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ProjectMW Games

ProjectMW Games

http://games.projectmw.net/

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ProjectMW Games | games.projectmw.net Reviews

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ProjectMW Games

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games.projectmw.net games.projectmw.net
1

Error Hunter: a ProjectMW Game

http://games.projectmw.net/errorhunter

Keep up to date:. Error Hunter is a deceptively simple game where the goal is to aim your cursor at the black blocks to score. Download it now:. Game Modes to choose from. Destroy as many errors as you can within the time limit. Reach the target score as fast as possible. Get used to the mechanics or just mess about. Play the Flash Version. Error Hunter was based off a Flash game. Play it. Now to get an idea of what the game is about. (Flash player required).

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blog.projectmw.net blog.projectmw.net

AngularJS | Projectmw Blog

http://blog.projectmw.net/coding/angularjs

Weekly Indie Game Dev Updates. Front End Coding. Skip to primary content. Skip to secondary content. Makes your website react faster to your inputs as well as make the HTML more dynamic. There’s a lot of buzz about it so I thought I’d learn some of it. Loading JSON in Angular. Custom Directives in Angular. Making Tabs in Angular. Mark Wong is an indie developer working mainly on mobile games at the moment. Check out his games at games.projectmw.net/. Want to write about ProjectMW Games?

blog.projectmw.net blog.projectmw.net

Error Hunter | Projectmw Blog

http://blog.projectmw.net/game-dev/error-hunter

Weekly Indie Game Dev Updates. Front End Coding. Skip to primary content. Skip to secondary content. Error Hunter is my 2nd mobile game. The game is also my first attempt at coding in Unity. And releasing on the Windows 8 phone store, so there will be posts relating to my experience with those 2 as well. More about Error Hunter at games.projectmw.net/errorhunter. Unity to Android checklist. Unity to iOS app store checklist. Unity to Windows 8 Phone store checklist. Want to write about ProjectMW Games?

blog.projectmw.net blog.projectmw.net

Unity | Projectmw Blog

http://blog.projectmw.net/game-dev/unity

Weekly Indie Game Dev Updates. Front End Coding. Skip to primary content. Skip to secondary content. Is a cool game engine. I’ve been messing around with it, making games. The main draw for me was being able to code once and export to different platforms. I have posts that help you export from Unity to iOS. Rotating things in Unity. Using non-UI text in Unity. Sound and music in Unity. Screen Fader in Unity. Wait for Real Seconds class using static function in Unity. Making particle effects in Unity.

blog.projectmw.net blog.projectmw.net

Demonfall | Projectmw Blog

http://blog.projectmw.net/game-dev/demonfall

Weekly Indie Game Dev Updates. Front End Coding. Skip to primary content. Skip to secondary content. Demonfall is a mobile action game I made in 2015. It is a remake of my first iOS game Eternal Pain. So that name will likely be refered to every now and then). Eternal Pain was coded used cocos2d. And Demonfall is being made with Unity. More info on Eternal Pain at games.projectmw.net/eternalpain. Demonfall Week 20-30 Reflection. Demonfall Week 19 Progress. Demonfall Week 18 Progress.

blog.projectmw.net blog.projectmw.net

Game Dev | Projectmw Blog

http://blog.projectmw.net/./game-dev

Weekly Indie Game Dev Updates. Front End Coding. Skip to primary content. Skip to secondary content. This section gives a little insight into development on my games. There might be tips on how to do certain things, why I changed things etc. More info at http:/ games.projectmw.net/. Some of my friends are also blogging about their game dev progress, check them out:. Https:/ frontlinestcg.wordpress.com/. Http:/ www.lukehaillay.com/blog/. Kards Week 63 Progress. Kards Week 62 Progress. Kards Week 20 Progre...

blog.projectmw.net blog.projectmw.net

Links | Projectmw Blog

http://blog.projectmw.net/coding/links

Weekly Indie Game Dev Updates. Front End Coding. Skip to primary content. Skip to secondary content. About the different options when using the all important ‘display’ property. Http:/ www.quirksmode.org/css/display.html. All about HTML lists. Http:/ www.cryer.co.uk/resources/javascript/html5 fun with bullets.htm. Http:/ www.web-source.net/symbols.htm#.UNf3VrY5YlY. How to enable keyboard navigation on Mac browsers (for accessibility testing). Developer Toolbar for IE6 and 7. Http:/ www.sxc.hu/.

projectmw.net projectmw.net

Skills - ProjectMW - Portfolio site of Mark Wong

http://www.projectmw.net/skills.php

Send me an email. Here are my personal ratings of my technical skills arranged in order from strongest to weakest. I'm a bit of a neat freak, always wanting to keep the latest files visible, while keeping all the older files in another folder as back up. After I'm done with my HTML, I'm strict about giving a detailed handover to the back end devs. When I brief people on jobs I prefer do it in person, or chat via skype while sharing screens to make sure they properly understand. I've started using SASS.

blog.projectmw.net blog.projectmw.net

HTML | Projectmw Blog

http://blog.projectmw.net/coding/html

Weekly Indie Game Dev Updates. Front End Coding. Skip to primary content. Skip to secondary content. I do a lot of HTML at work currently. It’s good fun learning new things all the time relating to making websites. This section features posts relating to HTML, CSS, accessibility and browser compatibility etc. A hack to make Windows 8 with IE10 responsive. If you want to add your email on your website ( even though it’s not recommended ) you can at least convert it to code which helps.

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ProjectMW Games

Keep up to date:. ProjectMW Games makes independent games, currently focusing on mobile games. Check them out:. Error Hunter is a deceptively simple game where you control a cursor to take out 'errors'. Available for iOS, Andriod and Windows 8 phones. Eternal Pain is fast jumping/falling game where you play a poor little person getting toyed with by demons. Dodge lightning, fireballs and more while trying not to fall in the lava. Available on the iPhone App Store.

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