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September | 2014 | Save Versus
https://saveversus.wordpress.com/2014/09
RPG observations, wisdom and tools from an early adopter. Month: September, 2014. September 30, 2014. Insanity and Stress – D&D 5e Houserule. I had originally put this together for 13. Age Here is the D&D 5. A PC exposed to extreme mental exertion, soul-shivering horror, torture or bearing witness to unspeakable acts or sights can potentially suffer. Some environmental effects can inflict. Such as surviving a particularly nasty battle, or spending several days without food. If the PC continues to acquire.
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Crit Charts – 5th Edition D&D | Save Versus
https://saveversus.wordpress.com/2014/09/08/crit-charts-5th-edition-dd
RPG observations, wisdom and tools from an early adopter. Crit Charts – 5th Edition D&D. Some rules I’ll be instituting to go along with these crit tables. 1) Roll on these only when 2 20s appear on an attack with Advantage. 2) Roll standard crit damage first and then roll on the appropriate Crit table for an additional effect. Here is the Slashing Chart as an example but I have provided the link to the originals that are on my google drive. Roll one extra die of the weapon’s damage to the target. One ad...
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Hoard of the Dragon Queen, pillaged. | Save Versus
https://saveversus.wordpress.com/2014/10/30/hoard-of-the-dragon-queen-pillaged/comment-page-1
RPG observations, wisdom and tools from an early adopter. Hoard of the Dragon Queen, pillaged. Note: For those of you that pretend that you don’t read anything online about adventures you’re playing, this is the “required” alert that this post contains spoilers. So be prepared to take notes. If you are the only person left in the universe that actually avoids information about adventures you’re an active player in, I’m going to talk about the content of the adventure so leave now. 1) Greenest in Flames.
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Fumble Charts – D&D 5th Edition | Save Versus
https://saveversus.wordpress.com/2014/09/15/fumble-charts-dd-5th-edition
RPG observations, wisdom and tools from an early adopter. Fumble Charts – D&D 5th Edition. You must make a successful DC 10 DEX Save or immediately fall prone. You must make a successful DC 10 CON save or your speed is halved until the end of the encounter. Something in your eye. Your melee attacks only do half damage for the remainder of the encounter. 11 – 15. You strike yourself slightly on your backswing and take 1d8 damage. Wind knocked out of you. You become exhausted to level 1 of that condition.
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Crit Charts – 5th Edition D&D | Save Versus
https://saveversus.wordpress.com/2014/09/08/crit-charts-5th-edition-dd/comment-page-1
RPG observations, wisdom and tools from an early adopter. Crit Charts – 5th Edition D&D. Some rules I’ll be instituting to go along with these crit tables. 1) Roll on these only when 2 20s appear on an attack with Advantage. 2) Roll standard crit damage first and then roll on the appropriate Crit table for an additional effect. Here is the Slashing Chart as an example but I have provided the link to the originals that are on my google drive. Roll one extra die of the weapon’s damage to the target. One ad...
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Save Versus | RPG observations, wisdom and tools from an early adopter | Page 2
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RPG observations, wisdom and tools from an early adopter. September 2, 2014. Ironscale – 5th Edition Monster. Blindsight 10 ft., Darkvision 60 ft., passive Perception 9. The ironscale can climb difficult surfaces, including ceilings without ability checks. Blindsight 10 ft., Darkvision 60 ft., passive Perception 9. The ironscale can climb difficult surfaces, including ceilings without ability checks. September 1, 2014. Crime and Punishment – D&D/13th Age. Heavy Fine Imprisonment, Hard Labor. Theft –...
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Insanity & Stress – D&D 5e Houserule | Save Versus
https://saveversus.wordpress.com/2014/09/30/insanity-stress-dd-5e-houserule/comment-page-1
RPG observations, wisdom and tools from an early adopter. Insanity and Stress – D&D 5e Houserule. I had originally put this together for 13. Age Here is the D&D 5. A PC exposed to extreme mental exertion, soul-shivering horror, torture or bearing witness to unspeakable acts or sights can potentially suffer. Some environmental effects can inflict. Such as surviving a particularly nasty battle, or spending several days without food. If a PC has acquired between 3 – 4. If the PC continues to acquire. Insani...
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Draugur – Battleaxe – D&D 5e | Save Versus
https://saveversus.wordpress.com/2014/09/24/draugur-battleaxe-dd-5e
RPG observations, wisdom and tools from an early adopter. Draugur – Battleaxe – D&D 5e. I’ll be slipping this into tonight’s session. A seemingly brittle, ancient and rotted weapon; Draugur derives its power from the spirits of those it has slain. These same spirits can also drive the wielder mad with battle fury as they coalesce around the blackened and pitted core of the weapon into a shimmering spectral axe. Against armored opponents (This does not apply to natural armor or magical warding such as.
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All aboard the Railroading Express or Story-boarding: A GM’s friend and duty. | Save Versus
https://saveversus.wordpress.com/2014/09/22/all-aboard-the-railroading-express-or-story-boarding-a-gms-friend-and-duty
RPG observations, wisdom and tools from an early adopter. All aboard the Railroading Express or Story-boarding: A GM’s friend and duty. The story becomes unbelievable and all tension is drained away. “We’re always going to be saved! This is where the GM has to be prepared to “fill in the blanks” and keep the story moving. Do you spend time thinking about possible outcomes? You should as it makes your job as GM infinitely easier. September 22, 2014. October 2, 2014 at 8:03 am. I see a lot of complaints in...
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Insanity & Stress – D&D 5e Houserule | Save Versus
https://saveversus.wordpress.com/2014/09/30/insanity-stress-dd-5e-houserule
RPG observations, wisdom and tools from an early adopter. Insanity and Stress – D&D 5e Houserule. I had originally put this together for 13. Age Here is the D&D 5. A PC exposed to extreme mental exertion, soul-shivering horror, torture or bearing witness to unspeakable acts or sights can potentially suffer. Some environmental effects can inflict. Such as surviving a particularly nasty battle, or spending several days without food. If a PC has acquired between 3 – 4. If the PC continues to acquire. Insani...