orfilm.wordpress.com
support | ORfilm
https://orfilm.wordpress.com/support
Disney interactive media group. Hunter metcalf film photo. University of utah, entertainment arts and engineering program. Salt lake city film center. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email.
edugamesresearch.com
Educational Games Research » Serious Games
http://edugamesresearch.com/blog/category/serious-games
Research and discussion concerning instructional video games. RobotBASIC: A STEM-focused Progamming Language. I’ve been talking with John Blankenship on LinkedIn about RobotBASIC, which allows students to control robots as well as create simulations and video games. Below is a write-up about the language and site, as well as links for more information. This is NOT a demo or crippled version. RobotBASIC is TRULY free. There are no purchasing costs, no site licenses, no upgrade fees EVER! RobotBASIC is not...
teamtripleslash.com
Press Kit - Team Tripleslash - Utah Indie Game Development Team
http://teamtripleslash.com/games/press-kit
Permission to Use Audiovisual Assets. Download this entire press kit as a zip file. Salt Lake City, UT USA. OUYA, Windows, Mac, Linux). Magnetic By Nature: Awakening. Team Tripleslash believes that indie games represent not merely a business category but a movement. Tripleslash’s founding members met as university students in 2012. While working on a capstone game project at the University of Utah. The group’s fledgling effort, Magnetic By Nature: Awakening. PAX East 2015: Indie MEGABOOTH MiniBooth.
dadasamizdat.blogspot.com
Dada Samizdat: January 2012
http://dadasamizdat.blogspot.com/2012_01_01_archive.html
Sunday, January 15, 2012. It's been more than a year since my last post I see! High time to start again and catalogue the endeavors for the last year and a bit: various unfulfilled writing plans, most of a masters degree. Done, and now flaunting a full time job running the exhibits and programs at The Leonardo. Here's something to watch in the meantime:. Made in the Utah Digital Directors Project 2010, THANKS Salt Lake Film Society! Subscribe to: Posts (Atom). Salt Lake City, UTAH, United States.
edugamesresearch.com
Educational Games Research » Making Video Games
http://edugamesresearch.com/blog/category/making-video-games
Research and discussion concerning instructional video games. Category: Making Video Games. RobotBASIC: A STEM-focused Progamming Language. I’ve been talking with John Blankenship on LinkedIn about RobotBASIC, which allows students to control robots as well as create simulations and video games. Below is a write-up about the language and site, as well as links for more information. RobotBASIC is also a great stepping-stone to college level courses because it also allows a variety of C-style syntax which ...
rachelleiker.com
About | Rachel Leiker
http://www.rachelleiker.com/about
8211; UX/UI Designer. NOV 2015 Unreal 4. Responsible for taking designs from UI Lead and building HUD and UI assets in-engine. 8211; Artist/UI Designer. May 2015 Unreal 4 PC and OSX. Over 150,000 Downloads on Steam. Intel University Student Showcase Finalist. Created concept art, textures, menus, and lighting for the game, as well as user experience and narrative for the gameplay. 8211; 2D Artist and Animator. 8211; User Experience/Front-end Designer/HTML and CSS. August 2014 HTML5, CSS, and PHP Browser.
worldofgaemes.wordpress.com
World of Gaemes | World Of Gaemes Development Blog
https://worldofgaemes.wordpress.com/2011/11/22/world-of-gaemes
World Of Gaemes Development Blog. Just another WordPress.com site. Abhinav is our game designer and is getting some great ideas from all of us. We are going to make a game similar to Wario Ware. Or Four second frenzy. The game will be based on a world called Gaemes (which happens to be an anagram for EAE:MGS. Concept art is to come shortly. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Next post →.
worldofgaemes.wordpress.com
November | 2011 | World Of Gaemes Development Blog
https://worldofgaemes.wordpress.com/2011/11
World Of Gaemes Development Blog. Just another WordPress.com site. Monthly Archives: November 2011. How to make multiple games. So we are doing something quite unique this time compared to the other teams. We are going to work on these sets of micro games. In theory once we get one down the rest will be a piece of cake. The reason is, it is essentially the same game every time. This is a simple grid of controlled character and goal. The grid shows that a turn base format works for almost every game.
liquidnarrative.csc.ncsu.edu
Current and Past Members | The Liquid Narrative Group
https://liquidnarrative.csc.ncsu.edu/index.php/people/current-and-past-members
The Liquid Narrative Group. Current and Past Members. Current and Past Members. PhD, Professor of Computer Science, University Faculty Scholar and Director, NCSU Digital Games Research Initiative, Co-Director, NCSU Visual Narrative Initiative. Senior Research Software Developer, Narrative Processing. Trey Overman, Project Manager, Narrative Processing. Adam Amos-Binks (computer science), Narrative Processing. Bradley A. Cassell (computer science), IC-CRIME. Rogelio E. Cardona-Rivera. Brandon R. Thorne.
liquidnarrative.csc.ncsu.edu
People | The Liquid Narrative Group
https://liquidnarrative.csc.ncsu.edu/index.php/people
The Liquid Narrative Group. Current and Past Members. Current and Past Members of the Liquid Narrative Group. Visual Narrative Initiative NCSU. College of Engineering NCSU. School of Computing Utah. Engineering, Arts and Entertainment Utah.
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