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Blog of Doom of Game Dev. Of Doom | AU GameDev 2007 PLOGAU GameDev 2007 PLOG
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Blog of Doom of Game Dev. Of Doom | AU GameDev 2007 PLOG | gamedevofdoom.wordpress.com Reviews
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AU GameDev 2007 PLOG
Mouse selection in a 3d environment. | Blog of Doom of Game Dev. Of Doom
https://gamedevofdoom.wordpress.com/2007/12/05/mouse-selection-in-a-3d-environment
Blog of Doom of Game Dev. Of Doom. AU GameDev 2007 PLOG. Mouse selection in a 3d environment. Posted December 5, 2007. One of the things we were very aware of from the beginning was how to handle manipulation of a 3d environment using only 2d input. Find the screen coordinates and the z-buffer value. For the pixel drawn at the given position. Param position The position we wish to find screen coordinates for. IEditor: ProjectToScreen(Vector 3,. Result = Vector 3,. GlGetIntegerv(GL VIEWPORT, viewport);.
Group Photo | Blog of Doom of Game Dev. Of Doom
https://gamedevofdoom.wordpress.com/group-photo
Blog of Doom of Game Dev. Of Doom. AU GameDev 2007 PLOG. People in the picture (left to right, top to buttom): Jeppe, Anders, Martin, Sean and Mikkel. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email.
Where are we? | Blog of Doom of Game Dev. Of Doom
https://gamedevofdoom.wordpress.com/2007/12/08/where-are-we
Blog of Doom of Game Dev. Of Doom. AU GameDev 2007 PLOG. Posted December 8, 2007. Just a little showoff of what we can do now, and how great our project is 🙂. Http:/ www.daimi.au.dk/ vester/bridge.avi. The file is in XviD format, and roughly 10 mb. Here we show how to make a ridgid body for a bridge, and map it to a model…. And a youtube, in worse quality 😦. A few of our many features ». Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.
Huh? What’s that? “Time off for Christmas”… No idea what it means! | Blog of Doom of Game Dev. Of Doom
https://gamedevofdoom.wordpress.com/2007/12/23/huh-whats-that-time-off-for-christmas-no-idea-what-it-means
Blog of Doom of Game Dev. Of Doom. AU GameDev 2007 PLOG. 8220;Time off for Christmas”… No idea what it means! Posted December 23, 2007. Yep, that’s right. While everyone else is probably busy lapping up rice pudding or practicing their vocal skills for the big day, we are still busy on our project… Or at least still messing around with it. Yesterday we implemented bomb, among several other things, and today came the vortex. These 2 aren’t actually. Laquo; Video postponed. 1 comment so far.
Video postponed | Blog of Doom of Game Dev. Of Doom
https://gamedevofdoom.wordpress.com/2007/12/22/video-postponed
Blog of Doom of Game Dev. Of Doom. AU GameDev 2007 PLOG. Posted December 22, 2007. So we started making the video, but ran into some bugs. So after fixing the bugs, and strangly enough finding new features to implement, and then implement them, we ended up with no video. But we have then just made a small preview of what to come. Http:/ www.daimi.au.dk/ vester/waterBridge.AVI. And again the bad quality youtube stuff (hint: get the ones we link to, you can read the GUI). Laquo; Coming into the homestretch.
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GameDev News
GameDev News - the online games development news magazine. Short game development news, to the point. Latest Game Development News. CopperLicht now free and open source. The commercial WebGL library now is free for everyone. Granite for Unity 3D now in public beta. Texture streaming plugin for Unity with 30 day trial available. Mono now available for Unreal Engine. The NET platform now works in Unreal via Mono. Unreal Engine 4.5 released. With rendering improvements, C hot reloading and more. Unreal Engi...
GameDevNomad - The story of a traveling game developer and his 2 pugs.
The story of a traveling game developer and his 2 pugs. Sign up to receive email updates! Cost of Living in Chiang Mai – 2015. Digital Nomad Job Opportunity. July 6, 2015. After many months of slaving away on Animation Packs. A few streets down is the bar area which is populated by many reggae and psycadelic style, new age trance music. There is a strong weed smell there, and as I came to learn later the city also has a rich history in the drug trafficking. A chained elephant at an elephant camp that I f...
GameDev Norway - Norwegian Resource Center for Game DevelopmentGameDev Norway
Hvor kan du søke? Hvor kan du søke? A Resource Center for and about Norwegian Game Developers. Information meeting on funding applications with NFI. August 8th, 2015 10:48. 11/8, 2015 10:48. NFI will be holding an information meeting in Oslo on the 18. August and in Tromsø on the 19. August, on funding for Norwegian game development. At the meeting they will go through what NFI requires in an application, how to apply, and what they […]. Informasjonsmøte om tilskudd til spillutvikling med NFI. 7/7, 2015 ...
GameDevNote | Notes of Unity Developer
Notes of Unity Developer. What you have to know to build your first game. December 26, 2014. December 26, 2014. How I began in Unity. December 25, 2014. December 25, 2014. Firstly I am going to say that I began learning unity development with C#. Yeah, I even didn’t download Unity but brought a C# book. That book was written by Herbert Schildt. “The complete reference C# 4.0”. My way to Unity. December 24, 2014. December 26, 2014. How to make games. Why I have chosen Unity as my tool for making games?
Gamedev Now – Get started making games!
Get started making games! Who doesn’t like playing video games? After years of playing game after game haven’t you thought to yourself, I want to make my own game! How can I do that? As it turns out, there is no better time than now. There are a wealth of great free tools out there to make the whole process. The GameDev Now Team. First Project: What should you make? Free Guide: Top 5 Tips for Creating a Successful Project.
Blog of Doom of Game Dev. Of Doom | AU GameDev 2007 PLOG
Blog of Doom of Game Dev. Of Doom. AU GameDev 2007 PLOG. 8220;Time off for Christmas”… No idea what it means! Posted December 23, 2007. Yep, that’s right. While everyone else is probably busy lapping up rice pudding or practicing their vocal skills for the big day, we are still busy on our project… Or at least still messing around with it. Yesterday we implemented bomb, among several other things, and today came the vortex. These 2 aren’t actually. Posted December 22, 2007. Coming into the homestretch.
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http://www.gamedevonline.net | RPGs, Games and More
Http:/ www.gamedevonline.net. RPGs, Games and More. Snowdonya, an Elven Kingdom in the far North. Port of Crystalmeer, Inland. Heavy snow makes sleds and sailing sleds useful here. The last human settlement in the far North! Built of stone, held aloft by a giant enchanted crystal, this fortress can travel and relocate dispatching forces anywhere into Merthyr. Evil never rests, especially here. Ruined Keep in Snowdonya. A Complete 0D&D Adventure. 2015 RPG Games and other fun! April 8, 2015.
Game Dev Blog – Blog about creating video game environment in Blender, Unreal Engine, Substance Painter and Affinity Designer.
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