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Guillaume Jobst CG blog | guillaumejobst.blogspot.com Reviews
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Guillaume Jobst CG blog: WallGen (Voronoï) updated
http://guillaumejobst.blogspot.com/2014/02/wallgen-voronoi-updated.html
Saturday, February 15, 2014. I have just updated the wallgen tool, with 3 new feature: Density noise, holes parameters and erode top options. More info here. It has been also tested in Maya with the Houdini Engine ( more info here. With houdini installed ( apprentice version works fine ) you can now use the asset ( .otl ) inside maya directly :. I’m Guillaume Jobst , 30 years-old. I am technical director / artist. In the CG industry for more than 8 years. In this blog you will find both.
Guillaume Jobst CG blog: Houdini OTLcheck python script
http://guillaumejobst.blogspot.com/2014/04/houdini-otlcheck-python-script.html
Wednesday, April 9, 2014. Houdini OTLcheck python script. Here is a simple python script for Houdini, OTLCheck. Download the script here. This script allows the user to check which sub-otl(s) are used inside a selected otl. It checks all sur subchildren nodes and will print a list of otls and path in the console or in the python shell. If the otl uses a uncomplete asset definition the script will output a warning:. WARNING: node node path , is embedded. I’m Guillaume Jobst , 30 years-old.
Guillaume Jobst CG blog: Tutorial: Python sop in houdini [ENG/FR]
http://guillaumejobst.blogspot.com/2014/05/tutorial-python-sop-in-houdini-engfr.html
Tuesday, May 6, 2014. Tutorial: Python sop in houdini [ENG/FR]. The idea of this article is to show how to use Python in Houdini for the creation of SOP node. In order to follow this short tutorial you should know basic of Python as well as Houdini ( SOP nodes, digital assets création . ). You can find a ready to go otl Here. And you can download the python source code Here. I insiste on that point, the curve must be ordered! Don't forget to put a name an label just like an normal digital asset. You can ...
Guillaume Jobst CG blog: December 2014
http://guillaumejobst.blogspot.com/2014_12_01_archive.html
Thursday, December 18, 2014. Here is my latest updated demoreel where I show works I have done as Lighting / Comp TD or Pipeline TD, more update to come soon! Guillaume Jobst demoreel 2014. Subscribe to: Posts (Atom). I’m Guillaume Jobst , 30 years-old. I am technical director / artist. In the CG industry for more than 8 years. In this blog you will find both. Works that I have made with software like. Maya, Mantra, Vray, Python development etc. For personal or professional projects. Follow me by Email.
Guillaume Jobst CG blog: May 2015
http://guillaumejobst.blogspot.com/2015_05_01_archive.html
Monday, May 4, 2015. HCom For Houdini 14.0 and Maya 2015. To download the latest version :. Github : https:/ github.com/GJpy/HCom. HCom help and infos. For Houdini 14 ( 14.0.291 recommended), tested only on windows. Hcom is a client – server communication system for Houdini and Maya. It allows users to send data between sessions ( Maya and Houdini ) through local network. You can send data like meshes in .obj, bitmaps, alembic caches and Houdini digital assets. More to come soon . Follow me by Email.
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Guillaume Jobst CG-Blog: NEW ADRESSE http://guillaumejobst.blogspot.com/
http://guillaumej.blogspot.com/2011/02/new-adresse-httpguillaumejobstblogspotc.html
Mercredi 16 février 2011. NEW ADRESSE http:/ guillaumejobst.blogspot.com/. NEW ADRESSE http:/ guillaumejobst.blogspot.com/. Anonyme a dit…. Whats up, its nice paragraph regarding media print, we all understand media is a wonderful source of information. Here is my homepage. 2 février 2013 à 11:22. Anonyme a dit…. Good post however , I was wondering if you could write a litte more on. Id be very thankful if you could elaborate a little bit more. Thank you! Here is my homepage. 6 février 2013 à 20:02.
