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Home | Four Eyes Lab

Welcome to the UCSB Four Eyes Lab, in the Computer Science Department and the Media Arts and Technology Program at the University of California, Santa Barbar...

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Home | Four Eyes Lab | ilab.cs.ucsb.edu Reviews

https://ilab.cs.ucsb.edu

Welcome to the UCSB Four Eyes Lab, in the Computer Science Department and the Media Arts and Technology Program at the University of California, Santa Barbar...

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ilab.cs.ucsb.edu ilab.cs.ucsb.edu
1

Datasets

http://ilab.cs.ucsb.edu/index.php/datasets

We have collected or created several datasets for various purposes, and make them available for research purposes to everyone. Please cite our corresponding papers appropriately if you use them in published work. Thank you! Computer Vision and Augmented Reality. Tracking.mat.ucsb.edu. A large repository of video-based panorama data sets with lots of extra data. The City of Sights. Collaboration with TU Graz and TU Munich) provides a virtual and physical model for augmented reality research.

2

Information for Students

http://ilab.cs.ucsb.edu/index.php/infom

These courses may be of particular interest to students who wish to pursue research in areas relevant to the Four Eyes Lab:. CS 165A Artificial Intelligence. CS 165B Machine Learning. CS 180 Computer Graphics. CS/ECE 181B Introduction to Computer Vision. CS 182/ECE 160 Multimedia Computing. CS 185 Human-Computer Interaction. ECE 178 Introduction to Digital Image and Video Processing. CS 265 Advanced Topics in Machine Intelligence. CS 280 Computer Graphics. CS/ECE 281B Advanced Topics in Computer Vision.

3

Four Eyes Lab Open House 2014

http://ilab.cs.ucsb.edu/OpenHouse2015

Friday, May 29, 2015, 5-8pm. 2024 Elings Hall, UC Santa Barbara. Information and Directions at http:/ ilab.cs.ucsb.edu. At the Four Eyes Lab, directed by Matthew Turk. And Tobias Höllerer. We pursue research in the four I's of Imaging, Interaction, and Innovative Interfaces. Our open house this year is fully integrated with the Media Arts and Technology End of the Year show Open Sources. As part of this show, members of the Four Eyes Laboratory. List of Presented Projects and Presenters:. We will demonst...

4

News Archive

http://ilab.cs.ucsb.edu/index.php/component/content/article/109

Lab Open House 2016:. The Four Eyes Lab will host an Open House, including demonstrations of the lab's current and recent research projects. On Friday, May 27, 2016, 5-9pm. This event takes place along with the Media Arts and Technology End of Year Show. In Elings Hall. The lab's work will be primarily on the third floor, so come on up! IEEE 3DUI 2016 Honorable Mention for Best Paper Award:. Our paper, " Interpreting 2D Gesture Annotations in 3D Augmented Reality. ICCV 2015 Doctoral Consortium:. Written ...

5

Publications

http://ilab.cs.ucsb.edu/index.php/publications

Botivist: Calling Volunteers to Action Using Online Bots. A Monroy-Hernandez, T. Höllerer. CSCW'16: Computer Supportive Collaborative Work. A multilevel image thresholding segmentation algorithm based on two-dimensional K L divergence and modified particle swarm optimization. W Li, K. Lien. G Wang. Applied Soft Computing Journal (2016), Vol. 48, pp. 151-159. Interpreting 2D Gesture Annotations in 3D Augmented Reality. IEEE Symposium on 3D User Interfaces (3DUI 2016). Honorable Mention for Best Paper.

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증강현실 축제 ISMAR 2009의 기대 논문 (2) « tomyun.pe.kr

http://tomyun.pe.kr/2009/10/17/ismar-2009-paper-preview-2

증강현실 축제 ISMAR 2009의 기대 논문 (1). 증강현실 축제 ISMAR 2009의 기대 논문 (2). 에 이어가도록 하겠습니다. 둘째 날의 Human Factors 세션부터네요. 예전 통계를 보면 ISMAR에서 가장 경쟁률이 낮은 분야라고 하였는데, 그렇다고 그 중요성 또한 낮은 것은 아닙니다. 오히려 AR의 본질에 대한, 쉽게 말하자면 AR이 정말 쓸만 한가요? 라는 질문에 대한 답을 찾는 분야라고 할 수 있겠습니다. 첫번째 논문은 Interaction and Presentation Techniques for Shake Menus in Tangible Augmented Reality 입니다. 저자 Sean White. 는 아까도 나왔던 Columbia University의 CGUI Lab. 출신입니다 이번에 발표되는 기술은 식물 채집 가이드 시스템인 LeafView. 에 적용되었고, 2007년도에 발표했던 Visual Hints. 의 연장선상에 있는 듯 합니다. 마지막 날의 첫번째 세션은...

