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Games and Culture

To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 14 out of 38 Communication 59 out of 76. 2014 Journal Citation Reports (Thomson Reuters, 2015). Sign up for email alerts. Forthcoming articles published ahead of print). For an alternate route to Games and Culture Online use this URL:. Http:/ intl-gac.sagepub.com. More about this journal. What Is Video Game Culture? Cultural Studies and Game Studies. Digital Games and Escapism. View all Most Read articles.

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Games and Culture | gac.sagepub.com Reviews

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To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 14 out of 38 Communication 59 out of 76. 2014 Journal Citation Reports (Thomson Reuters, 2015). Sign up for email alerts. Forthcoming articles published ahead of print). For an alternate route to Games and Culture Online use this URL:. Http:/ intl-gac.sagepub.com. More about this journal. What Is Video Game Culture? Cultural Studies and Game Studies. Digital Games and Escapism. View all Most Read articles.

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To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 16 out of 38 Communication 57 out of 79. 2016 Release of Journal Citation Reports, Source: 2015 Web of Science Data. Sign-up or sign-in below for Games and Culture. Email alerts. Options include email notifications for the release of new issues (Table of Contents), OnlineFirst (publish ahead of print articles), Announcements, Search, and CiteTrack (citation and correction) alerts. Games and Culture Email Alerts.

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Reports — Most-Read Articles during July 2016 -- updated monthly

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To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 16 out of 38 Communication 57 out of 79. 2016 Release of Journal Citation Reports, Source: 2015 Web of Science Data. Most-Read Articles during July 2016 - updated monthly. Most-read rankings are recalculated at the beginning of the month and are based on full-text and pdf views. Carlos Mauricio Castaño Díaz. Art Video Games :. Ritual Communication of Feelings in the Digital Era. November 6, 2014. May 7, 2010.

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Table of Contents — September 2016, 11 (6)

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To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 16 out of 38 Communication 57 out of 79. 2016 Release of Journal Citation Reports, Source: 2015 Web of Science Data. Nicholas G. Cragoe. Narrative Gaming as Modern Mythmaking. March 2, 2015. Vicente J. Beltrán-Carrillo. Juan I. Beltrán-Carrillo. Stuart J. H. Biddle. Are Active Video Games Associated With Less Screen Media or Conventional Physical Activity? March 5, 2015. Resident Evil’s Rhetoric :. March 18, 2015.

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Rules, Rhetoric, and Genre: Procedural Rhetoric in Persona 3

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To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 16 out of 38 Communication 57 out of 79. 2016 Release of Journal Citation Reports, Source: 2015 Web of Science Data. Rules, Rhetoric, and Genre: Procedural Rhetoric in Persona 3. Massachusetts Institute of Technology, Cambridge, MA, USA, tlharper{at}mit.edu. Published online before print March 27, 2011. All Versions of this Article:. Aug 12, 2011. Mar 27, 2011. Email this article to a colleague. Of Mods and Modde...

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http://gac.sagepub.com/content/early/2015/02/19/1555412014568665.abstract

To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 16 out of 38 Communication 57 out of 79. 2016 Release of Journal Citation Reports, Source: 2015 Web of Science Data. Version of this article was published on [10-16-2015]. Fracking of the Radical Imaginary. University of Skövde, Skövde, Sweden. Graeme Kirkpatrick, Professor in Media Arts, Aesthetics and Narration at the University of Skövde, Sweden. Email: graeme.kirkpatrick{at}his.se. February 20, 2015. Putting ...

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Rethinking Gamification |

https://ludethica.wordpress.com/2014/11/29/rethinking-gamification

November 29, 2014. Rethinking Gamification (2014) is a welcome antidote to the raucous nonsense of activity under the title of gamification as it flourished between 2009 -2013. In this collection, editors Mathias Fuchs, Sonia Fizek, Paolo Ruffino and Niklas Schrape rummage over the recent history of the term, providing deep analysis, offering practical observations and proposing new ways ahead. The book is freely available for download here. From → VIDEOS. Larr; Treatment for Game Addiction In China.

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The Ethics of Gamification |

https://ludethica.wordpress.com/2012/02/02/ethics-of-gamification

The Ethics of Gamification. February 2, 2012. Following several years of giddy hype and several months of critical questioning about gamification (with some particularly compelling reading from Ian Bogost and his community of commentors. Its encouraging to finally see some self reflection, critical thought and even retaliation from within the Gamification community. Gamification guru Gabe Zichermann came out a few months ago with this defense. Practical ethics has also weighed in on the subject here.

