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Ferrara Fabio | Game & Application Developer, 3D Animator, Composer.

Game & Application Developer, 3D Animator, Composer.

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Ferrara Fabio | Game & Application Developer, 3D Animator, Composer. | ferrarafabio.wordpress.com Reviews

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Game & Application Developer, 3D Animator, Composer.

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Artworks | Ferrara Fabio

https://ferrarafabio.wordpress.com/artworks

Game and Application Developer, 3D Animator, Composer. Concepts for possible videogames:. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. Notify me of new comments via email.

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Music | Ferrara Fabio

https://ferrarafabio.wordpress.com/music

Game and Application Developer, 3D Animator, Composer. Created for a Videogame Soundtrack. Main soundtrack for a Videogame. Created for a possible Horror Videogame. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Blog at WordPress.com.

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Animations | Ferrara Fabio

https://ferrarafabio.wordpress.com/animations

Game and Application Developer, 3D Animator, Composer. Facial animation test for a videogame. Modeling, skinning, rigging and animation made in Maya. An animation made in Flash CS5. Animation by : Fabio Ferrara. Illustrations by : Giulia Airoldi. A video created with the combination of super 8 footage and HD videos recorded with a Canon 550D. This shows the differences and similarities between the two forms of recording, highlighting the distinction between past and future. Leave a Reply Cancel reply.

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From Physical to Mobile! | Ferrara Fabio

https://ferrarafabio.wordpress.com/2014/01/31/from-physical-to-mobile

Game and Application Developer, 3D Animator, Composer. Global Game Jam 2014! More from Global Game Jam 2014! From Physical to Mobile! January 31, 2014. Innovations in online casinos. Once the domain of casino veterans, classic games such as slots, blackjack, roulette, and baccarat can now be enjoyed by fans from all over the world mainly due to the advent of online casinos. Moreover, the prevalence of cutting-edge mobile devices like iPhones, iPads and Android. Leave a Reply Cancel reply. With indie game...

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Merry Christmas from Woodle! | Ferrara Fabio

https://ferrarafabio.wordpress.com/2013/12/24/merry-christmas-from-woodle

Game and Application Developer, 3D Animator, Composer. Games Week is over! Global Game Jam 2014! Merry Christmas from Woodle! December 24, 2013. Merry Christimas to all our favourite gamers🙂. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email. Games Week is over!

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Week of Awesome II – day 6 (belated) | IceFall Games

https://mtnphil.wordpress.com/2014/09/28/week-of-awesome-ii-day-6-belated

Developer's blog for IceFall Games. Week of Awesome II – day 6 (belated). Week of Awesome II – day 6 (belated). September 28, 2014. In week of awesome. It’s actually the beginning of day 7 (12 hours left in the competition), but I never got around to this last night. Stopped in my tracks. I had recently (the night before) changed a bunch of model import settings needed to generate lightmaps. I started panicking a bit. I caused some bugs while building this level last night. After getting basic lightmap b...

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Week of Awesome – day 3 | IceFall Games

https://mtnphil.wordpress.com/2014/09/25/week-of-awesome-day-3

Developer's blog for IceFall Games. Week of Awesome – day 3. Week of Awesome – day 3. September 25, 2014. In week of awesome. So day 3 has come to an end, and still I haven’t begun level design in earnest. Oh well! I still have some new games mechanics to flesh out, but I’m worried the levels won’t be interesting enough. At any rate, here’s what I accomplished today:. I found a GUI skin and made a main menu that can load an arbitrary number of levels (just one so far). Week of Awesome – day 2. Fill in yo...

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About | IceFall Games

https://mtnphil.wordpress.com/about

Developer's blog for IceFall Games. This is the developer’s blog for IceFall Games. It will contain posts mainly about technical and game design issues. You can also check my youtube channel. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Google account. ( Log Out.

