blog.oneteneleven.com
OneTenEleven Blog: Design | Web | Motion | New Media
http://blog.oneteneleven.com/category/blog
A dose of design inspiration, tips, techniques and studio news. Curated by oneteneleven.com. 36 Days Of Type. 36 days of restless creativity, where participants are challenged to design a letter or number each day, resulting an outcome of the ability to represent the same symbol from many different perspectives. A project that aims to be a space for creation around typography and its endless graphic possibilities. I will be contributing to this […]. The Deepest of Space. 038; Hype Framework. Judging was ...
andrewdobson.co.uk
Creativity
http://www.andrewdobson.co.uk/blog/category/creativity-2
Explorations in creative technology and music. Andrew Dobson has been building websites and interactive applications since 1996 , working in both digital agencies and client side. He built BSkyB's first creative technology team and subsequently was Technical Director at Grand Union in London. Since then he's been consulting in creative applications for digital technology and on contemporary web development best practice. You can also find him on Twitter. And most other good social networks. April 11, 2016.
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: week 15. projection mapping
http://aestheticcomputing2010.blogspot.com/2016/12/week-15-projection-mapping.html
Week 15. projection mapping. 2 kick-off the final project : "projection mapping". Deadline: Jan. 11, 2016. 2 students at most in a team. Processing physical model projector. Http:/ www.creativebloq.com/video/projection-mapping-912849. Https:/ www.pinterest.com/nnnnnnadine/3d-mapping/. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion.
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: week 5. using sin(x)
http://aestheticcomputing2010.blogspot.com/2010/03/week-5-using-sinx.html
Week 5. using sin(x). 1 using sin(x) to change color, size, rotation speed,. 2 sin(x), random, and mouseX are easily yet powerful in processing. 3 introduction to Object-oriented programming. 使用 sin 函數來表現 動態. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 12. array objects.
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: week 2. statements and structure
http://aestheticcomputing2010.blogspot.com/2010/03/week-2-statements-and-structure.html
Week 2. statements and structure. 1 art: the intention to express. Fountain" by Duchamp vs. Mutt 1917. 2 ACG at MIT Media Lab. Aesthetic and computation Concept video. Ex: Draw 10x10 basic elements with some repetition. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 12. array objects.
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: week 12, array objects
http://aestheticcomputing2010.blogspot.com/2016/11/week-12-array-objects.html
Week 12, array objects. Https:/ processing.org/examples/arrayobjects.html. Change 1-dimension array into 2-dimension. Module [] mods; v.s. Module[][] mods;. 2 change objects into 3D. 3 Change update() to respond to mouseX, mouseY. Sample codes for 2D array of objects. Int unit = 40;. Size(640, 360, P3D);. WideCount = width / unit;. HighCount = height / unit;. Count = wideCount * highCount;. Mods = new Module[highCount][wideCount];. Int index = 0;. For (int y = 0; y highCount; y ) {. Float x, y;. Week 14&...
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: week 9. abstract machine
http://aestheticcomputing2010.blogspot.com/2016/11/week-9-abstract-machine.html
Week 9. abstract machine. ACG at MIT concept film: visual machine. Q and A , review. Abstract machine in Processing. 3 pairs of abstract machine with contrasts. Deadline Nov. 16, 2016. A pair of machine sample codes:. Size(1200, 400);. Fill(0,0,0);. Rect(0,0,width/2, height);. Fill(128,128,128);. Rect(width/2, height, width, height);. Fill(0,0,0);. Rect(0,0,width/2, height);. Fill(255, 255,255);. Rect(mouseX, mouseY, 10, 10);. Fill(128,128,128);. Rect(width/2, 0, width, height);. Fill(255, 255,255);.
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: week 8. abstract machine
http://aestheticcomputing2010.blogspot.com/2010/05/week-8-abstract-machine.html
Week 8. abstract machine. CAPTION: This sculpture represents the dynamics of. A pond ecosystem, built from plexiglass sheets, hardwood, and wire. The representation is a Finite State Machine (FSM) reflecting the simple 3-state dynamics of an ecosystem. Artist: Prajakta Ugrankar, University of Florida. Original article by Paul Fishwick. Brief tutorial by Paul Fishwick. Student work examples: 2002. ACG at MIT concept film: visual machine. Abstract machine in Processing. 訂閱: 張貼留言 (Atom). Week 3. 颱風假.
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: week 4. cube in color scheme
http://aestheticcomputing2010.blogspot.com/2010/03/week-4-cube-in-color-scheme.html
Week 4. cube in color scheme. 以 cube 為主題做 10 張圖. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 10. Midterm: abstract machine demo. Week 11. object-oriented programming. Week 12. array objects. Week 13. image. Week 14. self portrait project. Week 1. introduction. Week 3. cube.
aestheticcomputing2010.blogspot.com
aesthetic computing 美學運算: HW3. machine element sketch
http://aestheticcomputing2010.blogspot.com/2010/05/hw3-machine-element-sketch.html
HW3 machine element sketch. Draw machine elements with sketch. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 10. Midterm: abstract machine demo. Week 11. object-oriented programming. Week 12. array objects. Week 13. image. Week 14. self portrait project. Week 1. introduction.