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the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing

Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Ex03 HPath star orient. Ex06 HPath poly orient. HYPE, HDrawablePool, HText, HRect, HTimer, HColorPool, HOscillator / X, ALPHA, WIDTH, ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HCanvas, HPath, HOscillator / ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HDrawablePo...

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the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing | hypeframework.org Reviews
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Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Ex03 HPath star orient. Ex06 HPath poly orient. HYPE, HDrawablePool, HText, HRect, HTimer, HColorPool, HOscillator / X, ALPHA, WIDTH, ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HCanvas, HPath, HOscillator / ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HDrawablePo...
<META>
KEYWORDS
1 hype
2 for processing
3 and processingjs
4 h basics
5 ex00 methodchaining
6 ex01 drawingshapes
7 ex02 drawingshapes
8 ex03 anchorpositioning
9 ex04 anchorrotation
10 ex05 attachimages
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hype,for processing,and processingjs,h basics,ex00 methodchaining,ex01 drawingshapes,ex02 drawingshapes,ex03 anchorpositioning,ex04 anchorrotation,ex05 attachimages,ex06 attachsvg,ex07 attachsvg,ex08 attachsvg,ex09 attachsvg,ex12 himage tinting,hcolorpool
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the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing | hypeframework.org Reviews

https://hypeframework.org

Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Ex03 HPath star orient. Ex06 HPath poly orient. HYPE, HDrawablePool, HText, HRect, HTimer, HColorPool, HOscillator / X, ALPHA, WIDTH, ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HCanvas, HPath, HOscillator / ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HDrawablePo...

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hypeframework.org hypeframework.org
1

the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing

http://hypeframework.org/examples/H_BASICS/ex14_HCanvas/index.html

Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Your browser does not support the canvas tag. HYPE, PGraphics vs HCanvas! Not currently rendering properly in JavaScript / debugging soonish.

2

the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing

http://hypeframework.org/examples/H_BASICS/ex05_attachImages/index.html

Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Your browser does not support the canvas tag.

3

the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing

http://hypeframework.org/examples/H_BASICS/ex01_drawingShapes/index.html

Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Your browser does not support the canvas tag. HYPE, Drawing Shapes, HRect, HEllipse.

4

the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing

http://hypeframework.org/examples/H_BASICS/ex04_anchorRotation/index.html

Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Your browser does not support the canvas tag. HYPE, Anchor Rotation, anchor(), anchorAt(), extras(HBundle).

5

the Hype Framework / Processing / ProcessingJS / github.com/hype/HYPE_Processing

http://hypeframework.org/examples/H_BASICS/ex13_ColorPresets/index.html

Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Your browser does not support the canvas tag. HYPE, H.CLEAR, H.WHITE, H.BLACK, H.LGREY, H.GREY, H.DGREY, H.RED, H.GREEN, H.BLUE, H.CYAN, H.YELLOW, H.MAGENTA.

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blog.oneteneleven.com blog.oneteneleven.com

OneTenEleven Blog: Design | Web | Motion | New Media

http://blog.oneteneleven.com/category/blog

A dose of design inspiration, tips, techniques and studio news. Curated by oneteneleven.com. 36 Days Of Type. 36 days of restless creativity, where participants are challenged to design a letter or number each day, resulting an outcome of the ability to represent the same symbol from many different perspectives. A project that aims to be a space for creation around typography and its endless graphic possibilities. I will be contributing to this […]. The Deepest of Space. 038; Hype Framework. Judging was ...

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Creativity

http://www.andrewdobson.co.uk/blog/category/creativity-2

Explorations in creative technology and music. Andrew Dobson has been building websites and interactive applications since 1996 , working in both digital agencies and client side. He built BSkyB's first creative technology team and subsequently was Technical Director at Grand Union in London. Since then he's been consulting in creative applications for digital technology and on contemporary web development best practice. You can also find him on Twitter. And most other good social networks. April 11, 2016.

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: week 15. projection mapping

http://aestheticcomputing2010.blogspot.com/2016/12/week-15-projection-mapping.html

Week 15. projection mapping. 2 kick-off the final project : "projection mapping". Deadline: Jan. 11, 2016. 2 students at most in a team. Processing physical model projector. Http:/ www.creativebloq.com/video/projection-mapping-912849. Https:/ www.pinterest.com/nnnnnnadine/3d-mapping/. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion.

