gamepitches.com
Bluehost.comGame Pitches is a free resource to game designers offering them the web’s largest single collection of game design documents and game pitches.
http://www.gamepitches.com/
Game Pitches is a free resource to game designers offering them the web’s largest single collection of game design documents and game pitches.
http://www.gamepitches.com/
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JON JONES
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US
View this contact
JON JONES
JON JONES
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View this contact
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Bluehost.com | gamepitches.com Reviews
https://gamepitches.com
Game Pitches is a free resource to game designers offering them the web’s largest single collection of game design documents and game pitches.
action | Game Pitches
http://www.gamepitches.com/tag/action
The repository for video game pitches and design documents. Posts Tagged ‘action’. Irrational Games – Monster Island Pitch Document. May 18th, 2011. Here’s a pitch document from Irrational Games back in 2001. It’s called Monster Island, and unfortunately it never made it into production. The high concept is summarized neatly on the first page of the document: Rampage meets Black and White Creatures in a Fully Destructible Environment.” I’d certainly have played it! Read More ». May 30th, 2010. I present ...
consoles | Game Pitches
http://www.gamepitches.com/tag/consoles
The repository for video game pitches and design documents. Posts Tagged ‘consoles’. Irrational Games – Monster Island Pitch Document. May 18th, 2011. Here’s a pitch document from Irrational Games back in 2001. It’s called Monster Island, and unfortunately it never made it into production. The high concept is summarized neatly on the first page of the document: Rampage meets Black and White Creatures in a Fully Destructible Environment.” I’d certainly have played it! Read More ».
Link: Ultima 6 Technical Documents | Game Pitches
http://www.gamepitches.com/2011/06/link-ultima-6-technical-documents
The repository for video game pitches and design documents. Link: Ultima 6 Technical Documents. June 10th, 2011. I just found a link to the technical documents for Origin’s Ultima VI: The False Prophet. Amazon.com product link). Here is the link to the technical documentation: http:/ www.ultimaaiera.com/blog/ultima-6-technical-documents/. And the blurb from the originating site:. Posted in Technical Documents. Laquo; Irrational Games – Monster Island Pitch Document. You can leave a response. Notify me of...
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Another Indoor Test Level | Merlin3d
https://merlin3d.wordpress.com/2014/02/02/another-indoor-test-level
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Game Engine Development Blog. Larr; Shadow Maps on Omnidirectional Lights. Yet Another Level Demo →. Another Indoor Test Level. I have done a quick video by request. Check it out.🙂. Posted on February 2, 2014, in demo video. And tagged game engine. Larr; Shadow Maps on Omnidirectional Lights. Yet Another Level Demo →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Build...
Tag: Blog | The Clever Shark
http://clevershark.com/tag/blog
A selection of links and rants by Tony A. Emond. Shockingly, would-be terrorists aren’t the sharpest knives in the drawer. Chesser added a touch of genuine class to the attempt by taking his newborn son with him “so he would look less suspicious”. Thu, July 22 2010 » Bizarre. Raquo; No Comments. Thu, November 29 2007 » Blog. Raquo; No Comments.
Shadow Maps on Omnidirectional Lights | Merlin3d
https://merlin3d.wordpress.com/2013/01/29/shadow-maps-on-omnidirectional-lights
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Game Engine Development Blog. Larr; Scripting is Fully Functional. Another Indoor Test Level →. Shadow Maps on Omnidirectional Lights. Theoretically, using six shadow mapped spot lights to piece up a shadow casting point light is not a big deal. Especially if the light geometry calculation for deferred lighting. Is correct. Well, in my engine, it was not the case.🙂. There was a hidden calculation error that resulted in a frustum.
Independent Game Development | Andrew Carroll Games
http://www.andrewcarrollgames.com/category/independent-game-development
What I Learned from Asking “Why? On June 17, 2016. Posted in: Game Development. I sat down to think about why I am motivated to make indie games after I wrote this blog post. Honestly, I’d never really examined it before, at least not in any rigorous way. It took me an embarrassing length of time to come to any real conclusion on the subject. In the end, it all came back to one thing:. Q: “Why do you do what you do? A: I want to stir things in people. At this point, the other questions were easy to answer.
Game Design Article Archive - Tilde-One
http://www.tilde-one.com/make.php?id=483
Gone Too Far - Part 6. It's been a hellish couple of weeks, and even finding time to write this mess out has been a crap shoot. Fortunately, big. Things are on the horizon - closer than ever, in fact - and I am giddy with anticipation. You should be too. Watch some very funny guys meticulously create a character in The Drop. Then get killed almost immediately! Yes, this even goes for RPG Maker. This especially. It's really not that. A layer-based art program. Like Gimp (free) or Photoshop Elements (.
Awards – Imagine
http://bobbydong.com/awards
7th Black & White Spider Awards 2012. 8th Black & White Spider Awards 2013. Happy 100-Day Old Kyler Dong! My Baby Boy Hit 1 Month Old. Mt Bromo Time Lapse – July 2014. Love in the Air. 7th Black & White Spider Awards 2012. 8th Black & White Spider Awards 2013. Happy 100-Day Old Kyler Dong! My Baby Boy Hit 1 Month Old. Mt Bromo Time Lapse – July 2014. Love in the Air. Black and White Spider Awards. 2012 Nominee in Photojournalism Category in Black & White Spider Awards.
Goodies | Merlin3d
https://merlin3d.wordpress.com/goodies
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Game Engine Development Blog. Collection of some stuff that may be interesting for other developers. A Lindenmayer system toy. 8220;Lsie (Elsie) is a relatively simple, quick and dirty Lindenmayer system implementation written in C . It supports bracketed, stochastic, context sensitive, parametric grammars with conditions.”. Http:/ lsie.sourceforge.net/. Debug visualizer for some EASTL templates. Leave a Reply Cancel reply. Blog at...
