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Nightfall - Production Blog

Tuesday, June 30, 2009. I SURVIVED THE NIGHTFALL- Kei Kasai. Friday, June 26, 2009. Tim Bewick - Week 25. We are handing in our gold milestone today! This week I worked on making mouse wheel scrolling alter the zoom level of the sniper rifle, I made the multi player menu correctly display the players and their names and remove them when they leave. I also helped fix memory leaks and bugs. Its all over red rover! So thats it, our game is done and dusted. What an experience! Posted by Wil McVicar. Im looki...

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Nightfall - Production Blog | gdfeb08.blogspot.com Reviews
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Tuesday, June 30, 2009. I SURVIVED THE NIGHTFALL- Kei Kasai. Friday, June 26, 2009. Tim Bewick - Week 25. We are handing in our gold milestone today! This week I worked on making mouse wheel scrolling alter the zoom level of the sniper rifle, I made the multi player menu correctly display the players and their names and remove them when they leave. I also helped fix memory leaks and bugs. Its all over red rover! So thats it, our game is done and dusted. What an experience! Posted by Wil McVicar. Im looki...
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Nightfall - Production Blog | gdfeb08.blogspot.com Reviews

https://gdfeb08.blogspot.com

Tuesday, June 30, 2009. I SURVIVED THE NIGHTFALL- Kei Kasai. Friday, June 26, 2009. Tim Bewick - Week 25. We are handing in our gold milestone today! This week I worked on making mouse wheel scrolling alter the zoom level of the sniper rifle, I made the multi player menu correctly display the players and their names and remove them when they leave. I also helped fix memory leaks and bugs. Its all over red rover! So thats it, our game is done and dusted. What an experience! Posted by Wil McVicar. Im looki...

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gdfeb08.blogspot.com gdfeb08.blogspot.com
1

Nightfall - Production Blog: Its all over red rover!!

http://gdfeb08.blogspot.com/2009/06/its-all-over-red-rover_26.html

Friday, June 26, 2009. Its all over red rover! So thats it, our game is done and dusted. What an experience! Posted by Wil McVicar. June 29, 2009 at 3:21 PM. Subscribe to: Post Comments (Atom). It's what you make of it. NZ Game Developers Association. I SURVIVED THE NIGHTFALL- Kei Kasai. Tim Bewick - Week 25. Its all over red rover! Its all over red rover! Michael Bastiaens - Monday 22nd June. Tim Bewick - Week 24. CARRY ON MY WAYWARD SON! YOU HAVE COME SO FAR AN. A HighPolyMonster Production, :).

2

Nightfall - Production Blog: So...can I have a job? [insert fake laugh here]

http://gdfeb08.blogspot.com/2009/06/socan-i-have-job-insert-fake-laugh-here.html

Tuesday, June 9, 2009. Socan I have a job? Insert fake laugh here]. Anyways, I'll probably continue looking at that problem. I've also got to get the mother attacking when a target comes in range using one of three melee attacks. Fun times ahead.Later days. June 15, 2009 at 2:46 PM. I reckon the laughs were real. by the end of it! Good post here Luke and nice effect of things sinking into the ground. Was lucky to see it in action and it does look good! Just under two weeks now. Go guys go!

3

Nightfall - Production Blog

http://gdfeb08.blogspot.com/2009/06/awesome-apart-from-animation-syncing.html

Monday, June 15, 2009. Awesome, apart from the animation syncing, the networking is almost done and dusted. I just need to fix up the respawning part. Oh and I would love to test the whole reviving a team mate thing but too many class mates are pre occupied with other stuff *cough* Dota *cough*. Posted by Wil McVicar. Subscribe to: Post Comments (Atom). It's what you make of it. NZ Game Developers Association. I SURVIVED THE NIGHTFALL- Kei Kasai. Tim Bewick - Week 25. Its all over red rover!

4

Nightfall - Production Blog: CARRY ON MY WAYWARD SON!!! YOU HAVE COME SO FAR AND NOW YOU'RE ALMOST DONE!!

http://gdfeb08.blogspot.com/2009/06/carry-on-my-wayward-son-you-have-come.html

Friday, June 19, 2009. CARRY ON MY WAYWARD SON! YOU HAVE COME SO FAR AND NOW YOU'RE ALMOST DONE! So the game is set for gold on friday, and its getting really stable now. We have had some great feedback from play testers and we are doing the best we can to deal with their issues. Unfortunately there is still no networking.BUT ITS SO CLOSE! Posted by Wil McVicar. June 22, 2009 at 2:10 PM. Great stuff. Cant wait to finally play the masterpiece. for real. You guys deserve a big celebration!

5

Nightfall - Production Blog: HMMMM

http://gdfeb08.blogspot.com/2009/06/hmmmm.html

Tuesday, June 9, 2009. I'd be lying if I said I wasnt worried at this stage. The networking and animations are still not finished and the entire thing is due in less than 3 weeks! The good news is that both those things are almost done and the rest if pretty much finished. Just need to do a bit of play testing and more bug fixing and that should be us. And ah its a great way to stay in shape. Posted by Wil McVicar. Subscribe to: Post Comments (Atom). It's what you make of it. Tim Bewick - Week 25.

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Nightfall - Production Blog

Tuesday, June 30, 2009. I SURVIVED THE NIGHTFALL- Kei Kasai. Friday, June 26, 2009. Tim Bewick - Week 25. We are handing in our gold milestone today! This week I worked on making mouse wheel scrolling alter the zoom level of the sniper rifle, I made the multi player menu correctly display the players and their names and remove them when they leave. I also helped fix memory leaks and bugs. Its all over red rover! So thats it, our game is done and dusted. What an experience! Posted by Wil McVicar. Im looki...

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