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Students playtest an autobiographical game about living with a disability. Games are an influential form of art. Game Design blends creativity, technology and personal expression. Curious, insightful, emotional, political. Games are a growing and global phenomenon. Art practice is a process of communication that promotes introspection, encourages innovation and gives rise to change. Together, these two disciplines help shape the future of our increasingly digital and connected world. As students move thr...

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Students playtest an autobiographical game about living with a disability. Games are an influential form of art. Game Design blends creativity, technology and personal expression. Curious, insightful, emotional, political. Games are a growing and global phenomenon. Art practice is a process of communication that promotes introspection, encourages innovation and gives rise to change. Together, these two disciplines help shape the future of our increasingly digital and connected world. As students move thr...
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Home | games.art.ucsc.edu | games.arts.ucsc.edu Reviews

https://games.arts.ucsc.edu

Students playtest an autobiographical game about living with a disability. Games are an influential form of art. Game Design blends creativity, technology and personal expression. Curious, insightful, emotional, political. Games are a growing and global phenomenon. Art practice is a process of communication that promotes introspection, encourages innovation and gives rise to change. Together, these two disciplines help shape the future of our increasingly digital and connected world. As students move thr...

INTERNAL PAGES

games.arts.ucsc.edu games.arts.ucsc.edu
1

Partnerships | games.art.ucsc.edu

http://games.arts.ucsc.edu/partnerships

Discussing some rules for a new game, on the College 8 field. In a world that is increasingly integrated, artists have a unique opportunity to shape the future of human experience. UCSC is a leading institution for Games Research. Ranked 7th on the Princeton Review's Top 25 Graduate Schools to Study Game Design. And 21st on the list of the top 25 undergraduate schools. Listed as one of the 10 Best Public Colleges in the West. Intelligence Advanced Research Projects Activity.

2

2016-17 Course Offerings | games.art.ucsc.edu

http://games.arts.ucsc.edu/content/2016-17-course-offerings

Course Offerings for 2016-17. Course descriptions and prerequisites are available in the General Catalog. Please note that the course schedule and offerings are subject to change. ARTG 80G: Visual Communication and Interaction Design - Elizabeth Swensen. ARTG 80I: Foundations of Play - Robin Hunicke. ARTG 118: Digital Drawing/Painting for Game Design - Ed Gregor. ARTG 179: Game Design Practicum - Nathan Altice. ARTG 80H: History of Games - Henry Lowood. ARTG 80I: Foundations of Play - Elizabeth Swensen.

3

Major Planner | games.art.ucsc.edu

http://games.arts.ucsc.edu/major-planner

Sample Course Planner for First Year Students entering Fall of 2016. This planner shows a typical four-year path for students to graduate in the major, and takes prerequisite courses into consideration. It does not include General Education (GE) courses which students may also need to complete. See the Checklist and Prerequisite tabs for more details. Click here to make a copy of this planner in your Google Drive.

4

Elective Listings | games.art.ucsc.edu

http://games.arts.ucsc.edu/electives

This page lists courses that satisfy the required electives for the major. There are three types of electives:. 1 Lower Division Arts. 3 Game Design / Human Computer Interaction (GD/HCI). Please note, not all classes offered every year. Please contact each department for current offerings. Lower Division Arts Electives:. Complete one from the following:. ART 10D, 2D Foundation (IM) or ART 10E, 3D Foundation (IM) or ART 10F, 4D Foundation (IM). ART 20G, Introduction to Print Media and Drawing (PR-C).

5

Community | games.art.ucsc.edu

http://games.arts.ucsc.edu/community

Considering the dynamics of group play in outdoor games. We are an interdisciplinary group of artists and technologists, exploring the future of interactive, expressive, experimental games. together. Our diverse, interdisciplinary faculty. Is drawn from Art, Computational Media, Film and Digital Media, Computer Science, Theater and Music. Researchers include Michael Mateas. Game designer, CEO and Program Director Robin Hunicke. Our newest recruit to the Computational Media program, Katherine Isbister.

