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Vectors and Syntax | not another indie game dev blog

not another indie game dev blog (by Cindy Simeti)

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Vectors and Syntax | not another indie game dev blog | cindysimeti.wordpress.com Reviews

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not another indie game dev blog (by Cindy Simeti)

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Popping in an update | Vectors and Syntax

https://cindysimeti.wordpress.com/2015/06/22/popping-in-an-update

Get me outta here! Not another indie game dev blog. Follow Me At…. Popping in an update. June 22, 2015. Hopefully I will have more to report when that comes around, but for now that’s all I can say :). Hope everyone is doing well, and stay cool this summer! Have a happy (and early) 4th! 2 thoughts on “ Popping in an update. June 30, 2015 at 4:18 PM. Look forward to your report. July 2, 2015 at 12:27 PM. Enter your comment here. Please log in using one of these methods to post your comment:.

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Fun Times with Weapons and Art Style Changes | Vectors and Syntax

https://cindysimeti.wordpress.com/2014/09/30/fun-times-with-weapons-and-art-style-changes

Get me outta here! Not another indie game dev blog. Follow Me At…. Fun Times with Weapons and Art Style Changes. September 30, 2014. Note: this post is picture-heavy but that is probably a good thing for you! Less of my rambling to skim through! This month has been filled with exciting news! I’ve been busy churning out more sprites for Project: Mittens, so here’s a glimpse of our concept weapon art. Some of the items shown didn’t make it to the demo unfortunately. Ninja and Monk’s possible weapons. While...

3

Visual Novel Book I available on PDF! | Vectors and Syntax

https://cindysimeti.wordpress.com/2015/08/07/visual-novel-book-i-available-on-pdf

Get me outta here! Not another indie game dev blog. Follow Me At…. Visual Novel Book I available on PDF! August 7, 2015. Well, sort-of the visual novel. It’s the first book on the series I will be adapting towards the project, so if you’re curious on some backstory or are looking for more info to help your decision on collaborating, the PDF is now available on Dropbox. Link updated as of 10/6/15). Feel free to share the link but please follow the disclaimer in the beginning! Otherwise, happy reading!

4

Achievement Unlocked! “Fix it, Fix it, Fix it!” | Vectors and Syntax

https://cindysimeti.wordpress.com/2015/03/30/achievement-unlocked-fix-it-fix-it-fix-it

Get me outta here! Not another indie game dev blog. Follow Me At…. 8220;Fix it, Fix it, Fix it! March 30, 2015. With the amount of revisions and backburning this poor visual novel project has been getting since day 1 (it doesn’t even have a title still yikes! And not with those shoes! Has been down to a happy medium fortunately, but the other half of the battle has been working up enough content that not only would hold the interest of the player, but would also avoid me just having to write another novel.

5

Reached 20 follows! | Vectors and Syntax

https://cindysimeti.wordpress.com/2015/04/10/reached-20-follows

Get me outta here! Not another indie game dev blog. Follow Me At…. April 10, 2015. I’ll also take this time to give a tiny update on the blog here. I switched around some of the widgets at the left so navigating or finding things made more sense. You can now search any topics that I may have covered, or simply find them in the cloud-style tags. Besides my regular classic navigation on the top bar, you can also choose to select the bigger ones under the Categories section. New Etsy blog coming soon! Send ...

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General | Alpha Revolver Games

https://alpharevolvergames.com/category/general

Little Monsters’ Grand Adventure. General Posts, that are not or may not necessarily contain information about the game or the company,. August 19, 2016. By Alpha Revolver Games. New wave of Testing. Talking with Alex last night, I went over the work needed to be done for setting up a new batch of testing. In the document I outlined some important features the testing files needed, such as developer options that can tweak the game on the fly without the tester having to exit the game. July 28, 2016.

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Gallery | Alpha Revolver Games

https://alpharevolvergames.com/gallery

Little Monsters’ Grand Adventure. This slideshow requires JavaScript. One thought on “ Gallery. February 18, 2014 at 9:32 PM. We will be following this closely😀 good luck to you and your team! Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email. New wave of Testing.

