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Crater House | Games

Crater House provides full service game development, from concept to launch. We design and build games for clients, as well as publish original titles. Introduction to Our Services (pdf). Game Development Portfolio (pdf). Crater House provides full service game development, from concept to launch. Our valued clients and partners include:. The Israeli Antiquities Authority. The California Indian Museum and Cultural Center. California Missions Interactive Map. Game designer, Unity coder, sound designer, an...

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Crater House | Games | craterhouse.com Reviews
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Crater House provides full service game development, from concept to launch. We design and build games for clients, as well as publish original titles. Introduction to Our Services (pdf). Game Development Portfolio (pdf). Crater House provides full service game development, from concept to launch. Our valued clients and partners include:. The Israeli Antiquities Authority. The California Indian Museum and Cultural Center. California Missions Interactive Map. Game designer, Unity coder, sound designer, an...
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Crater House | Games | craterhouse.com Reviews

https://craterhouse.com

Crater House provides full service game development, from concept to launch. We design and build games for clients, as well as publish original titles. Introduction to Our Services (pdf). Game Development Portfolio (pdf). Crater House provides full service game development, from concept to launch. Our valued clients and partners include:. The Israeli Antiquities Authority. The California Indian Museum and Cultural Center. California Missions Interactive Map. Game designer, Unity coder, sound designer, an...

INTERNAL PAGES

craterhouse.com craterhouse.com
1

Dig Quest: Israel | Crater House

http://craterhouse.com/check-out-dig-quest-israel

Become an archeologist, and use your device to explore Israel’s past! Dig up the 2,000 year old Lod Mosaic, and piece together the Dead Sea Scrolls. Coming soon from Crater House, Maya Cohan Productions, and the Israel Antiquities Authority! Game Designer, Crater House Cofounder, talking head on MostlyWalking and MetaDating!

2

Dynamice | Crater House

http://craterhouse.com/dynamice

Dynamice is a two-player cooperative / competitive labyrinth race. It was designed, programmed, and arted over the course of a weekend for the Global Game Jam 2012. Each player is a mouse with a stick of dynamite strapped to its back and sixty seconds to live – unless you can find the cheese first. Download it from the GGJ website. Game Designer, Crater House Cofounder, talking head on MostlyWalking and MetaDating!

3

The Kraken | Crater House

http://craterhouse.com/the-kraken

The Kraken: Simulation Application for Nautical Maneuvering had been making waves on iPhone, and it was high time to bring it to port at Android Market. We jumped at the task to get some ink on our hands, and released the Kraken in the sea of Android. Get it now on Google Play. Game Designer, Crater House Cofounder, talking head on MostlyWalking and MetaDating!

4

Learning Palette | Crater House

http://craterhouse.com/learning-palette

Learning Palette is a versatile card-based learning tool designed to teach through association and repetition. Crater House took the experience of the original and reinvented it in a digital format. The Learning Palette program features sounds, animations, and more than 500 different cards covering a variety of subjects in math and reading. Game Designer, Crater House Cofounder, talking head on MostlyWalking and MetaDating!

5

California Missions Interactive Map | Crater House

http://craterhouse.com/california-missions-interactive-map

California Missions Interactive Map. The California Indian Museum and Cultural Center wanted to present the history of the California Missions in an engaging way to students and visitors. We designed and developed an interactive web feature to bring the story of the Missions to life. Game Designer, Crater House Cofounder, talking head on MostlyWalking and MetaDating!

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Spry Fox settlement with 6waves | Game Tycoon

http://www.edery.org/2012/10/spry-fox-settlement-with-6waves

For those interested in the business of making great video games. Entrepreneurial spirit a must. Your First F2P Game: Where You Will Go Wrong. Avoiding tunnel vision →. Spry Fox settlement with 6waves. October 12, 2012. This entry was posted in Legal / Politics. Your First F2P Game: Where You Will Go Wrong. Avoiding tunnel vision →. 8 responses to “ Spry Fox settlement with 6waves. October 12, 2012 at 11:33 am. Spry Fox = 1. Clone Developers = 0. October 12, 2012 at 2:06 pm. October 12, 2012 at 2:20 pm.

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Crater House | AngelList

https://angel.co/crater-house

Your Alumni Networks New. Game dev for education, nonprofits, and international brands. Middot; Educational Games. Middot; Advertising and Creative Agencies. Middot; Junior Brand Managers With Major Brands. To see how you are connected to Crater House. There was a problem loading your content. Become an archeologist, and use your mobile device to explore Israel's past! Cofounder and Game Designer. Cofounder and game designer, Crater House. MFA, USC Interactive Media and Games Division. Find A Startup Job.

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funwithbill - Bill Graner

http://www.funwithbill.net/index.html

I am a San Francisco based game designer and interactive designer, and independent studio cofounder with 8 years of industry experience . I earned my MFA at USC's Interactive Media and Games Division. I thrive under creative pressure. I love rapid prototyping and playtesting. I love making games about ant colonies, mass transit, and other real world systems. I cofounded Crater House. A mobile game studio in San Francisco. My skills and experience include:. Running a mobile game studio (5 years).

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Sean Bouchard - Game Designer and Interactive Storyteller

http://www.undefinedbehavior.com/site/index.html

404 Not Found Page. 404 Not Found Page. Game Designer and Interactive Storyteller. My name is Sean. I make games and other things on the internet. I have an MFA in Interactive Media and Games from the University of Southern California. I like turn-based strategy, role-playing, experimental narrative, cooperative play, and joint attention. Some of my favorite games are Mass Effect. Dogs in the Vineyard. And Quest for Glory. I work as a game designer and researcher at USC's Game Innovation Lab.

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Crater House | Games

Crater House provides full service game development, from concept to launch. We design and build games for clients, as well as publish original titles. Introduction to Our Services (pdf). Game Development Portfolio (pdf). Crater House provides full service game development, from concept to launch. Our valued clients and partners include:. The Israeli Antiquities Authority. The California Indian Museum and Cultural Center. California Missions Interactive Map. Game designer, Unity coder, sound designer, an...

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Crater House | Games

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