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mtnphil | IceFall Games

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Developer's blog for IceFall Games. Deeply-nested coroutines in Unity. June 1, 2016. In Unity, coroutines are essentially methods that execute across several frames. They are, in a sense, some syntactic sugar that lets you avoid having to keep track of the state of a sequence of operations (for instance, fading from one color to another) in member variables of a behavior. Instead, all state can be method-local. Refer […]. Foreshift: Ludum Dare #35 post-mortem. April 19, 2016. April 9, 2016. April 9, 2016.

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Week of Awesome – day 2 | IceFall Games

https://mtnphil.wordpress.com/2014/09/24/week-of-awesome-day-2

Developer's blog for IceFall Games. Week of Awesome – day 2. Week of Awesome – day 2. September 24, 2014. In week of awesome. Well day 2 has come to a close. I have most of the gameplay basics up and running now. I need to actually start working on level design! Hopefully the mechanics will be good enough for an interesting game. Let’s list the various tasks I accomplished today, other than the bulk of the work on the gameplay mechanics. For the most part I’m loving Unity. Nearing the end of day 1. You a...

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Week Of Awesome – port mortem for “When It’s Dark” | IceFall Games

https://mtnphil.wordpress.com/2014/10/02/week-of-awesome-port-mortem-for-when-its-dark

Developer's blog for IceFall Games. Week Of Awesome – port mortem for “When It’s Dark”. Week Of Awesome – port mortem for “When It’s Dark”. October 2, 2014. In week of awesome. Click here to play the game in the Unity web player. Sunday night we got the theme: “The toys are alive! And Back to Bed. 8211; not a big fan of Back to Bed so far though), so that was going to be my inspiration for the visuals. Working with light probes in Unity. Use this as an opportunity to become really familiar with Unity.

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Nearing the end of day 1 | IceFall Games

https://mtnphil.wordpress.com/2014/09/23/nearing-the-end-of-day-1

Developer's blog for IceFall Games. Nearing the end of day 1. Nearing the end of day 1. September 23, 2014. In week of awesome. Most of today was spent getting models into the game and basic player movement and level loading done. Scrounging around the web for free or inexpensive models is always a daunting task. Without fail, there were problems with every model I found. I like to play the guessing game of “what could possibly be wrong with this model? Week of Awesome II – The Toys Are Alive! Developer&...

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Jonah Stuff.. | ...Ryan Glover...

https://ryanglover92.wordpress.com/2015/05/08/jonah-stuff

On May 8, 2015. Posted in: Client Project - Year 3. Just a few quick assets I made to go into Jonah, the first been wooden sluices which is used for mining to channel water through. In the project we’ve currently used them to channel water from the water tower to the town as well as just broken ones around the town to populate it. I made a few variations so they could be used multiple times and not look out of place. Larr; Roulette Table for Jonah. Leave a Reply Cancel reply. Enter your comment here.

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Hand In Screen Shots.. | ...Ryan Glover...

https://ryanglover92.wordpress.com/2015/05/26/hand-in-screen-shots

Hand In Screen Shots. On May 26, 2015. Posted in: Final Major Project (FMP) - Year 3. Here are some screenshots from my FMP hand In, some shots are a little dark so I plan to work on this this degree show. Larr; FMP Assets. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Hand In Screen Shots.

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ryanglover92 | ...Ryan Glover...

https://ryanglover92.wordpress.com/author/ryanglover92

All posts by ryanglover92. Hand In Screen Shots. On May 26, 2015. Posted in: Final Major Project (FMP) - Year 3. Here are some screenshots from my FMP hand In, some shots are a little dark so I plan to work on this this degree show. On May 26, 2015. Posted in: Final Major Project (FMP) - Year 3. Some beauty shots of some of my FMP assets. On May 26, 2015. Posted in: Final Major Project (FMP) - Year 3. Some development shots from my FMP in engine. On May 25, 2015. Couch (1,2,3? On May 16, 2015. I kept the...

