urstruktur.eu
Games – Thomas Preindl
http://urstruktur.eu/games
Is a multiplayer game for up to 4 Players. The 4 playable characters. Character design sheet of Birdman. A heatmap showing where the most enemys get killed in one specific level. The unusual concentration of kill events (the red spots) tell us that some players may exploit a map design error, allowing them to stay in on position and concentrating their fire on one spot. The Polyscrusher team getting feedback from Riot Games’. Champion designer Bradford “CertainlyT” Wenban. 10 2015, Vienna). 10 2015, Linz).
gamesaustria.com
Organizations and Associations | Games Austria
http://gamesaustria.com/community
Central European Games Conference. Games Austria GDC Scholarship Program. Unreal User Group Vienna. Women in Games in Central Europe. ACM SIGGRAPH is an international community of researchers, artists, developers, filmmakers, scientists, and business professionals who share an interest in computer graphics and interactive techniques. AiGameDev is an online hub for gamedevelopment, mostly focused on artificial intelligence. The Austrian Players League's goal is to connect and support players. The eSports ...
urstruktur.eu
Polycrusher – Thomas Preindl
http://urstruktur.eu/games/polycrusher
Is a multiplayer game for up to 4 Players. The 4 playable characters. Character design sheet of Birdman. A heatmap showing where the most enemys get killed in one specific level. The unusual concentration of kill events (the red spots) tell us that some players may exploit a map design error, allowing them to stay in on position and concentrating their fire on one spot. The Polyscrusher team getting feedback from Riot Games’. Champion designer Bradford “CertainlyT” Wenban. 10 2015, Vienna). 10 2015, Linz).
goldextra.com
From Darkness-Presentation @ Deep Space / Ars Electronica | goldextra
https://www.goldextra.com/de/from-darkness-presentation-deep-space-ars-electronica
From Darkness-Presentation @ Deep Space / Ars Electronica. Donnerstag, 9 März, 2017 - 18:00. Ars Electronica Linz - Deep Space. Am 932017 ab 18Uhr (und darüberhinaus Talk/Diskussion um 19Uhr) präsentieren wir "From Darkness" im Rahmen von GameStage@aec. Die Kunst des Spielens" im DeepSpace des Ars Electronica Centers Linz.
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