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Grant's Globaloria Experience

Wednesday, January 11, 2012. 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post.

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Grant's Globaloria Experience | fallenflash4243.blogspot.com Reviews
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Wednesday, January 11, 2012. 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post.
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Grant's Globaloria Experience | fallenflash4243.blogspot.com Reviews

https://fallenflash4243.blogspot.com

Wednesday, January 11, 2012. 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post.

INTERNAL PAGES

fallenflash4243.blogspot.com fallenflash4243.blogspot.com
1

Grant's Globaloria Experience: January 2012

http://www.fallenflash4243.blogspot.com/2012_01_01_archive.html

Wednesday, January 11, 2012. 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post.

2

Grant's Globaloria Experience: November 2010

http://www.fallenflash4243.blogspot.com/2010_11_01_archive.html

Wednesday, November 17, 2010. What challenges do you for see in making your game? I think for our particular game, the most challenging thing would be creating our map. We have to make each wall and put the blocks of cheese in the map. We're starting on this now :). Links to this post. Friday, November 5, 2010. What difficulties am I having with the game demo? I thought that adding animations and linking the buttons in Flash were the most difficult. We mananged to overcome this though. Links to this post.

3

Grant's Globaloria Experience: October 2010

http://www.fallenflash4243.blogspot.com/2010_10_01_archive.html

Tuesday, October 26, 2010. Links to this post. Thursday, October 21, 2010. Describe your team's topic. What is the most important concept you want your players to learn? Our team's game topic is about disease. We want players to learn about cat and mice diseases that most people don't know about. 2 Tell us more about your team process. Please each talk about your specific roles, and how you work together. 3 What kind of research went into the way you will express the game topic? However, if you get it wr...

4

Grant's Globaloria Experience: August 2010

http://www.fallenflash4243.blogspot.com/2010_08_01_archive.html

Tuesday, August 31, 2010. The first week was kind of slow here in Globaloria class. We were waiting on new computers and some slow students but everything is turning out good. We set up our Wiki accounts which took a while because we have quite a bit of people in the class. My overall take on Globaloria is pretty good. Hopefully things will get better. Links to this post. Subscribe to: Posts (Atom). Alex's Globaloria Experience: Our Game. Listen to flashkid4243s playlist. View my complete profile.

5

Grant's Globaloria Experience: Exam Questions

http://www.fallenflash4243.blogspot.com/2012/01/exam-questions.html

Wednesday, January 11, 2012. 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future?

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kenny5289.blogspot.com kenny5289.blogspot.com

kenny's globaloria experience: My favorite game system are

http://kenny5289.blogspot.com/2010/12/my-favorite-game-system-are.html

Thursday, December 2, 2010. My favorite game system are. 1My favorite game system is xbox 360 and the ps3 why i prefer the game systems of others they have good graphics when you are playing games or watchin movies. My parents doesn't monitor the time when i play video games. I can play video games as long as i want. 3 I would create my own version of assassin creed. I think it would take at least three months to finish the game. yes it gave me a new perspective on game designing. View my complete profile.

irishduder.blogspot.com irishduder.blogspot.com

Zach's Globaloria: most difficult

http://irishduder.blogspot.com/2011/11/most-difficult.html

Friday, November 18, 2011. Education factor is hard. Subscribe to: Post Comments (Atom). View my complete profile. Has being a "producer" (of your wiki, blog and game) rather than just a "consumer" changed how you think about media? Produce vs. Comsumer. Producer and the consumer. Awesome Inc. template. Template images by suprun.

irishduder.blogspot.com irishduder.blogspot.com

Zach's Globaloria: Game

http://irishduder.blogspot.com/2011/11/game.html

Monday, November 7, 2011. Do you think you've learned more about your game topic in the process of making this game? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? Answer: I have learned how to create code and make maps, and much more complicated things. In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Subscribe to: Post Comments (Atom).

jess-02.blogspot.com jess-02.blogspot.com

Swooping Is Bad: Favorite Video Game

http://jess-02.blogspot.com/2010/12/favorite-video-game.html

If you get the name of my blog, you are a good, GOOD person. If not, you need to play better video games. :). Thursday, December 9, 2010. Subscribe to: Post Comments (Atom). 1yes i have learned more about my game topic while making the demo because i had to do some reasearch on it to make sure i made a good interesting game I . 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acqu. Why or why not? Not rea...

hersheybar87.blogspot.com hersheybar87.blogspot.com

Dylan Globaloria experience: October 2010

http://hersheybar87.blogspot.com/2010_10_01_archive.html

Wednesday, October 27, 2010. Thursday, October 21, 2010. Describe your team's topic. What is the most important concept you want players to learn? Our topic for our game is gonna be on constructing a bridge.Our most important concept for our game will have to be knowing how to add, subtract, multiply and divide and if they do not know how they will learn how to. How did your individuals ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? What flash...

irishduder.blogspot.com irishduder.blogspot.com

Zach's Globaloria: Single Story

http://irishduder.blogspot.com/2011/09/single-story.html

Thursday, September 1, 2011. 1) It means that you dont have the whole story. 2) everyone thinks that West Virginians are all incest one toothed hillbillies because all they know is the hatfield mccoy crap. 4)Include a place in your game and show all aspects. Subscribe to: Post Comments (Atom). View my complete profile. Has being a "producer" (of your wiki, blog and game) rather than just a "consumer" changed how you think about media? Produce vs. Comsumer. Producer and the consumer.

hersheybar87.blogspot.com hersheybar87.blogspot.com

Dylan Globaloria experience: Do you like to work in flash

http://hersheybar87.blogspot.com/2010/11/do-you-like-to-work-in-flash.html

Tuesday, November 9, 2010. Do you like to work in flash. I like working in flash it can be a pain but it really helps you learn about technology. Technology rapidly grows more and more everyday so it is pretty fun. Subscribe to: Post Comments (Atom). Hello and welcome to my experience with Globaloria. What diffuculties will you have in flash game. Do you like to work in flash. Problems with the game demo. Useful Help With the Game. View my complete profile. There was an error in this gadget.

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Grant's Globaloria Experience

Wednesday, January 11, 2012. 1 Do you think you've learned more about your game topic in the process of making this demo? If so, what have you learned and why do you think you've acquired this new knowledge? If not, why not? I have learned little about my game topic because we decided to create gameplay before our educational component. 3 In what ways do you feel you have taken the process of learning into your own hands? How can you improve your self-learning skills in the future? Links to this post.

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