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danjorquera.com

Dan Jorquera

GAME DESIGNER. PROGRAMMER. GAMER. Is a graduate of University of Baltimore's Game and Simulation Design program. A game designer, programmer, artist, web designer, and writer, he has helped produce numerous games, websites, children's books, interactive software, and videos. C#, C , Java, Swift, Obj-C, Lua, Javascript. Unity, Unreal, Android Studio, Xcode, Corona, Phaser. Level Design, Game Design, Git, MVVM, VR Art. Photoshop, Illustrator, Premiere, Fireworks, Flash. Legends of Learning Games. Worked as...

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GAME DESIGNER. PROGRAMMER. GAMER. Is a graduate of University of Baltimore's Game and Simulation Design program. A game designer, programmer, artist, web designer, and writer, he has helped produce numerous games, websites, children's books, interactive software, and videos. C#, C , Java, Swift, Obj-C, Lua, Javascript. Unity, Unreal, Android Studio, Xcode, Corona, Phaser. Level Design, Game Design, Git, MVVM, VR Art. Photoshop, Illustrator, Premiere, Fireworks, Flash. Legends of Learning Games. Worked as...
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Dan Jorquera | danjorquera.com Reviews

https://danjorquera.com

GAME DESIGNER. PROGRAMMER. GAMER. Is a graduate of University of Baltimore's Game and Simulation Design program. A game designer, programmer, artist, web designer, and writer, he has helped produce numerous games, websites, children's books, interactive software, and videos. C#, C , Java, Swift, Obj-C, Lua, Javascript. Unity, Unreal, Android Studio, Xcode, Corona, Phaser. Level Design, Game Design, Git, MVVM, VR Art. Photoshop, Illustrator, Premiere, Fireworks, Flash. Legends of Learning Games. Worked as...

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danjorquera.com danjorquera.com
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June – 2014 – Dan Jorquera

http://danjorquera.com/2014/06

TALK AT CASUAL CONNECT, JULY 24. I will be speaking at USA’s Casual Connect. In San Francisco. My talk will take place on July 24th, from 3:00 – 3:20. I will be discussing the essential steps necessary to create a successful mobile game. Mindgrub Light City Tech Playground. Talk at HiTech Symposium, Nov 3. Judge for Code in the Schools’ Game Jam, Nov 15. Talk at Casual Connect, July 24. Talk at UMBC’s DEC on Apr 26. Co-hosting DDG Game Jam. Talk at Univ. of Baltimore, Feb 4.

2

News – Dan Jorquera

http://danjorquera.com/topics/news

MINDGRUB LIGHT CITY TECH PLAYGROUND. Come visit Mindgrub’s Tech Playground at City Garage in Baltimore on April 1st. I’ll be featuring Johann Sebastian JOUST and Tetris with banana controllers. On December 12th I’ll be teaching students with no code knowledge how to create a web based game at the 2015 Hackathon. TALK AT HITECH SYMPOSIUM, NOV 3. I’ll be speaking with other panelists about the history of STEM and gamification at the HiTech Symposium. On Monday, November 3rd. TALK AT CASUAL CONNECT, JULY 24.

3

Judge for Code in the Schools’ Game Jam, Nov 15 – Dan Jorquera

http://danjorquera.com/judge-for-code-in-the-schools-game-jam

JUDGE FOR CODE IN THE SCHOOLS’ GAME JAM, NOV 15. UPDATE: moved to 11/15.] I will a judge for Code in the Schools’ 2nd annual Game Jam. Takes place at Mindgrub HQ, November 15, from 8AM to 8PM. It is free and open to the public. 5th through 12th graders will be designing games using Unity 2D. 0 Responses to Judge for Code in the Schools’ Game Jam, Nov 15. Mindgrub Light City Tech Playground. Talk at HiTech Symposium, Nov 3. Judge for Code in the Schools’ Game Jam, Nov 15. Talk at Casual Connect, July 24.

4

Talk at HiTech Symposium, Nov 3 – Dan Jorquera

http://danjorquera.com/talk-at-hitech-symposium-nov-3

TALK AT HITECH SYMPOSIUM, NOV 3. I’ll be speaking with other panelists about the history of STEM and gamification at the HiTech Symposium. On Monday, November 3rd. 0 Responses to Talk at HiTech Symposium, Nov 3. Mindgrub Light City Tech Playground. Talk at HiTech Symposium, Nov 3. Judge for Code in the Schools’ Game Jam, Nov 15. Talk at Casual Connect, July 24. Talk at UMBC’s DEC on Apr 26. Co-hosting DDG Game Jam. Talk at Univ. of Baltimore, Feb 4.

