kyliefindlay12.blogspot.com
Game Workshop: 5/23/10 - 5/30/10
http://kyliefindlay12.blogspot.com/2010_05_23_archive.html
Monday, May 24, 2010. Last week I UV'ed these objects for my Japanese island, Zac. Showed me how to do it in Blender and I found it much. This week I will be figuring out the style and then texturing them. Subscribe to: Posts (Atom). View my complete profile.
kyliefindlay12.blogspot.com
Game Workshop: Personal work - This weekend
http://kyliefindlay12.blogspot.com/2010/09/personal-work-this-weekend.html
Sunday, September 5, 2010. Personal work - This weekend. There was a development weekend at my house recently. I don't want to give anything away too soon, but I will share this. Subscribe to: Post Comments (Atom). Industry Workshop - Particles. Personal work - This weekend. View my complete profile.
kyliefindlay12.blogspot.com
Game Workshop: 5/9/10 - 5/16/10
http://kyliefindlay12.blogspot.com/2010_05_09_archive.html
Wednesday, May 12, 2010. This week there was a bit of a crisis. We didn't feel like we had much direction for the assets and islands and seemed like everything was falling apart. After having chat with Zac. He volunteered his skills to make a style guide with concepts for each island. This is what he's done so far -. Japanese island is next! I've spent most of my time modeling the assets for my island, so far I have -. We've also decided to model our own islands now, instead of Amjad.
kyliefindlay12.blogspot.com
Game Workshop: 4/11/10 - 4/18/10
http://kyliefindlay12.blogspot.com/2010_04_11_archive.html
Sunday, April 11, 2010. Discovered a program called Tree[d]. As he says on his blog, it generates tree's. you change around a few settings and you can get a completely different looking tree EXTREMELY quickly. I had fun playing around with it a bit. Subscribe to: Posts (Atom). View my complete profile.
kyliefindlay12.blogspot.com
Game Workshop: Islands - UV's
http://kyliefindlay12.blogspot.com/2010/05/islands-uvs.html
Monday, May 24, 2010. Last week I UV'ed these objects for my Japanese island, Zac. Showed me how to do it in Blender and I found it much. This week I will be figuring out the style and then texturing them. Subscribe to: Post Comments (Atom). View my complete profile.
kyliefindlay12.blogspot.com
Game Workshop: 9/5/10 - 9/12/10
http://kyliefindlay12.blogspot.com/2010_09_05_archive.html
Tuesday, September 7, 2010. Industry Workshop - Particles. This semester we have been working with Gordon Moyes in Industry Workshop. We are currently working a game with Mechs. Henrik and I have been tasked with making the sweet particle effects for the game. This is the missile particle effect -. This is an effect I made for when a laser beam hits something metal -. You can download the packages and actually play the effects if you like -. Sunday, September 5, 2010. Personal work - This weekend.
kyliefindlay12.blogspot.com
Game Workshop: 4/25/10 - 5/2/10
http://kyliefindlay12.blogspot.com/2010_04_25_archive.html
Tuesday, April 27, 2010. Islands - Unity Tree's. As I was looking around the unity website, I came across some terrain assets. That are free to download and use in any Unity games. However, after talking to Cameron. About the style, we think the textures maybe be too realistic. So I thought instead of creating entirely new tree's, I would quickly try out some filter effects on one of the trees. Ish I just wanted to see how quickly it would be to edit the texture to make it look.more cartoony.
dhamwoodprojects.blogspot.com
Up Down Ready, Go: Also also
http://dhamwoodprojects.blogspot.com/2010/05/also-also.html
Up Down Ready, Go. You've probably reached this page from the Freeplay website in search of the elusive 'Up Down Ready' which took Best Design in this year's awards. If you've arrived here from StumbleUpon, why not go. Play the game now on Kongregate! With high scores and EVERYTHING. I'm Delia, the Sword Lady half of Sword Lady and the Viking. You can find my teammate over here. Saturday, May 29, 2010. For not having all their rad art in at the moment. There's a new mode though! View my complete profile.
dhamwoodprojects.blogspot.com
Up Down Ready, Go: Some quick documentation for the sound system
http://dhamwoodprojects.blogspot.com/2010/06/some-quick-documentation-for-sound.html
Up Down Ready, Go. You've probably reached this page from the Freeplay website in search of the elusive 'Up Down Ready' which took Best Design in this year's awards. If you've arrived here from StumbleUpon, why not go. Play the game now on Kongregate! With high scores and EVERYTHING. I'm Delia, the Sword Lady half of Sword Lady and the Viking. You can find my teammate over here. Thursday, June 17, 2010. Some quick documentation for the sound system. The Sound System is a general purpose sound handler wri...
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