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arts.ucsc.edu arts.ucsc.edu

Enrique Leal Brings His Unobserved Phenomena from Madrid to UC Santa Cruz | arts.ucsc.edu

http://arts.ucsc.edu/features/featured-faculty/enrique-leal-brings-his-unobserved-phenomena-madrid-uc-santa-cruz

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center. Leal’s much-admir...

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Arts Dean's Fund for Excellence | arts.ucsc.edu

http://arts.ucsc.edu/funding/arts-deans-fund-for-excellence

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center.

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William A. Ladusaw | arts.ucsc.edu

http://arts.ucsc.edu/dean

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center. He is a member of...

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Seat Naming Project | arts.ucsc.edu

http://arts.ucsc.edu/seatnaming

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center.

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About the Arts Research Institute | arts.ucsc.edu

http://arts.ucsc.edu/ari

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center. Frank Galuszka: M...

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Featured Alumni | arts.ucsc.edu

http://www.lgbtlineage.net/features/featured-alumni

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center. If we inadvertent...

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Arts Division Degree-granting Departments and Programs | arts.ucsc.edu

http://www.lgbtlineage.net/programs

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center.

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Arts Dean's Fund for Excellence | arts.ucsc.edu

http://www.lgbtlineage.net/funding/arts-deans-fund-for-excellence

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center.

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Arts Advocate | arts.ucsc.edu

http://www.lgbtlineage.net/dean/Arts-Advocate

Skip to main content. Works By Current Students. What You Can Learn. Works by Current Students. Digital Arts and New Media Program. Film and Digital Media. Games and Playable Media. History of Art and Visual Culture. Dean's Lecture Series. Celebration of the Arts 2016. Fund for Excellence Request Form. Center for Documentary Arts and Research. Center for Creative Ecologies. Center for Force Majeure Studies. Contemporary Print Media Research Center. OpenLab Collaborative Research Center.

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ARTISTS -- Game Room

ARTISTS™ Presents Our Game Room. 149; Web Guide. 149; Marketing Services. You're the mouse in this classic tic-tac-toe game. Skill level: Easy. A classic tile game. Try to get all the tiles the same in as few moves as possible. Choose a 5x5 or a 7x7 grid. Skill level: Hard. A "Tetris"-like game of skill and dexterity. Skill level: Medium. Classic three-in-a-row game with a baseball twist. Skill level: Easy. In the tradition of Hangman, you have 10 chances to guess a word or phrase. Skill level: Easy.

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Home | games.art.ucsc.edu

Students playtest an autobiographical game about living with a disability. Games are an influential form of art. Game Design blends creativity, technology and personal expression. Curious, insightful, emotional, political. Games are a growing and global phenomenon. Art practice is a process of communication that promotes introspection, encourages innovation and gives rise to change. Together, these two disciplines help shape the future of our increasingly digital and connected world. As students move thr...

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ARTSHOWS -- Game Room

ARTSHOWS™ Presents Our Game Room. 149; Web Guide. 149; Marketing Services. You're the mouse in this classic tic-tac-toe game. Skill level: Easy. A classic tile game. Try to get all the tiles the same in as few moves as possible. Choose a 5x5 or a 7x7 grid. Skill level: Hard. A "Tetris"-like game of skill and dexterity. Skill level: Medium. Classic three-in-a-row game with a baseball twist. Skill level: Easy. In the tradition of Hangman, you have 10 chances to guess a word or phrase. Skill level: Easy.

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ARTWORKS -- Game Room

ARTWORKS™ Presents Our Game Room. 149; Web Guide. 149; Marketing Services. You're the mouse in this classic tic-tac-toe game. Skill level: Easy. A classic tile game. Try to get all the tiles the same in as few moves as possible. Choose a 5x5 or a 7x7 grid. Skill level: Hard. A "Tetris"-like game of skill and dexterity. Skill level: Medium. Classic three-in-a-row game with a baseball twist. Skill level: Easy. In the tradition of Hangman, you have 10 chances to guess a word or phrase. Skill level: Easy.

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