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Videogames | Ewan Kirkland - Screen Studies Academic

https://ekirklanduk.wordpress.com/videogames

Ewan Kirkland – Screen Studies Academic. This blog currently details my research on film, TV and videogames. Popular Culture and Identity. Below are a list of my publications on videogames. With the exception of one paper on. Shadow of the Colossus. Most of my work is on the survival horror genre. Most of those papers are about. I’ve written about. And media technologies in survival horror. There is also a paper on the children’s TV show. Vampires and Zombies: Transnational Transformations. 4rd Global Co...

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Owning The Stardust Speedway - Dissertation Blog: June 2009

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Owning The Stardust Speedway - Dissertation Blog. A Dissertation Research Blog which is looking at various Social Systems at work within Video Games (From Sonic The Hedgehog to Travis Touchdown). Monday, 29 June 2009. Stardust Speedway 012 - And Were Finally Off To A Start. Now I feel; I have got enough to start with; I am going to start the research properly and am going to keep the research well planned to ensure that I cover everything I need to cover. GAME OF THE WEEK. Sonic The Hedgehog (SEGA, 1991).

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On Balinese Cockfights: Deeply Extending Play | Casey O'Donnell

http://caseyodonnell.org/2014/08/22/on-balinese-cockfights-deeply-extending-play

On Balinese Cockfights: Deeply Extending Play. On Balinese Cockfights: Deeply Extending Play. Posted by: Casey O'Donnell. On August 22, 2014. Games and Culture Cover. Hot off the press over at Games and Culture. Is my essay, “ On Balinese Cockfights: Deeply Extending Play. 8221; This essay is a stepping stone to more recent theoretical work I’ve been exploring w/re to Meaningful Play. Yes, I recognize that it is a bit funny that Michigan State University also hosts a conference by the same name. October ...

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Reading Nietzsche Rhetorically by Douglas Thomas

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Your shopping cart is empty! Welcome visitor you can login. Or create an account. Raquo; Reading Nietzsche Rhetorically by Douglas Thomas. Reading Nietzsche Rhetorically by Douglas Thomas. Add to Wish List. Through an examination of Nietzsche's writings, Thomas shows how Nietzsche's provocative and playful use of language enables him not only to challenge accepted metaphysical truths, but also to reinvigorate rhetoric itself as an alternative means of generating meaning and value. Homepage LInk: http:/ a...

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Digital Gender: October 2011

http://digitalgender.blogspot.com/2011_10_01_archive.html

Gender in the Digital World is more than pixels and code. Monday, October 17, 2011. Snow Crash by Neal Stephenson. New York: Bantam Books. 1992. Snow Crash is Neal Stephenson's breakthrough cyberpunk novel. A breakneck-paced 21st-century novel, Snow Crash interweaves everything from Sumerian myth to visions of a postmodern civilization on the brink of collapse. Faster than the speed of television and a whole lot more fun, Snow Crash is the portrayal of a future that is bizarre enough to be plausible.

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A GAC - Ingredientes and Produtos Alimentares, Lda., deseja-lhe uma proveitosa e agradável visita ao nosso sítio na Internet, onde poderá iniciar a descoberta de um mundo de produtos e serviços capazes de satisfazer os requisitos mais exigentes. A nossa busca permanente por soluções inovadoras e eficazes, traduz-se na oferta de um. Recheado de produtos e serviços de qualidade superior adequados aos mais diversos sectores. Conheça alguns daqueles para os quais a GAC tem a solução perfeita. Nas bebidas lác...

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Games and Culture

To gain access to subscriptions and/or My Tools. Skip to main page content. Cultural Studies 14 out of 38 Communication 59 out of 76. 2014 Journal Citation Reports (Thomson Reuters, 2015). Sign up for email alerts. Forthcoming articles published ahead of print). For an alternate route to Games and Culture Online use this URL:. Http:/ intl-gac.sagepub.com. More about this journal. What Is Video Game Culture? Cultural Studies and Game Studies. Digital Games and Escapism. View all Most Read articles.

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Gabby Concepcion FAN Site 2012

Gabby Concepcion FAN Site 2012. CLICK HERE Follow Gabby Concepcion's Official Twitter Account @gabsconcepcion. Now The No. 4 Top Selling Album at Odyssey! Top 4 As of September 1, 2008. Tuesday, May 20, 2008. Negrenses 'go gaga over Gabby. GABBY Concepcion's 'magic' good looks remain alive among his fans in Bacolod and Negros Occidental as thousands went '* *' over him during his mall tour at SM City-Bacolod Saturday afternoon. With his down-to-earth attitude, Concepcion didn't fail his fans in Bacolod d...