete tutorial will have 9 chapters ranging from vector transformations, through skinning, blending animations IK and saving. Posted by Mikolaj (Spliter) Kuta. Links to this post.