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alexbouvy | Alpha Revolver Games

https://alpharevolvergames.com/author/alexbouvy

Little Monsters’ Grand Adventure. June 22, 2016. Card stuff done just adding ways to earn the cards now. A fairly similar image to Malcolm’s art update. But this is in the game working. Still need some kind of art/title instead of that ugly orange. Once we pick the font we will show the page numbers. We we also lose the save button, that is just there for some testing. April 26, 2016. Darius made a post recently about the Card System. March 8, 2016. February 22, 2016. Adding the slots was was surprisingl...

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Little Monsters’ Grand Adventure | Alpha Revolver Games

https://alpharevolvergames.com/games-2

Little Monsters’ Grand Adventure. Little Monsters’ Grand Adventure. What Is Little Monsters’ Grand Adventure? Little Monsters’ Grand Adventure (LMGA) is the name for a game that is currently in development by Alpha Revolver Games, for mobile devices. LMGA is a 2D Pet simulation that allows players to collect, take care and play mini games with their pets. The player can unlock additional pets, customization items, new lands, mini games and additional content. To make it fun! What makes it unique? The tea...

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Bug Fixing Week | Alpha Revolver Games

https://alpharevolvergames.com/2015/05/11/bug-fixing-week

Little Monsters’ Grand Adventure. May 11, 2015. Pretty boring week. Since we ended up adding a bunch of things I got to spend this week hunting down and fixing bugs. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Larr; Previous Post.

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Steven A. Warren | Alpha Revolver Games

https://alpharevolvergames.com/author/toobeyislife

Little Monsters’ Grand Adventure. Author Archives: Steven A. Warren. March 26, 2016. By Steven A. Warren. One step back, Five steps forward. This has been a long time in the making: I should have made this post a long time ago, but things have been pretty hectic for me lately. As such, I have taken a step back from Alpha Revolver at this time. January 4, 2016. By Steven A. Warren. Hi Guys: Steven here with another quick update. We at Alpha Revolver Games hope that you all had a great holiday season, and ...

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The Team | Alpha Revolver Games

https://alpharevolvergames.com/team

Little Monsters’ Grand Adventure. Alpha Revolver Games is an Indie Games Company that was formed in Scotland, United Kingdom in 2013. ARG consists of five members who are currently in the process of creating their first game for iOS and Android for release in 2015. Whilst the focus at current is on mobile gaming the company hopes to expand their horizons towards more detailed, longer development time games for other platforms such as Steam and consoles. Lead Artist, UI Designer and Game Designer. Soundtr...

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lordatrocity | Alpha Revolver Games

https://alpharevolvergames.com/author/lordatrocity

Little Monsters’ Grand Adventure. August 6, 2015. Short Game Design Update. Been working a few days this week, but I managed to get some needed things complete. This week I have been working on the Testing document for Air Balloon Game. This is a self testing document so we could get additional feedback without having to schedule a one on one meeting via Skype. Apart from that I have been doing the usual of PR work. July 13, 2015. I will be working closely with each team member as they progress through t...

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Lights, Camera, Action! | Alpha Revolver Games

https://alpharevolvergames.com/2015/04/26/lights-camera-action

Little Monsters’ Grand Adventure. Lights, Camera, Action! April 26, 2015. By Steven A. Warren. You can also travel between the 3 zones which make up a level through teleportation pads currently. So yeah, short and sweet this week. Probably gonna expand on the traps and pickups next week, maybe do some enemy ai; we shall see. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.

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Graphic and Game Designer. I'm a junior graphic designer with a background in print, web, and gaming. I've assisted in art direction and implementation from start to finish for a variety of projects in both the public and indie spheres. Aside from my love of design and gaming, I also am a huge supporter of libraries, and have worked in them for several years now. When I'm not designing, I'm usually trying to knit a sweater or taking on a new DIY project with the help of my nosy cat. 2 June 2017 Pamphlet.

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Vectors and Syntax | not another indie game dev blog

Get me outta here! Not another indie game dev blog. Follow Me At…. Visual Novel Book I available on PDF! August 7, 2015. Well, sort-of the visual novel. It’s the first book on the series I will be adapting towards the project, so if you’re curious on some backstory or are looking for more info to help your decision on collaborating, t he PDF is now available on Dropbox. Feel free to share the link but please follow the disclaimer in the beginning! Otherwise, happy reading! Have a happy (and early) 4th!

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