senshi.ph
Mathoria Development: An Underdog Story – senshi.labs
http://senshi.ph/2015/01/mathoria-an-underdog-story
Mathoria Development: An Underdog Story. January 19, 2015. October 30, 2015. Was a test of endurance for all of us. It was a test of their design and programming skills and it was a test of my producer capabilities. To start with, this group had no artist. They were all designer-programmers. Steven was forced to become an artist, an endeavor that almost made him cry every night. Yep This was how Mathoria originally looked like. And so a game concept was born. The team recruited kids to playtest the game.
senshi.ph
Book 1: Song of Pisces (WGC1) – senshi.labs
http://senshi.ph/2015/04/book-1-song-of-pisces-war-guardian-chronicles
Book 1: Song of Pisces (WGC1). April 9, 2015. October 30, 2015. TITLE: Book 1: Song of Pisces (War Guardian Chronicles). GENRE: Role-playing, Hack ‘n’ Slash. RELEASE DATE: May 16, 2015. GAMEPLAY LENGTH: Approximately 9-15 hours. Buy for $4.99! Enjoy a real-time hack-and-slash battle system. Use tools that can help you navigate terrains. Craft more powerful weapons and accessories. Immerse yourself in the heartwarming original soundtrack. Author (Designer, Level Designer and Writer): Doc B. Mini-Games as ...
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Mathoria: It All Adds Up – senshi.labs
http://senshi.ph/2014/12/mathoria-it-all-adds-up
Mathoria: It All Adds Up. December 27, 2014. April 12, 2016. TITLE: Mathoria: It All Adds Up. GENRE: Role-playing, Educational. RELEASE DATE: December 27, 2014. GAMEPLAY LENGTH: Approximately 1 hour. We have been greenlit. Thank you for voting YES! Initially the thesis project of College of Saint Benilde students (B-Team) under Dr. Lapa (DocB) as adviser,. Mathoria: It All Adds Up. Three difficulty levels to choose from. Fight goons using basic addition skills. Mathoria: It All Adds Up. Pingback: From Se...
senshi.ph
Zenaya – senshi.labs
http://senshi.ph/2015/07/zenaya
July 31, 2015. April 12, 2016. RELEASE DATE: July 31, 2015. GAMEPLAY LENGTH: Approximately 10 minutes. Zenaya is a 10-minute experimental mini-game by Senshi.Labs as a means to test the player’s knowledge about Philippine folklore. Think of this game as a visual riddle that you have to solve. Level Designer: King Bernal. Sound Designer: John Nhyne Junio. Lead QA: Erin Isobelle Yap. Volunteer Testers: Felix Palabrica, Cameron Russell, Cladius Yango, Arvin Cabang, Lorianne Halago. Press Kit – Zenaya.
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Senshi Turns One: Our Journey, Our Culture – senshi.labs
http://senshi.ph/2015/05/team-senshi-turns-one
Senshi Turns One: Our Journey, Our Culture. May 8, 2015. August 27, 2016. To be honest, I never really thought Senshi would ever happen. And I did blog about the domain staying dormant for 7 years. Before I finally found a use for it. But here we are, May 8, 2014 was when Senshi.Labs was officially registered. A year later, we now have 4 games under our name. It All Began with a Rejection. That rejection was the BEST. Thing that ever happened to me. 1 Do not do everything by yourself. 4 Learn to say no.
senshi.ph
Promoting Education – senshi.labs
http://senshi.ph/2015/02/promoting-education
February 11, 2015. February 12, 2015. It’s hard to describe Senshi.Labs as a business. In fact, when I was asked to write a business plan for it, I thought I was being asked to shoot myself. I always look at it as an incubation space, a training center, a place where ideas come to life. I wanted to build something that would promote education beyond school. Beyond brands, beyond academe administrative limits. I am an educator first. Promoting education by way of releasing free. I have two answers for it:.
senshi.ph
Adarna – senshi.labs
http://senshi.ph/2015/03/adarna
March 7, 2015. April 12, 2016. TITLE / TITULO: Adarna. GENRE / URI: Role-playing, Educational (RPG, Pang-Edukasyon). RELEASE DATE / INILATHALA: March 7, 2015 (7 Marso, 2015). GAMEPLAY LENGTH / HABA: Approximately 1 hour and 30 minutes (Mahigit-kumulang 1 oras, 30 minutos). PLATFORM / PLATAPORMA: PC. LANGUAGE / WIKA: Tagalog. A turn-based RPG that is loosely based on the 17th century corrido written by José de la Cruz,. Original Title (Orihinal na Pamagat). Original Writer (Orihinal na manunulat). Pingbac...
senshi.ph
Team – senshi.labs
http://senshi.ph/team
Here’s the list of all Senshi, both past and present. If you would like to hire any of the members for commissioned work, you may contact them directly through their individual portfolios/websites. Super Sempai – those who have worked on 4 or more projects. Sempai – those who have graduated. Kohai – Interns (some interns have already been Super Sempai even before graduating). Adarna: Alamat ni Maria Blanca - Lead QA. Book 1: Pisces - Lead QA. Adarna - Lead QA. Mathoria - Lead QA. Song of Pisces - QA.
senshi.ph
Pisces: A Story of How My Team Rescued Me – senshi.labs
http://senshi.ph/2015/04/pisces-a-story-of-how-my-team-rescued-me
Pisces: A Story of How My Team Rescued Me. April 30, 2015. August 27, 2016. There were a lot of things different with how I built Song of Pisces. Compared to how I built Prologue. For starters, though there were customizations I’ve done with Prologue’s system, they were nothing compared to the customizations I have done for Song of Pisces. This project was such a massive lesson in itself for me; it felt like making a game for the first time. Some of Eunice’s monster creations. My reaction was, “Oh&...
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