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Rasmus Wriedt Larsen - Flash Game Development

The End of This Blog. This place has been dead for way too long, so it’s time to make a proper funeral! I started this blog with all good intentions, but without a plan. That’s probably why it never became more than a few post about random AS3 things every once in a while. But if you’ve enjoyed some of that, it haven’t been all a waste :). Also about some other stuff). If you want to get more into that kind of stuff, you should get The Art of Game Design: A book of lenses. Posted on November 24th, 2011.

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Rasmus Wriedt Larsen - Flash Game Development | gamedev.rasmuswriedtlarsen.com Reviews
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The End of This Blog. This place has been dead for way too long, so it’s time to make a proper funeral! I started this blog with all good intentions, but without a plan. That’s probably why it never became more than a few post about random AS3 things every once in a while. But if you’ve enjoyed some of that, it haven’t been all a waste :). Also about some other stuff). If you want to get more into that kind of stuff, you should get The Art of Game Design: A book of lenses. Posted on November 24th, 2011.
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Rasmus Wriedt Larsen - Flash Game Development | gamedev.rasmuswriedtlarsen.com Reviews

https://gamedev.rasmuswriedtlarsen.com

The End of This Blog. This place has been dead for way too long, so it’s time to make a proper funeral! I started this blog with all good intentions, but without a plan. That’s probably why it never became more than a few post about random AS3 things every once in a while. But if you’ve enjoyed some of that, it haven’t been all a waste :). Also about some other stuff). If you want to get more into that kind of stuff, you should get The Art of Game Design: A book of lenses. Posted on November 24th, 2011.

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1

Category » Tools « | Rasmus Wriedt Larsen - Flash Game Development

http://gamedev.rasmuswriedtlarsen.com/category/tools

Creating Gradients With AS3. I wrote an article for ActiveTuts. About creating gradients with code. It features an explanation of all the different parameters you can use, as well as an interactive app that lets you play around with them. So go check it out here. Posted on November 23rd, 2010. Filed under ActionScript 3. Batch Prefix Class Linkage. Read the rest of this entry ». Posted on November 12th, 2010. Filed under ActionScript 3. Working while it’s Dark? I’ve got a tip for you! Want to learn AS3?

2

Fixed Levels vs. Generated Levels | Rasmus Wriedt Larsen - Flash Game Development

http://gamedev.rasmuswriedtlarsen.com/2011/11/24/fixed-levels-vs-generated-levels

Fixed Levels vs. Generated Levels. So the good man Daniel Cook. Has been promoting the idea of generated levels a lot! His arguments is (simplified) that you open up for endless enjoyment, as players aren’t limited for the handcrafted levels. It should also ease up the development process, and make it easier to try out new thing. And I think that’s awesome, but I also feel that in some cases it just works better with fixed levels… or at least fixed goals! And each time you just did a little better? Enabl...

3

Category » Programs « | Rasmus Wriedt Larsen - Flash Game Development

http://gamedev.rasmuswriedtlarsen.com/category/programs

Working while it’s Dark? I’ve got a tip for you! If you’re sitting up late after the sun’s down, I’ve got some tips that will make it easier for your eyes to look at your screen. Read the rest of this entry ». Posted on August 26th, 2010. Want to learn AS3? End of This Blog. Design by 1234.info. Theme by Theme Lab.

4

Winner Announced: Flash Game Development by Example | Rasmus Wriedt Larsen - Flash Game Development

http://gamedev.rasmuswriedtlarsen.com/2011/05/25/winner-announced-flash-game-development-by-example

Winner Announced: Flash Game Development by Example. For winning a free copy of the book Flash Game Development by Example. We’ve found a winner! It’s Daniel from VaragtP. For the rest of you, it’s still possible to get the book here. Posted on May 25th, 2011. Filed under ActionScript 3. One Response to “Winner Announced: Flash Game Development by Example”. May 27th, 2011 at 04:08. Haha, you got like 18 times more comments than you should have…. Mail (will not be published) (required). Want to learn AS3?

5

Category » Rant « | Rasmus Wriedt Larsen - Flash Game Development

http://gamedev.rasmuswriedtlarsen.com/category/rant

Most Hilarious Blog Post You’ll Ever Read About GDC! So Ryan Creighton from Untold Entertainment made a fantastic blog post about an experience from GDC 2011. It got so popular that his site has crashed, but it’s back up again now. Read it here:. Http:/ www.untoldentertainment.com/blog/2011/03/05/holding-the-bag-how-i-gamed-gdcs-top-social-game-developers/. Posted on March 7th, 2011. Rant: Don’t call Mouse.hide() each frame! Here is a little rant! Read the rest of this entry ». Filed under ActionScript 3.

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Opinion: Child's play

http://www.casualgirlgamer.com/articles/entry/50/opinion-childs-play

A blog about casual gaming. It's not violent games like GTA4 that we should be worrying about warping our children's minds but all those dead easy casual games that are popping up all over the place. Published by Elliot Curtis. On 27th November 2010. Blimey, have you seen how rubbish Lego is these days? To make a spaceship you stick the cockpit piece onto the body piece and that's it. You can't go wrong and you can't make anything different. Casual games like Bejeweled. Are great fun and highly addictive...

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Rasmus Wriedt Larsen - Flash Game Development

The End of This Blog. This place has been dead for way too long, so it’s time to make a proper funeral! I started this blog with all good intentions, but without a plan. That’s probably why it never became more than a few post about random AS3 things every once in a while. But if you’ve enjoyed some of that, it haven’t been all a waste :). Also about some other stuff). If you want to get more into that kind of stuff, you should get The Art of Game Design: A book of lenses. Posted on November 24th, 2011.

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