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dialoguer.info

Dialoguer - A Node Based Dialogue System for Unity

Dialoguer is a node-based dialogue creator. And editor for Unity. Dialoguer gives you the ability to create dynamic, rich dialogues for your characters and cutscenes. Dialoguer provides you with a rich API that allows you to create dialogue themes, create and modify dialogue variables, and save and load your variables at will. It is designed to be quick and easy, dealing with the hard work behind dialogue management, so you don't have to. Dialoguer is available on the Unity Asset Store for $35.

http://www.dialoguer.info/

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Dialoguer - A Node Based Dialogue System for Unity | dialoguer.info Reviews
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Dialoguer is a node-based dialogue creator. And editor for Unity. Dialoguer gives you the ability to create dynamic, rich dialogues for your characters and cutscenes. Dialoguer provides you with a rich API that allows you to create dialogue themes, create and modify dialogue variables, and save and load your variables at will. It is designed to be quick and easy, dealing with the hard work behind dialogue management, so you don't have to. Dialoguer is available on the Unity Asset Store for $35.
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1 demo
2 feedback
3 code
4 nodes
5 getting started
6 dialoguer
7 dialoguer's goal
8 what is it
9 what's it do
10 where to buy
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Dialoguer - A Node Based Dialogue System for Unity | dialoguer.info Reviews

https://dialoguer.info

Dialoguer is a node-based dialogue creator. And editor for Unity. Dialoguer gives you the ability to create dynamic, rich dialogues for your characters and cutscenes. Dialoguer provides you with a rich API that allows you to create dialogue themes, create and modify dialogue variables, and save and load your variables at will. It is designed to be quick and easy, dealing with the hard work behind dialogue management, so you don't have to. Dialoguer is available on the Unity Asset Store for $35.

INTERNAL PAGES

dialoguer.info dialoguer.info
1

Dialoguer - FAQ - Frequently Asked Questions - A Node Based Dialogue System for Unity

http://www.dialoguer.info/faq.php

Here you will find the answer to the most frequently asked questions about Dialoguer. How do I integrate Localization into a project using Dialoguer? How do I hide dialogue choices based on variables? In the TextNode and BranchedTextNode is a checkbox called advanced. Check that box, and you will see a metadata. Field In this field, you can place whatever text you'd like. In this case, you can use a simple key- value formatted string like so: "1:lockpick:20, 2:boolIsTrue:3". If the player's lockpicking.

2

Dialoguer - Node Documentation - A Node Based Dialogue System for Unity

http://www.dialoguer.info/nodes.php

Is the first node in a dialogue. It connects to the first node in your dialogue tree, signifying which node your tree will start with. Unlike every other node, the Start node has a static position. Is your standard node. It takes a text input, and has one output. After the Dialogue system has continued the node, it will continue on to the next node. Checkbox will display the advanced Text Node controls, allowing you to set data for the Theme/Skin, Character Name, Portrait, Audio, Metadata, and Position.

3

Dialoguer - Demo - A Node Based Dialogue System for Unity

http://www.dialoguer.info/demo.php

The following is a demonstration of what you can achieve in a matter of minutes with Dialoguer.

4

Dialoguer - Code Documentation - A Node Based Dialogue System for Unity

http://www.dialoguer.info/code.php

Here you will find all the code you'll need to use Dialoguer. This includes code used to initialize it, call on dialogues, change variables, and save/load the global variables state. These are the only methods you will need to use Dialoguer. It's unnecessary and unrecommended to dive any deeper into the API. Contains all the methods and events needed to use Dialoguer. Is an object available at Dialoguer.events. Which contains all the events Dialoguer has to listen to.

5

Dialoguer - Getting Started - A Node Based Dialogue System for Unity

http://www.dialoguer.info/docs.php

Setting Up Your Project. To add Dialoguer to your project, simply add it through the Unity Asset Store. When importing the Dialoguer assets, feel free to remove the DialoguerExamples folder, as it only contains example assets used to show off the capabilities of Dialoguer. Using the Dialogue Editor. With Dialoguer added to your project, a Menu item should appear. This Dialoguer. Menu item contains everything you need to use Dialoguer. From here, select Dialoguer Window DialogueEditor. Contains the name o...

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harshpla.net harshpla.net

Harsh Planet

http://www.harshpla.net/blogs/were-back

With Steve's side project, "Take Care of New Baby and Wife," stepping back from crunch status to maintenance mode, Harsh Planet development will pick up again! The conceit for the story is: "You have ventured down into a cave to seek a gem needed for a recipe. In the cave you meet a strange old man. He may have some ideas about where the gem is." This is the general guideline we had going into the setting. I don't want to go into too much detail about this demo since it will be another enclosed area that...

sharkbombs.com sharkbombs.com

Game Jam | Sharkbomb Studios

http://www.sharkbombs.com/tag/game-jam

Ludum Dare 29 and Me. May 1, 2014. February 17, 2015. So earlier this week the 29th installment. Happened. This time the theme turned out to be the wonderfully evocative Beneath the Surface. Joachim and me had been meaning to join in for over a year now, and this time we managed to actually do so. However not together. Joachim and his wife Mel joined the jam, which gave them 72 hours to build a game with a team. Their little piece is called Mars Station 23. Lying around. This meant that this was a do...

sharkbombs.com sharkbombs.com

Ludum Dare 29 and Me | Sharkbomb Studios

http://www.sharkbombs.com/2014/05/01/ludum-dare-29-and-me

Ludum Dare 29 and Me. May 1, 2014. February 17, 2015. So earlier this week the 29th installment. Happened. This time the theme turned out to be the wonderfully evocative Beneath the Surface. Joachim and me had been meaning to join in for over a year now, and this time we managed to actually do so. However not together. Joachim and his wife Mel joined the jam, which gave them 72 hours to build a game with a team. Their little piece is called Mars Station 23. Lying around. This meant that this was a do...

blog.radiator.debacle.us blog.radiator.debacle.us

Radiator Blog: October 2014

http://www.blog.radiator.debacle.us/2014_10_01_archive.html

Tuesday, October 28, 2014. On branching dialog editors and narrative design tools. I was prototyping a game concept with branching dialogs for conversations and/or CYOA story events, so I started looking at various solutions on the Unity Asset Store. Dialoguer. Looked the most decent, but generally all of them just made too many assumptions or enforced bad workflows, and seemed to ignore what made Twine. So Ive decided to make Bramble, my own editor plug-in and system for Unity! Thursday, October 23, 2014.

harshpla.net harshpla.net

Harsh Planet

http://www.harshpla.net/blogs/real-life-and-game-development

Real Life and Game Development. As you may have known, faithful, wonderful and forgiving reader, we were planning on having this new demo done In three (3) days. Life happened. Steve is having less time than he estimated with the new baby. I guess the lesson here is kids seem to always surprise you. If we set another deadline any time in November, slap me because I'll be doing what Steve is doing now! So why couldn't I just pick up the slack? You can talk to a man in a cave. So that's a step.

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Dialoguer - A Node Based Dialogue System for Unity

Dialoguer is a node-based dialogue creator. And editor for Unity. Dialoguer gives you the ability to create dynamic, rich dialogues for your characters and cutscenes. Dialoguer provides you with a rich API that allows you to create dialogue themes, create and modify dialogue variables, and save and load your variables at will. It is designed to be quick and easy, dealing with the hard work behind dialogue management, so you don't have to. Dialoguer is available on the Unity Asset Store for $35.

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