pixelsnack.wordpress.com
::DirectX::HowTo:: know if the debug layer is activated | pixelSnack
https://pixelsnack.wordpress.com/2011/04/07/directxhowto-know-if-the-debug-layer-is-activated
Games, Development, … and other pixel food. Larr; Gamma control is useless…. DirectX: HowTo: know if the debug layer is activated. April 7, 2011. Just this once won’t hurt, I’m not talking about openGL or iPhone today. I found the DirectX10/11 control panel really awful to set the debug layer. Sometimes on some computers, for any unknown reason it has no effect either if you set it to “. Bool IsDebugLayerActivated(const ID3D10Device& a rDevice). Bool bActivated = (pInfoQueue! Leave a Reply Cancel reply.
pixelsnack.wordpress.com
Caustics IRL | pixelSnack
https://pixelsnack.wordpress.com/2011/04/30/caustics-irl
Games, Development, … and other pixel food. April 30, 2011. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email. Notify me of new posts via email.
lifegamesandflatulence.blogspot.com
Life, Games and flatulence: Phew it works.
http://lifegamesandflatulence.blogspot.com/2015/05/phew-it-works.html
Life, Games and flatulence. The mindless ramblings of an aged computer games programmer struggling to come to terms with getting a life. Thursday, 21 May 2015. For about 4 minutes I was pissed off beyond measure when the DL1608 seemed to be faulty, and had a massive latency when using it in band practice. I was crestfallen that under live conditions it seemed to be no use at all. No ringing ears when done.and everyone playing at controlled levels. The gadget is a success. Posted by Boring old Fart. Solar...
gnus-to-me.blogspot.com
Robots & Stuff: What I want to do
http://gnus-to-me.blogspot.com/2008/12/what-i-want-to-do.html
Adventures in I.T. and hobby robotics. What I want to do. My overall hobby robotics project is to create a programmable mobile robot based on a relatively cheap design. Things I know I will need to do:. Compile the MINIX kernel for the microcontroller in question (if this hasn't already been done). Familiarise myself with the appropriate toolchain (e.g. GCC). Learn about device drivers. Learn assembler appropriate to the microcontroller I opt to use. Document everything I do and learn. What I want to do.
to-coin-a-phrase.blogspot.com
Operation Brainfart: Holding on for a Hero
http://to-coin-a-phrase.blogspot.com/2009/06/holding-on-for-hero.html
None of us is as crazy as we think. Holding on for a Hero. I heard this week (albeit a tad late) about the forthcoming Android. Phone, the HTC Hero. Basically, it looks like HTC are going in for the kill with an iPhone-alike, and they might just do it! This new phone is not only all-touch with no physical keyboard and a similar form-factor to the Apple Fashion Accessory, it supports Flash. And has a somewhat controversial new UI called Sense. Anyway, here's a video of Hero's Sense UI in action:. Sometime...
to-coin-a-phrase.blogspot.com
Operation Brainfart: June 2009
http://to-coin-a-phrase.blogspot.com/2009_06_01_archive.html
None of us is as crazy as we think. Holding on for a Hero. I heard this week (albeit a tad late) about the forthcoming Android. Phone, the HTC Hero. Basically, it looks like HTC are going in for the kill with an iPhone-alike, and they might just do it! This new phone is not only all-touch with no physical keyboard and a similar form-factor to the Apple Fashion Accessory, it supports Flash. And has a somewhat controversial new UI called Sense. Anyway, here's a video of Hero's Sense UI in action:. Intel ba...
to-coin-a-phrase.blogspot.com
Operation Brainfart: January 2009
http://to-coin-a-phrase.blogspot.com/2009_01_01_archive.html
None of us is as crazy as we think. This is for the thick chicks. Another Def Poetry Jam video, this time it's Ms Tamara Blue. With an ode to thick women. I love this happy find, and it wasn't too badly received on Fat Forums. Either. That's right, I love me some fat chick. Complaints can be submitted by your lips to my arse. Links to this post. Subscribe to: Posts (Atom). München, Bayern, Germany. Male biped; likes cheese. View my complete profile. This is for the thick chicks. The Realm of the Sentients.
paulecoyote.com
micro talks | Paul Evans
https://paulecoyote.com/tag/micro-talks
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘micro talks’. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. Ten minutes is time enough to cover a large subject at a very high level or a very specific topic in detail. This forces focus and sets the pace for all the talks. A similar format...
paulecoyote.com
Gameduino | Paul Evans
https://paulecoyote.com/tag/gameduino
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘Gameduino’. Let me introduce you to Gameduino. What is a Gameduino. It is an Arduino. Based gaming device that is a mixture between a science experiment and a classic gaming micro. It provides the kind of platform I grew up with ( Oric-1. Etc) but with modern touches (USB, VGA, coprocessor. I supported the Gameduino Kickstarter project. And my reward was recently sent to me by the creator of the project, James Bowman.
paulecoyote.com
Arduino | Paul Evans
https://paulecoyote.com/tag/arduino
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘Arduino’. Let me introduce you to Gameduino. What is a Gameduino. It is an Arduino. Based gaming device that is a mixture between a science experiment and a classic gaming micro. It provides the kind of platform I grew up with ( Oric-1. Etc) but with modern touches (USB, VGA, coprocessor. I supported the Gameduino Kickstarter project. And my reward was recently sent to me by the creator of the project, James Bowman.