Guillaume Jobst CG-Blog: février 2011
http://guillaumej.blogspot.com/2011_02_01_archive.html
Mercredi 16 février 2011. NEW ADRESSE http:/ guillaumejobst.blogspot.com/. NEW ADRESSE http:/ guillaumejobst.blogspot.com/. Inscription à : Articles (Atom). I’m Guillaume Jobst , 25 years-old. I’m a Lighting and Rendering Artist / TD, currently working at Ubisoft. In this blog I'll. Show differents technical tests with software like Maya, 3dsMax, Houdini, Vray, MentalRay, Renderman or Realflow etc. Site : www.guillaume-j.com. Mail : contact@guillaume-j.com. Mon Portfolio en ligne.
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guillaumejetaime62.skyrock.com
guillaumejetaime62's blog - Blog de guillaumejetaime62 - Skyrock.com
16/03/2010 at 1:36 AM. 08/11/2010 at 12:26 PM. Subscribe to my blog! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.4) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Thursday, 18 March 2010 at 3:21 PM. Voila mon mec en mode biogoss. Please enter the sequence of characters in the field below. Posted on Thursday, 18 March 2010 at 3:20 PM. Please enter...
guillaumejetracing.skyrock.com
Blog de Guillaumejetracing - jet power - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Plus d'actions ▼. S'abonner à mon blog. From yesterday (A Beautiful Lie). Création : 05/03/2008 à 12:39. Mise à jour : 21/11/2009 à 15:47. N'oublie pas que les propos injurieux, racistes, etc. sont interdits par les conditions générales d'utilisation de Skyrock et que tu peux être identifié par ton adresse internet (54.145.69.42) si quelqu'un porte plainte. Ou poster avec :. Posté le samedi 21 novembre 2009 15:48. Ou poster avec :. Ou poster avec :. N'oublie ...
Guillaume JOBARD Site Officiel Pilote RaceClutch
IRACING LE MANS SERIES. 2018 - SAISON 2 - Mars- Mai. Circuit of the Americas. Circuit of the Americas. Circuit des 24 Heures du Mans. Autódromo José Carlos Pace. Autodromo Internazionale Enzo e Dino Ferrari. 61 JOBARD Guillaume #60 DOBIN Thomas. Brands Hatch, Angleterre. Paul Ricard 1A, France. MES VOITURES EN LIGUE 1. Ligue 3 Porsche Cup. Voiture : LMP2 Mistral M531. Ligue 2 Porsche Cup. Ligue 3 M235i Racing. Voiture : Porsche 911 GT3. Ligue 1 Group 5. Ligue 2 Porsche Cup. Ligue 3 M235i Racing.
Book Guillaume Jobard
Bonjour, je suis. Et ceci est mon Book. Créé pour présenter mon travail, mes compétences et pour me contacter facilement dans le cadre de mon autoentreprise. Mon CV. Est là pour donner plus de détails techniques. Détenteur de diplômes en informatique, je suis aussi. Le travail en équipe ne me fait pas peur, loin de là! Je reste à l'écoute et travaille de manière ouverte et assidue. La veille technologique est pour moi fondamentale. Je suis la presse et les médias numériques pour en tirer le meilleur.
Guillaume Jobst CG blog
Tuesday, June 27, 2017. Cirrus: Versioning control over the cloud embedded in 3D app ( Python ). I usually work on very different type of assets such as Digital assets in Houdini, meshes, textures etc. I wanted to have a easy versioning control over these objects just like my python code on github. That is why I decided to create my own tool for that directly embedded in 3D apps using Python. This allows you for instance to reload a geometry after getting a new version, reloading an digital asset etc.
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Guillaume Jolly - BLOG /
MUY, C'EST FINI. NOUVEAU BLOG ICI. BYE BYE MUY. NEW BLOG HERE. DIPTYQ / City VS nature. DIPTYQ / Mamie Denise. DIPTYQ / Somewhere in France. EAST OF EUROPE / Part.I. EAST OF EUROPE / Part.II. MEXICO CITY / Part.I. MEXICO CITY / Part.II. NEW YORK / 2001. NEW YORK / 2012. SYDNEY / MELBOURNE / Part.I. SYDNEY / MELBOURNE / Part.II. POLAROID / Serie I. POLAROID / Serie II. POLAROID / Serie III. POLAROID / Serie IV.