5

Talk at UMBC’s DEC on Apr 26 – Dan Jorquera

http://danjorquera.com/talk-at-umbcs-dec-on-april-26-at-1100-am

TALK AT UMBC’S DEC ON APR 26. I will be presenting during UMBC’s Digital Entertainment Conference. At 11:00 AM on Saturday, April 26th, 2014. I will be talking about why production quality is important in gaming, how it adds value, and quick ways to include it in your game by using Corona and Unity. For the second year in a row Mindgrub. Is the title sponsor. 0 Responses to Talk at UMBC’s DEC on Apr 26. LEAVE A REPLY Cancel reply. You must be logged in. To post a comment. Talk at HiTech Symposium, Nov 3.

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djgamedesigner.blogspot.com djgamedesigner.blogspot.com

Dan Jorquera: Game Designer: Create a trailer (tips)

http://djgamedesigner.blogspot.com/2012/07/create-trailer-tips.html

Dan Jorquera: Game Designer. There was an error in this gadget. Tuesday, July 3, 2012. Create a trailer (tips). Become a professional video editor in just 2 easy steps! So you need to create a trailer or maybe make a cutscene for your game, but you've never edited video before? It's okay, I'll show you two easy steps to make your video look better than 90% of YouTube videos. When recording your footage, follow the first step. STEP 1. Use a tripod. It doesn't have pointless transitions! It's free if you d...

djgamedesigner.blogspot.com djgamedesigner.blogspot.com

Dan Jorquera: Game Designer: Hello World

http://djgamedesigner.blogspot.com/2012/07/hello-world.html

Dan Jorquera: Game Designer. There was an error in this gadget. Monday, July 2, 2012. Hi, I'm Dan Jorquera. Over the years I have learned many different techniques that help during the creation of video games. I have even more experience when it comes to what NOT to do when creating games. Some of the best help I've found while creating games has been from random blogs, like this guy. It's what I did.). Oh, you're already graduated? You're ready to make a game of your own? Alright, here's my first quick ...

djgamedesigner.blogspot.com djgamedesigner.blogspot.com

Dan Jorquera: Game Designer: Project Zero 2 Scam - A Review

http://djgamedesigner.blogspot.com/2014/05/project-zero-2-scam-review.html

Dan Jorquera: Game Designer. There was an error in this gadget. Monday, May 5, 2014. Project Zero 2 Scam - A Review. Please don't buy Project Zero 2. Website has made its way into a great number of inboxes. Here's what you can expect. You will be promised to have the secrets of game design revealed to you - "you can make money with little to no effort! Finally, the day comes. Something big is here! It's Project Zero 2. JUST ANNOUNCED! Available to you, for the low-low price of $997 (it's half off! Firstl...

djgamedesigner.blogspot.com djgamedesigner.blogspot.com

Dan Jorquera: Game Designer: GitHub Trick: Delete ALL Changes

http://djgamedesigner.blogspot.com/2014/02/github-trick-delete-all-changes.html

Dan Jorquera: Game Designer. There was an error in this gadget. Monday, February 3, 2014. GitHub Trick: Delete ALL Changes. What happened to the year 2013? It seems I disappeared for a bit. I'm going to attempt to use this blog a bit more often. First post back, I'd like to post one of my most used tricks. Sometimes, when using GitHub for proper version control. Which everyone should do! Git reset - hard #. Git clean -fd . Git checkout - . Subscribe to: Post Comments (Atom). Project Zero 2 Scam - A Review.

djgamedesigner.blogspot.com djgamedesigner.blogspot.com

Dan Jorquera: Game Designer: Remove computer noise from recordings

http://djgamedesigner.blogspot.com/2012/11/remove-computer-noise-from-recordings.html

Dan Jorquera: Game Designer. There was an error in this gadget. Monday, November 12, 2012. Remove computer noise from recordings. Here's a quick tip on how to remove those annoying fan noises from any voice or musical recordings you might have. I'm also writing this so I can look it up when I forget how to do it. ;-). First, download the free software recording/editing sound program Audacity. From the top menu, click on Effect Noise Removal. Click on "Get Noise Profile." Hit OK. Create a trailer (tips).

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