theoreticalswashbuckling.blogspot.com
Theoretical Swashbuckling: February 2015
http://theoreticalswashbuckling.blogspot.com/2015_02_01_archive.html
By Alexandre Dumas is the iconic swashbuckling tale of France and one of the greatest examples of adventure fiction ever written. It is better than any of its adaptations, but there are some that come remarkably close to its greatness. Subscribe to: Posts (Atom). I just don't know. View my complete profile. All for One and One for All. All for Me Grog. And One for All. Sister Ships of the Line. Upcoming Phantastical Events at U-Con 2016. Doctor Who Observations Part 4. And a Brace of Pistols.
creativereckoning.blogspot.com
Creative Reckoning: December 2014
http://creativereckoning.blogspot.com/2014_12_01_archive.html
WHEN IN DOUBT, FUDGE IT. Be Seeing You Next Year. I lack the time to write anything poignant and insightful at the moment, but suffice it to say that although 2014 did not conclude quite the way I had planned it, I'm planning for 2015 to be even better. Seriously, though, I have Superb expectations. Subscribe to: Posts (Atom). I just don't know. View my complete profile. Be Seeing You Next Year. Upcoming Phantastical Events at U-Con 2016. All for Me Binary Dice. Web Log Roll Call.
theoreticalswashbuckling.blogspot.com
Theoretical Swashbuckling: Blackbeard's Flag
http://theoreticalswashbuckling.blogspot.com/2015/04/blackbeards-flag.html
The flag of Edward Teach, better known as Blackbeard. Subscribe to: Post Comments (Atom). I just don't know. View my complete profile. All for One and One for All. All for Me Grog. And One for All. Sister Ships of the Line. Upcoming Phantastical Events at U-Con 2016. Doctor Who Observations Part 4. And a Brace of Pistols. Villain Archetypes for 7th Sea. And Now For Something Completely Different . . . The First of Their Names. Session the Sixth: From the Fire.
theoreticalswashbuckling.blogspot.com
Theoretical Swashbuckling: Impede Me Not
http://theoreticalswashbuckling.blogspot.com/2014/08/impede-me-not.html
In most swashbuckling fiction, the heroes engage in heroic antics without the impediment of armor, yet in Dungeons and Dragons. And related games), the only thing (short of magic) that saves an unarmored adventurer from having the worst armor class is a bonus for high dexterity. As a partial remedy for this, I recommend allowing swashbucklers who abstain from wearing armor to take advantage of armor class bonuses for both high dexterity and. Subscribe to: Post Comments (Atom). I just don't know.
creativereckoning.blogspot.com
Creative Reckoning: January 2015
http://creativereckoning.blogspot.com/2015_01_01_archive.html
WHEN IN DOUBT, FUDGE IT. First on my Fudge. Gaming agenda of 2015 is a return to my Star Trek. Project (otherwise known as Classic Star Trek: The Unofficial Role-Playing Game. Which incorporates the original series, the animated series, the Star Fleet Technical Manual. Role-playing, so I shall be working on finishing the basics of the game, designing some scenarios, and running them. I shall post updates as I make progress, and in the meantime I might repost my old Star Trek. For the sake of completion.
creativereckoning.blogspot.com
Creative Reckoning: Star Trek Observations Part 2
http://creativereckoning.blogspot.com/2015/03/star-trek-observations-part-2.html
WHEN IN DOUBT, FUDGE IT. Star Trek Observations Part 2. This article is in support of my project to design an unofficial (and free) Fudge. Role-playing game adaptation of the original Star Trek. The Gorn civilization made its first appearance in the Star Trek. Episode "Arena," but there seems to be little agreement on the governmental structure of that civilization. Star Fleet Battles. Refers to the Gorn Confederation; FASA's Star Trek: The Role Playing Game. Since Star Fleet Battles. I just don't know.
creativereckoning.blogspot.com
Creative Reckoning: Star Trek Observations Part 1
http://creativereckoning.blogspot.com/2015/03/star-trek-observations-part-1.html
WHEN IN DOUBT, FUDGE IT. Star Trek Observations Part 1. This article is in support of my project to design an unofficial (and free) Fudge. Role-playing game adaptation of the original Star Trek. In the Star Trek. Or on the Internet. Subscribe to: Post Comments (Atom). I just don't know. View my complete profile. Quasi-Standard Descriptive Traits for Sherpa. Descriptive Traits for Sherpa. Star Trek Observations Part 7. Star Trek Observations Part 6a. Star Trek Observations Part 6. All for Me Binary Dice.
creativereckoning.blogspot.com
Creative Reckoning: September 2014
http://creativereckoning.blogspot.com/2014_09_01_archive.html
WHEN IN DOUBT, FUDGE IT. Fudgery.net in Limbo. Subscribe to: Posts (Atom). I just don't know. View my complete profile. Fudgery.net in Limbo. Upcoming Phantastical Events at U-Con 2016. All for Me Binary Dice. Web Log Roll Call. Awesome Inc. template. Powered by Blogger.
theoreticalswashbuckling.blogspot.com
Theoretical Swashbuckling: Renaissance Armor
http://theoreticalswashbuckling.blogspot.com/2014/05/renaissance-armor.html
This is my armor chart for Old School Renaissance swashbuckling in the actual Renaissance (or any fictional setting reminiscent of the Renaissance). It is for use with Basic/Expert D&D. Or any compatible game. Shields improve armor class by 2.). Bucklers improve armor class by 1.). Parrying daggers improve armor class by 1 vs. mêlée weapons only.). Helmets improve armor class by 1.). Lamellar and laminar armor (more common in the East) vary in armor class depending on the material used. Ascending AC adde...