newlevels.org
Media | New Levels
http://www.newlevels.org/media
Our first demo build! For technical support and/or use Contact.
newlevels.org
Enemy AI | New Levels
http://www.newlevels.org/general/enemy-ai
March 1, 2015. Version, we’ve implemented whole new NPC AI for better performance. Also, some cosmetic changes (like removing of old default interface) and under the hood fixes are also introduced. Have fun. Our first demo build! For technical support and/or use Contact.
newlevels.org
EnemyGhost | New Levels
http://www.newlevels.org/enemyghost
Our first demo build! For technical support and/or use Contact.
newlevels.org
Hello world! | New Levels
http://www.newlevels.org/general/hello-world
November 20, 2014. First entry for our blog. Check here for news, announcements and general game info. Leave a Reply Cancel Reply. Our first demo build! For technical support and/or use Contact.
newlevels.org
On the move | New Levels
http://www.newlevels.org/general/on-the-move
December 19, 2014. In this build we’ve changed completely logic for movement. That means, your character will move avoiding obstacles, so you can click anywhere on map, and player will go there, finding shortest route (NavMesh). Oh, and we’ve implemented basic quest giver interface, so you know what you need to do to solve quests. Below you can find full list of updates. V01b34 (19. december 2014). Switched movement to navmesh (and navmeshagent). Switched player animation to mechanim.
newlevels.org
Blog | New Levels
http://www.newlevels.org/blog
March 1, 2015. Version, we’ve implemented whole new NPC AI for better performance. Also, some cosmetic changes (like removing of old default interface) and under the hood fixes are also introduced. Have fun. December 19, 2014. In this build we’ve changed completely logic for movement. That means, your character will move avoiding obstacles, so you can click anywhere on map, and player will go there, finding shortest route (NavMesh). Below you can find full list of updates. V01b34 (19. december 2014).
newlevels.org
Our first demo build! | New Levels
http://www.newlevels.org/general/our-first-demo-build
Our first demo build! November 28, 2014. We’re proud to present to you our first demo build, v0.1b14. Here we feature basic game logic, inventory, quest system, movement and first map iteration. Hope you have fun testing this (since it is not full game yet). Our first demo build! For technical support and/or use Contact.
newlevels.org
Equipment system | New Levels
http://www.newlevels.org/general/equipment-system
December 6, 2014. In this version we feature you – equipment system! Also, we implemented few more things, like consuming items and visual equipping system. Below you can find full update list. V01b26 (6. december 2014). Implemented Equipment system. Initial visual equipping development. Implemented right click consuming. V01b24 (4. december 2014). Fixed tooltip positioning, not dependant on screensize and or aspect ratio. V01b23 (3. december 2014.). V01b18 (30. november 2014.). Our first demo build!