evilbeaglegames.com
- About the Beagle
http://www.evilbeaglegames.com/about-the-beagle
Bad Dog, Good Games. Bad Dog, Good Games. About Evil Beagle Games. And Sean Explains How The Company Came to Be. I had a beagle, you see, for a very long time. Her name was Lady. AKA "The Would-Be Flying Wonder Beagle") and back before the turn of the century (so. I can actually write that), I was working with a bunch of talented folks at the late-and-lamented Obsidian Studios in Jacksonville Beach, FL. Lady was the studio mascot, and everyone loved her. Quiet, sweet, loved everyone. Time, and my fortune...
gerrymartin.info
Interview | The Blog of Gerry Martin
http://www.gerrymartin.info/blogme/category/interview
The Blog of Gerry Martin. Bibliophile, Gamer, and Geek Extraordinaire. June 3, 2015 – 3:03 pm. Interview with Chris Avellone of Obsidian Entertainment. So of all of the licenses you have had the pleasure of working with, which has been the most enjoyable for you? Torment: Tides of Numenera. Has the same sort of freedom about it) and Fallout (working on. What type of setting do you prefer to work in: Fantasy or Science Fiction? Do you pick a setting first and then tailor the project to that or vice versa?
rosswatson.blogspot.com
Rogue Warden: December 2013
http://rosswatson.blogspot.com/2013_12_01_archive.html
Ross Watson: Game Designer, Writer, Professional Nerd. Sunday, December 29, 2013. 2013 Rogue Warden Retrospective. It’s the end of 2013 and I wanted to take a moment to look back at this year. It’s traditional in December to contemplate one’s accomplishments and setbacks, and that’s where I wanted to go with this post. This year in: Blogs! I think Rogue Warden did real good this year: I reviewed 4 game systems ( including a. This year in: Podcasts! With him, I signed up fast! Since we started, we’v...
rosswatson.blogspot.com
Rogue Warden: October 2013
http://rosswatson.blogspot.com/2013_10_01_archive.html
Ross Watson: Game Designer, Writer, Professional Nerd. Wednesday, October 30, 2013. Interview Time: D3 Games (Mark Carroll Jason Yarnell). I'm taking a quick break from covering the Champions System as I do some additional research on 5th edition. Plus, I've been working hard on the Gamer's Tavern. A podcast I'm hosting along with Darryl Mott (the Abstruse One), the AICN Tabletop coordinator for Ain't It Cool News. An independent game publisher that I've mentioned before here on the blog. I've been gamin...
rosswatson.blogspot.com
Rogue Warden: Game Credits
http://rosswatson.blogspot.com/p/game-credits.html
Ross Watson: Game Designer, Writer, Professional Nerd. Dark Millennium Online (Designer). Accursed: A Dark Fantasy Setting for Savage Worlds. Star Wars: Edge of the Empire. Writer and Designer for the Core Rulebook. Through the Breach, the Malifaux RPG. Developer, Fatemaster's Almanac. Dark Heresy (Lead Developer). Creatures Anathema Silver ENnie Winner, Best Monster Supplement, 2009. Disciples of the Dark Gods (layout) ENnie Nominated, Best Supplement and Product of the Year, 2009. Heed the Higher Call.
gerrymartin.info
June | 2015 | The Blog of Gerry Martin
http://www.gerrymartin.info/blogme/2015/06
The Blog of Gerry Martin. Bibliophile, Gamer, and Geek Extraordinaire. Monthly Archives: June 2015. June 3, 2015 – 3:03 pm. Interview with Chris Avellone of Obsidian Entertainment. So of all of the licenses you have had the pleasure of working with, which has been the most enjoyable for you? Torment: Tides of Numenera. Has the same sort of freedom about it) and Fallout (working on. What type of setting do you prefer to work in: Fantasy or Science Fiction? But the execution is the thing. If someone ha...
gerrymartin.info
Obsidian | The Blog of Gerry Martin
http://www.gerrymartin.info/blogme/tag/obsidian
The Blog of Gerry Martin. Bibliophile, Gamer, and Geek Extraordinaire. June 3, 2015 – 3:03 pm. Interview with Chris Avellone of Obsidian Entertainment. So of all of the licenses you have had the pleasure of working with, which has been the most enjoyable for you? Torment: Tides of Numenera. Has the same sort of freedom about it) and Fallout (working on. What type of setting do you prefer to work in: Fantasy or Science Fiction? Do you pick a setting first and then tailor the project to that or vice versa?
gerrymartin.info
Chris Avellone | The Blog of Gerry Martin
http://www.gerrymartin.info/blogme/tag/chris-avellone
The Blog of Gerry Martin. Bibliophile, Gamer, and Geek Extraordinaire. Tag Archives: Chris Avellone. June 3, 2015 – 3:03 pm. Interview with Chris Avellone of Obsidian Entertainment. So of all of the licenses you have had the pleasure of working with, which has been the most enjoyable for you? Torment: Tides of Numenera. Has the same sort of freedom about it) and Fallout (working on. What type of setting do you prefer to work in: Fantasy or Science Fiction? But the execution is the thing. If someone h...
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