notsonoisy.com
GAME OVER | Guillaume Reymond | video performance
http://www.notsonoisy.com/gameover
Est l'un des projets artistiques développés par l'artiste franco-suisse Guillaume REYMOND. Atelier de création NOTsoNOISY. Is one of the art projects developed by the French-Swiss artist Guillaume REYMOND. Tetris 2007 Guillaume Reymond. Est la cinquième vidéo performance du projet GAME OVER. Ce film d'animation a été capté et joué pour GameCulture. Dans la salle no 5 du cinéma Trafo. Plus d'info www.notsonoisy.com/pac-man. Cinema (Baden, Switzerland) on August 28th 2010. Tetris 2007 Guillaume Reymond.
ilguerrillero.wordpress.com
Human Pac-Man | il Guerrillero
https://ilguerrillero.wordpress.com/2010/09/16/human-pac-man
Per il lancio del nuovo programma di ProHelvetia, GameCulture. L’artista francese Guillaume Reymond. Ha dato vita all’. Utilizzando la tecnica dello. L’artista ha ricreato, in un cinema di Baden, l’ambientazione del celebre gioco. This entry was posted on giovedì, 16 settembre 2010 at 12:07 and is filed under Video. You can follow any responses to this entry through the RSS 2.0. Feed You can leave a response. From your own site. Laquo; Previous Post. Lascia un commento Annulla risposta. Segui “il G...
notsonoisy.com
Human Pictos | Guillaume Reymond | video performance
http://www.notsonoisy.com/humanpictos/index.html
2, chdu Bois-Chexbres / CH-1805 Jongny SWITZERLAND. 0041-21 921 12 85 /. A real big giant animated Human Pixel party. Cette vidéo performance participative a été créée et réalisée par l'artiste franco-suisse NOTsoNOISY Guillaume Reymond. Dans le cadre de l'exposition Play It Yourself! Et du programme des Nouveaux Ambassadeurs du STUDIO 13/16. Le 12 mars 2011, lors du week-end GameCulture. This participative video performance has been created by the french-swiss artist NOTsoNOISY Guillaume Reymond. ProHel...
notsonoisy.com
PAC-MAN | Guillaume Reymond | video performance
http://www.notsonoisy.com/pac-man/index.html
2 chemin du bois-chexbres CH-1805 Jongny SWITZERLAND / 0041-78 913 11 69 /. A real big giant animated Human Pac-Man game. Est la cinquième vidéo performance du projet GAME OVER. De l'artiste franco-suisse Guillaume Reymond. Ce film d'animation a été capté et joué dans la salle no 5 du cinéma Trafo. Baden, Suisse) le 28 août 2010 pour le lancement du nouveau programme de ProHelvetia GameCulture. Cette partie géante a été jouée par 111 pixels humains. Is the 5th video performance of the GAME OVER Project.
burodestruct.net
Gravity Lander - Büro Destruct - iPhone App and Online Game
http://burodestruct.net/gravity-lander
What goes up must come down. One way or another. Help 3 Cosmonauts. On a not so stellar mission to cleanup. Debris cluttering the Mars base. Be challenged to land the rocket safely. On the Mars base. Vaporize or explode. Debris out of your way down. Use boosts. And tilt to escape a bad course. Acrobatic steering skills and a healthy. Portion of luck will help you to succeed. Gravity Lander was developed by. Büro Destruct for the GameCulture. Programme of Pro Helvetia. The Swiss Arts Council.
wisegamers.ch
wisegamers.ch - Testbericht: XMG P505
http://wisegamers.ch/artikel/1120/xmg_p505
Kontakt Impressum and Kontakt. The Witcher 3 Wild Hunt. Vor einem Jahr von LKM. Beim Thema Gaming-Notebook denken die meisten Gamer wohl als erstes an Alienware, Razer, oder vielleicht MSI. Aber es gibt eine ganze Reihe anderer Anbieter, die auf diesem Markt mitmischen. Einer davon ist XMG, deren P505. Wir heute unter die Lupe nehmen. Tastatur aber negativ auf. Wenigstens muss man beim Gamen nicht allzuviel darauf tippen. Dafür ist das Trackpad hübsch gross geraten. Zum Gamen empfiehlt es sich natürl...
puppetmasta.wordpress.com
Will be emotional storytelling a privilege of AAA games? | Game Culture In Spotlight
https://puppetmasta.wordpress.com/2011/01/12/will-emotional-storytelling-be-withhold-to-aaa-titles
Game Culture In Spotlight. Master of Arts in Design (Ereignis) – Zürcher Hochschule der Künste – Project by Benjamin Burger. Project: Video Game Theater. Console sales go through the roof…. History of Videogames →. Will be emotional storytelling a privilege of AAA games? January 12, 2011. Ben - Visual Artist. Production Trailer: LA NOIRE. But what does that mean for the market? This entry was posted in Digital Puppetry. Console sales go through the roof…. History of Videogames →. Enter your comment here.
puppetmasta.wordpress.com
Console sales go through the roof… | Game Culture In Spotlight
https://puppetmasta.wordpress.com/2010/12/27/console-sales-go-through-the-roof
Game Culture In Spotlight. Master of Arts in Design (Ereignis) – Zürcher Hochschule der Künste – Project by Benjamin Burger. Project: Video Game Theater. Will be emotional storytelling a privilege of AAA games? Console sales go through the roof…. December 27, 2010. Ben - Visual Artist. By the end of the Christmas season, Americans will have bought some 3 million of them this year at least ten times as many as in. The screen keeps score. Pong and other games. Emit an exultant plonk! Meanwhile, the games t...
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