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guildlaunch.blogspot.com

Launching Guild Launch

Wednesday, November 4, 2009. Ver 69 Sneak Peak - Development Focus Shifts. The 69 release is planned for 11/18/2009. Over the last 2 months we've been focusing on improving performance and areas where we needed proactive maintenance as Guild Launch continues to grow. The most important of those changes have been released and we are now ready to move back into refining and improving Guild Launch from a functional perspective. Pool Based Permissions for Rapid Raid. Aion Race and Rank Icons. This functional...

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Launching Guild Launch | guildlaunch.blogspot.com Reviews
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Wednesday, November 4, 2009. Ver 69 Sneak Peak - Development Focus Shifts. The 69 release is planned for 11/18/2009. Over the last 2 months we've been focusing on improving performance and areas where we needed proactive maintenance as Guild Launch continues to grow. The most important of those changes have been released and we are now ready to move back into refining and improving Guild Launch from a functional perspective. Pool Based Permissions for Rapid Raid. Aion Race and Rank Icons. This functional...
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1 launching guild launch
2 better css customization
3 other enhancements
4 other fixes
5 performance enhancements
6 posted by
7 gl stephen
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9 greetings
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launching guild launch,better css customization,other enhancements,other fixes,performance enhancements,posted by,gl stephen,40 comments,greetings,new templates,feature enhancements,bug fixes,no comments,one of ccp's,stephen,1 comment,recruiting settings
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Launching Guild Launch | guildlaunch.blogspot.com Reviews

https://guildlaunch.blogspot.com

Wednesday, November 4, 2009. Ver 69 Sneak Peak - Development Focus Shifts. The 69 release is planned for 11/18/2009. Over the last 2 months we've been focusing on improving performance and areas where we needed proactive maintenance as Guild Launch continues to grow. The most important of those changes have been released and we are now ready to move back into refining and improving Guild Launch from a functional perspective. Pool Based Permissions for Rapid Raid. Aion Race and Rank Icons. This functional...

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guildlaunch.blogspot.com guildlaunch.blogspot.com
1

Launching Guild Launch: March 2009

http://guildlaunch.blogspot.com/2009_03_01_archive.html

Thursday, March 26, 2009. The beast known as SIGS. In addition to the cool new backgrounds that Vicki created, the return of updates to your sigs, we've just added.are you ready.CHOOSE YOUR FONT AND FONT COLORS! Just released today, I've managed to get all the "bugs" (not really, working between two different environments can get a little tricky) and things should be running smoothly once again. Posted by GL Jun. Links to this post. More Page Optimization Fun. In Version 6.2 we'll be optimizing page ...

2

Launching Guild Launch: November 2008

http://guildlaunch.blogspot.com/2008_11_01_archive.html

Monday, November 17, 2008. Crazy October/November Here at Guild Launch! So, we're finally winding down the mad pre-Christmas game rush. First came Warhammer Online which was a major game release with a lot of new functionality for us. Then came expansions for Everquest and Everquest II. Then came Warcraft: WoTLK which just about everyone has been waiting for with baited breath. This week is LoTRO's Mines of Moria expansion. Links to this post. Subscribe to: Posts (Atom). Guild Launch Guild Hosting.

3

Launching Guild Launch: Guild Launch Version 6.8.3 Release Notes

http://guildlaunch.blogspot.com/2009/10/guild-launch-version-683-release-notes.html

Tuesday, October 20, 2009. Guild Launch Version 6.8.3 Release Notes. This release is planned for just after our normal backup downtime 8:30 Eastern on Wednesday October 21st. Version 6.8.3 is primarily a bug fix, tweak and enhancement release. In Version 6.8.3 we have:. New Ventrilo Billing Site. All *new* Ventrilo orders will be managed through our new billing site at http:/ billing.guildlaunch.net/. If you had a server ordered before today then continue to manage the subscription via PayPal. If you...

4

Launching Guild Launch: Dust 514 - More Info - Single Shard

http://guildlaunch.blogspot.com/2009/10/dust-514-more-info-single-shard.html

Thursday, October 15, 2009. Dust 514 - More Info - Single Shard. More information is available about Dust 514. At a conceptual level now. As things flesh out this game is sounding more and more interesting. I like FPSs, but they aren't a core game of mine as they are with some other people here at Guild Launch. So, the idea of FPS/RPG MMOs intrigues me. I fully believe that Hi-Rez. Has hit on a good idea with Global Agenda. Looks like another excellent way to merge these genres. Also I see more improveme...

5

Launching Guild Launch: June 2008

http://guildlaunch.blogspot.com/2008_06_01_archive.html

Thursday, June 19, 2008. The Guild Launch Development Approach. I thought I would give you guys some more insight into our development process. Every company develops a bit differently, and personally I like to see some of the "inner workings" of things, so here it goes. Following is a description of our "Release" process which is one aspect of development. I'll get more into the "Coding" aspect of things in some other blog. Our goals for development and as a company are:. Ability to respond to the market.

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Launching Guild Launch

Wednesday, November 4, 2009. Ver 69 Sneak Peak - Development Focus Shifts. The 69 release is planned for 11/18/2009. Over the last 2 months we've been focusing on improving performance and areas where we needed proactive maintenance as Guild Launch continues to grow. The most important of those changes have been released and we are now ready to move back into refining and improving Guild Launch from a functional perspective. Pool Based Permissions for Rapid Raid. Aion Race and Rank Icons. This functional...

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