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: week 5. using sin(x)

http://aestheticcomputing2010.blogspot.com/2010/03/week-5-using-sinx.html

Week 5. using sin(x). 1 using sin(x) to change color, size, rotation speed,. 2 sin(x), random, and mouseX are easily yet powerful in processing. 3 introduction to Object-oriented programming. 使用 sin 函數來表現 動態. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 12. array objects.

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: week 2. statements and structure

http://aestheticcomputing2010.blogspot.com/2010/03/week-2-statements-and-structure.html

Week 2. statements and structure. 1 art: the intention to express. Fountain" by Duchamp vs. Mutt 1917. 2 ACG at MIT Media Lab. Aesthetic and computation Concept video. Ex: Draw 10x10 basic elements with some repetition. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 12. array objects.

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: week 12, array objects

http://aestheticcomputing2010.blogspot.com/2016/11/week-12-array-objects.html

Week 12, array objects. Https:/ processing.org/examples/arrayobjects.html. Change 1-dimension array into 2-dimension. Module [] mods; v.s. Module[][] mods;. 2 change objects into 3D. 3 Change update() to respond to mouseX, mouseY. Sample codes for 2D array of objects. Int unit = 40;. Size(640, 360, P3D);. WideCount = width / unit;. HighCount = height / unit;. Count = wideCount * highCount;. Mods = new Module[highCount][wideCount];. Int index = 0;. For (int y = 0; y highCount; y ) {. Float x, y;. Week 14&...

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: week 9. abstract machine

http://aestheticcomputing2010.blogspot.com/2016/11/week-9-abstract-machine.html

Week 9. abstract machine. ACG at MIT concept film: visual machine. Q and A , review. Abstract machine in Processing. 3 pairs of abstract machine with contrasts. Deadline Nov. 16, 2016. A pair of machine sample codes:. Size(1200, 400);. Fill(0,0,0);. Rect(0,0,width/2, height);. Fill(128,128,128);. Rect(width/2, height, width, height);. Fill(0,0,0);. Rect(0,0,width/2, height);. Fill(255, 255,255);. Rect(mouseX, mouseY, 10, 10);. Fill(128,128,128);. Rect(width/2, 0, width, height);. Fill(255, 255,255);.

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: week 8. abstract machine

http://aestheticcomputing2010.blogspot.com/2010/05/week-8-abstract-machine.html

Week 8. abstract machine. CAPTION: This sculpture represents the dynamics of. A pond ecosystem, built from plexiglass sheets, hardwood, and wire. The representation is a Finite State Machine (FSM) reflecting the simple 3-state dynamics of an ecosystem. Artist: Prajakta Ugrankar, University of Florida. Original article by Paul Fishwick. Brief tutorial by Paul Fishwick. Student work examples: 2002. ACG at MIT concept film: visual machine. Abstract machine in Processing. 訂閱: 張貼留言 (Atom). Week 3. 颱風假.

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: week 4. cube in color scheme

http://aestheticcomputing2010.blogspot.com/2010/03/week-4-cube-in-color-scheme.html

Week 4. cube in color scheme. 以 cube 為主題做 10 張圖. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 10. Midterm: abstract machine demo. Week 11. object-oriented programming. Week 12. array objects. Week 13. image. Week 14. self portrait project. Week 1. introduction. Week 3. cube.

aestheticcomputing2010.blogspot.com aestheticcomputing2010.blogspot.com

aesthetic computing 美學運算: HW3. machine element sketch

http://aestheticcomputing2010.blogspot.com/2010/05/hw3-machine-element-sketch.html

HW3 machine element sketch. Draw machine elements with sketch. 訂閱: 張貼留言 (Atom). Week 1. introduction. Week 2. [活動]字體設計論壇研討會. Week 3. 颱風假. Week 4. statements and structure. Week 5. structure programming. Week 6. 3D primitives and mouse. Week 7. using sin(x). Week 7. using recursion. Week 8. rotate. Week 9. abstract machine. Week 10. Midterm: abstract machine demo. Week 11. object-oriented programming. Week 12. array objects. Week 13. image. Week 14. self portrait project. Week 1. introduction.

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Github.com / HYPE Processing. By Joshua Davis and James Cruz. HYPE processing, is a collection of classes that performs heavy lifting tasks while using a minimal amount of code writing. Ex03 HPath star orient. Ex06 HPath poly orient. HYPE, HDrawablePool, HText, HRect, HTimer, HColorPool, HOscillator / X, ALPHA, WIDTH, ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HCanvas, HPath, HOscillator / ROTATION. HYPE, HCanvas, HPath, HColorPool, HOscillator / ROTATION. HYPE, HDrawablePo...

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