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Ferrara Eventi - Sagre, Eventi, Manifestazioni, Spettacoli, Teatro a Ferrara

Ferrara Eventi è un nuovo punto di riferimento per conoscere tutti gli eventi presenti in città, nelle zone limitrofe e in tutta la Romagna. Potete segnalarci un vostro evento inviandoci una email all'indirizzo sottostante. Il suo utilizzo è molto semplice. Ogni evento viene visualizzato con un nome, città dove si svolge, il tipo di evento, il periodo e un link per visualizzare informazioni aggiuntive. EVENTI A FERRARA E PROVINCIA PER TE A PARTIRE DA OGGI 28/03/2018 PER QUESTO MESE.

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Ferrara Eventi - Sagre, Eventi, Manifestazioni, Spettacoli, Teatro a Ferrara

Ferrara Eventi è un nuovo punto di riferimento per conoscere tutti gli eventi presenti in città, nelle zone limitrofe e in tutta la Romagna. Potete segnalarci un vostro evento inviandoci una email all'indirizzo sottostante. Il suo utilizzo è molto semplice. Ogni evento viene visualizzato con un nome, città dove si svolge, il tipo di evento, il periodo e un link per visualizzare informazioni aggiuntive. EVENTI A FERRARA E PROVINCIA PER TE A PARTIRE DA OGGI 28/03/2018 PER QUESTO MESE.

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Fabio Ferrara

Press enter to begin your search. Woodle Tree 2: Worlds. The Way of Life. Heaven Island VR MMO. Like our Facebook page! Like our Facebook page! Follow me on Twitter!

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Ferrara Fabio | Game & Application Developer, 3D Animator, Composer.

Game and Application Developer, 3D Animator, Composer. More from Global Game Jam 2014! February 5, 2014. The way of life. We’ve decided to create some new levels for the game we’ve developed during the Global Game Game in 48 hours ;). As I’ve already said you can play it dicrectly on GameJolt or Kongregate:. Here are some images of the game in development. From Physical to Mobile! January 31, 2014. Innovations in online casinos. Who has collaborated with Italian online casino www.giocodigitale.it. Merry ...

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Ferrara Fabrication

352) 942-9895 - Dennis Ferrara. 352) 346-6903 - Greg Ferrara. 4139 Lamson ave. Spring hill, Fl. 34608. 4139 Lamson ave. Spring hill, Fl. 34608. Next to ATW Tires. WebMaster - Rich Kooken - Sportster74@att.net.

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FerraraFad | La formazione a distanza della Scuola di Ferrara

LA FORMAZIONE A DISTANZA DELLA SCUOLA DI ORTODONZIA DELL' UNIVERSITA' DI FERRARA. Nella prima parte di questa lezione, la dott.ssa Maltoni e il Dott. Perrini ci illustrano le caratteristiche degli attacchi autoleganti e le motivazioni che li hanno portati a scegliere tale sistematica nella loro pratica clinica. Nella seconda parte, il dott. Riatti presenta una relazione sull'estetica del sorriso e della dentatura. La gestione dell’ancoraggio nella terapia no-compliance delle II classi. Luglio 4th, 2015.

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Ferrara Family

Friday, March 3, 2017. We've had a couple of busy/happy months around here. Our first grandbaby was born. I went to Pleasant Grove to help Corina and Daniel for several days. The rest of the family stayed here and kept things running smoothly. More snow than we've EVER had in Pocatello. 3 snow days (unheard of in these parts). Dave teaching new Institute and BYU-Idaho online courses. Tanner (Elder Ferrara) passed the 6 month mark on his mission. Extra dance practices for competition next weekend. Landon'...

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The Ferrara Chronicles

Wednesday, November 5, 2014. Where does the time go? It seems as though every time I write an entry, I begin by apologizing for how long it's been since I last wrote. So, why break with tradition? It has been sadly long since I've documented in any meaningful form how our kiddos are progressing in life, so now that it's coming up on their birthdays, I figured, no time like the present. You'll remember our concern on Oscar's lack of, how shall I put it? Annie as a Vampire and Oscar as Spider-Man, Halloween.

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