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Communities of inquiry in education and the workplace | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2011/09/06/communities-of-inquiry-in-education-and-the-workplace
Why won’t they behave? Communities of inquiry in education and the workplace. September 6, 2011. What makes for a successful COI? According to Garrison, Anderson, and Archer (2000), three intersecting presences combine in a successful COI:. Learners construct meaning through critical discourse and metacognitve approaches (Anderson, 2007). It requires students to:. Recognize a problem (a triggering event). Explore possible solutions (through brainstorming, communication, divergent thinking). Problem-solvi...
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August | 2013 | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2013/08
Monthly Archives: August 2013. The threshold concept and the design of learning experiences. August 18, 2013. The threshold concept is an important one in the development of curriculum and learning experiences in general. I came across this excellent resource. Provided by UCL Department of Electronic and Electrical Engineering and Dr. Mick Flanagan. An introduction to threshold concepts. They identified a number of important thresholds in learning. Certain concepts can be difficult to unlearn. Mental mod...
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Alternate Reality Games: The Work Behind the Play | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2011/02/11/alternate-reality-games-the-work-behind-the-play
On eLearning, Avatars, and the “Uncanny Valley”. A wish list for educational health games →. Alternate Reality Games: The Work Behind the Play. February 11, 2011. Alternate reality games generate a number of different interactions to explore:. Player-technology interactions (typically involving mobile devices, and potentially including QR codes. Social framing and awkwardness. Enjoying a limited view. Take place over diverse locations. Take place over a relatively long and interrupted period of time.
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The threshold concept and the design of learning experiences | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2013/08/18/5452
Learning strategies for adaptive change. Narrative and Interactive Structures in Instructional Design →. The threshold concept and the design of learning experiences. August 18, 2013. The threshold concept is an important one in the development of curriculum and learning experiences in general. I came across this excellent resource. Provided by UCL Department of Electronic and Electrical Engineering and Dr. Mick Flanagan. An introduction to threshold concepts. Certain concepts can be difficult to unlearn.
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QR Codes: Augmenting Augmented Reality | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2010/09/26/qr-codes-augmenting-augmented-reality
Exploratree: A Metacognition Tool. Stickybits: Scan your mobile world for social learning →. QR Codes: Augmenting Augmented Reality. September 26, 2010. QR (Quick Response) codes are a type of data matrix. Free QR code generators can be used to generate QR code images. For example, using the Kaywa. QR code generator or Mobile-Barcodes. Not free), also allow you to link codes to email addresses, Google Maps locations, contact details (i.e., a Vcard), and your social media sites. Data matrix codes have bee...
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Instructional Design Fusions | Page 2
https://instructionaldesignfusions.wordpress.com/page/2
Newer posts →. Rating your learning interventions. August 3, 2016. In a course for patient safety leaders I designed, I ask learners to design and then rate a patient safety improvement plan. They are asked to reflect on the overall grade of their design using a Likert scale to assess the following criteria. Is the plan…. Compatible with existing workflows? Trialable (i.e., is it easy to test and pilot)? Observable (i.e., are there clear ways to measure success)? 8221; criteria for the learner? Are we ul...
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Archives | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/archives
There are some different ways you can find content from this blog. 2011: A year in review. You can browse through 2011’s articles by looking through this LiveBinder which is organized by subject category. Instructional Design Fusions 2011: A Year in Review. 2010: A year in review. You can browse through 2010’s articles by looking through this LiveBinder. Instructional Design Fusions: A Year in Review. You can also find things by searching, by tag clouds, and by category. Join 363 other followers. Post wa...
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Alternatives to Kirkpatrick: Kaufman’s 5 Levels of Evaluation | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2012/05/08/alternatives-to-kirkpatrick-kaufmans-5-levels-of-evaluation
Search the way you like it, with Slikk. Alternative’s to Kirkpatrick: Brinkerhoff’s Success Case Method →. Alternatives to Kirkpatrick: Kaufman’s 5 Levels of Evaluation. May 8, 2012. Meaningful instructional design requires meaningful evaluation. However, evaluation, like organizational development itself, requires buy-in at many levels. This buy-in’s necessary…. To identify meaningful metrics. To react to data, making appropriate improvements. From Harold Jarche: Training’s a mug’s game. Articulated by ...
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Strategies and tools for divergent thinking | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2010/10/23/strategies-and-tools-for-divergent-thinking
Supporting divergent thinking in the workplace. The Foresight Engine: Divergent thinking for health →. Strategies and tools for divergent thinking. October 23, 2010. In a previous post. I discussed divergent thinking, an important part of innovation that’s not adequately supported in many workplaces. I also described how group dynamics can influence divergent thinking. In this post, I’ll take a look at some strategies and tools that can be used to promote divergent thinking. For example, we can:. There a...
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November | 2013 | Instructional Design Fusions
https://instructionaldesignfusions.wordpress.com/2013/11
Monthly Archives: November 2013. Choosing from a learning experience menu. November 25, 2013. A learning experience should be a solution best suited to an organizational need. It is part of a system of aligned solutions. A learning experience menu: A balanced diet. More instructional design required. Instructor-led or ILT experiences (In addition to traditional presentation modes, it can include discussions, reflections, simulations, role-playing or scenario-based learning, serious games, etc.). Learning...
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