Merlin3d | Merlin3d
https://merlin3d.wordpress.com/author/merlin3d
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Game Engine Development Blog. Yet Another Level Demo. This is a test level as well as the previous one. It is a relatively large map so the portal culling comes quite in handy in this case. February 9, 2014. Another Indoor Test Level. I have done a quick video by request. Check it out.🙂. February 2, 2014. Shadow Maps on Omnidirectional Lights. Is correct. Well, in my engine, it was not the case.🙂. Scripting is Fully Functional.
Features | Merlin3d
https://merlin3d.wordpress.com/features
Skip to main content. Skip to primary sidebar. Skip to secondary sidebar. Game Engine Development Blog. This is a brief list of features currently implemented in the engine:. Hierarchical scene graph, nodes are organized in a hybrid structure (list, child-parent relations, and spatial index). Scene elements: mesh, camera, light source, sound source, terrain (heightfield), particle system, empty object, light probe, sector, portal, etc. Automatic light probe placement. Fully script-based game logic. Data ...
Blog | Andrew Carroll Games
http://www.andrewcarrollgames.com/blog
What I Learned from Asking “Why? On June 17, 2016. Posted in: Game Development. I sat down to think about why I am motivated to make indie games after I wrote this blog post. Honestly, I’d never really examined it before, at least not in any rigorous way. It took me an embarrassing length of time to come to any real conclusion on the subject. In the end, it all came back to one thing:. Q: “Why do you do what you do? A: I want to stir things in people. At this point, the other questions were easy to answer.
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Gamepires - Home
DEVOLVER DIGITAL ANNOUNCES OPEN WORLD PRISON RIOT ‘SCUM’ BY GAMEPIRES AND CROTEAM COMING IN 2017. Gas Guzzlers Extreme on Infogamer 2014. It's time again to press the pedal to the metal and show up at ' Infogamer. The biggest gaming show in Southeast Europe. Gamepires will be waiting for all you petrolheads in Pavilion 8A, 12-16 November 2014, Zagreb, Croatia. Boldly drive where no driver has driven before! Gas Guzzlers Extreme: Full Metal Frenzy DLC Released. For game store page and here. Gas Guzzlers C...
게임피스 고전게임 | 오락실 | 무료음악 | 무료TV | 만화 | 운세 | UCC | P2P | 백신 | 교육 | 적립금 -
고전게임, 고전게임, 도스게임, 포켓겜보이, 3D게임, 2D게임, 플래시게임, 오락실 게임 다운. INDEX : [01] 고전게임. INDEX : [02] 수퍼마리오. INDEX : [03] 텐가이. INDEX : [04] 테크로맨서. INDEX : [05] 파이널파이트. INDEX : [06] 마계촌. INDEX : [07] 포켓겜보이. INDEX : [08] 2D게임. INDEX : [09] 무료게임 전문 사이트, 고전게임, 포켓겜보이, 플래시게임 등 제공. 이용시 불편한 점이나 궁금한 점은 커뮤니티의 Q&A를 통해 문희하시기 바라며 사이트에서 제공하는 파일을 상업적으로 사용하실수 없습니다. 게임에 대한 저작권은 각 제작사에 있습니다. 저작권을 보유한 업체는 연락주시면 조치를 취해 드립니다. 고급명함제작 명함디자인 쿠폰디자인 봉투디자인 전단지디자인 카달로그디자인 브로셔디자인 리플렛디자인. INDEX : [01] 고급명함. INDEX : [02] 명함제작. INDEX : [03] 명함만들기.
Gamepit Benelux - Het laatste nieuws over games, anime, cosplay en Japan.
Xenoblade Chronicles 3D review. On 3 augustus 2015. Over 2 weken is het tijd voor de eerste Japanse Beachparty van Nederland, namelijk Tomoparty en in samenwerking met Stichting Tomocon maak je deze week kans op tickets voor jou en een vriend. Nieuwe bundels van animal crossing happy home designer! On 27 juli 2015. Animal Crossing; happy home designer (voor de nintendo 3DS) viert de lancering door een aantal nieuwe producten toe te voegen. Splatoon krijgt een grote update. On 27 juli 2015. On 25 juli 2015.
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Звонок по России бесплатный). Мы работаем в будни с 09:00 до 18:00. Доставка по всей России. Вход в Личный кабинет. TurboKids Princess NEW 2018. TurboKids Princess NEW 2018. Чехол для Turbo X5 Hero. Чехол для Turbo X5 Hero. Чехол для смартфона Turbo X5 Black. Чехол-книжка для смартфона Turbo X5 Hero. Чехол для Turbo X5 Hero. Чехол для Turbo X5 Hero. Чехол для смартфона Turbo X5 Hero. Чехол для Turbo X5 Hero. Чехол для Turbo X5 Hero. Чехол для планшетов 7". Чехол для смартфона Turbo X5 Hero. Micro SD 16 Gb.
gamepix.asia
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HTML5 Games to the next level – We are GamePix
HTML5 Games to the next level We are GamePix. Cut the Rope: Magic. Cut the Rope Experiments. Tom and Jerry Mouse Maze. DISTRIBUTE YOUR HTML5 GAME. GET MILLIONS OF PLAYERS. GET THE BEST HTML5 GAMES. BOOST ENGAGEMENT and RETENTION. TAKE A LOOK AT SOME AMAZING HTML5 GAMES. THE POWER OF HTML5 GAMES. HTML5 GAMES DEVELOPERS’ BENEFITS. The HTML5 gaming market is rapidly growing. Thanks to HTML5, instant games will allow you to reach out to millions of users and earn money! HTML5 GAMES PUBLISHERS’ BENEFITS.
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