knowledgebase.cs.vt.edu knowledgebase.cs.vt.edu

VR Knowledgebase

http://knowledgebase.cs.vt.edu/faq

Don't have an account? Already have an account? The VR knowledgebase is a curated repository of research findings in the field of virtual reality. The site is meant to be a resource for researchers, practitioners, and developers of VR technologies, systems, and applications. At its core, the knowledgebase helps us answer the question, "What do we know about VR technologies and their impact on human users? What is contained in the VR knowledgebase? Why is this information important? The VR knowledgebase c...

tomyun.pe.kr tomyun.pe.kr

tracking « tomyun.pe.kr

http://tomyun.pe.kr/tag/tracking

증강현실 축제 ISMAR 2009의 기대 논문 (2). 에 이어가도록 하겠습니다. 둘째 날의 Human Factors 세션부터네요. 예전 통계를 보면 ISMAR에서 가장 경쟁률이 낮은 분야라고 하였는데, 그렇다고 그 중요성 또한 낮은 것은 아닙니다. 오히려 AR의 본질에 대한, 쉽게 말하자면 AR이 정말 쓸만 한가요? 라는 질문에 대한 답을 찾는 분야라고 할 수 있겠습니다. 첫번째 논문은 Interaction and Presentation Techniques for Shake Menus in Tangible Augmented Reality 입니다. 저자 Sean White. 는 아까도 나왔던 Columbia University의 CGUI Lab. 출신입니다 이번에 발표되는 기술은 식물 채집 가이드 시스템인 LeafView. 에 적용되었고, 2007년도에 발표했던 Visual Hints. 의 연장선상에 있는 듯 합니다. 소속 Mark Livingston의 논문입니다. 에서 지원을 받아 귀여운 광고.

gswc.cs.ucsb.edu gswc.cs.ucsb.edu

Annual Graduate Student Workshop on Computing

http://gswc.cs.ucsb.edu/2009

Graduate Student Workshop on Computing 2009. October 2nd 2009 @ UCSB. Location: Loma Pelona Center Room 1108 (see 2F on map linked below). Top research papers from graduate students will be presented as fifteen minute talks. The workshop will also include a larger poster session and keynote speakers from local and global industry speakers. We look forward to a high turn out from computer science students and faculty. Follow GSWC on Twitter! Questions should be directed to: webmaster@cs.ucsb.edu.

mixingrealities.blogspot.com mixingrealities.blogspot.com

Mixing Realities: Seattle students create virtual pop-up books

http://mixingrealities.blogspot.com/2007/11/history-through-augmented-reality.html

Chronicling the development of augmented reality and mobile ubiquitous computing as it pertains to learning and education. Seattle students create virtual pop-up books. From the Red Llama, Inc website. Posted by Jess Sanders. Subscribe to: Post Comments (Atom). San Diego, CA, United States. I am an educator interested in the creation of innovative learning experiences using digital media and technology. I appreciate your comments - please let me know of outdated/dead links. Thanks for visiting! Mixed rea...

mixingrealities.blogspot.com mixingrealities.blogspot.com

Mixing Realities: How about "Cross Reality?"

http://mixingrealities.blogspot.com/2008/04/how-about-cross-reality.html

Chronicling the development of augmented reality and mobile ubiquitous computing as it pertains to learning and education. How about "Cross Reality? Gary Hayes runs several blogs related to what he calls "cross media." This post. Has a nice video showing the application of Second Life software to create an augmented reality experience. Posted by Jess Sanders. Subscribe to: Post Comments (Atom). San Diego, CA, United States. View my complete profile. All The Right MUVEs. Chris Dede at HGSE. Using AR Games...

mixingrealities.blogspot.com mixingrealities.blogspot.com

Mixing Realities: Please do not feed the Samurai

http://mixingrealities.blogspot.com/2007/10/eye-of-judgment-ar-on-ps2.html

Chronicling the development of augmented reality and mobile ubiquitous computing as it pertains to learning and education. Please do not feed the Samurai. Have you always wanted to play 'Star Wars' chess? See if a new PS3 game Stephen Totilo tries out makes the cut. Posted by Jess Sanders. Subscribe to: Post Comments (Atom). San Diego, CA, United States. For more on the inspiration for this blog, read my first post from September 20, 2007.). View my complete profile. All The Right MUVEs. Mixed reality au...

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The Interactions Lab conducts research in the areas of Human-Computer Interaction and Information Visualization in the Department of Computer Science. At the University of Calgary. Innovations in Visualization Laboratory. We investigate innovations in the area of Information Visualization and Human Computer Interaction. Active research topics in Information Visualization include the exploration of effective use of display space, and navigation, exploration, and manipulation of information spaces.

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ilab.cs.ucsb.edu ilab.cs.ucsb.edu

Home | Four Eyes Lab

Welcome to the UCSB Four Eyes Lab, in the Department of Computer Science and the Media Arts and Technology Program at the University of California, Santa Barbara. Our research focus is on the "four I's" of Imaging. The lab is directed by Professors Matthew Turk and Tobias Höllerer, and Dr. John O'Donovan. It includes several graduate and undergraduate students, postdocs and visitors. IEEE CG'17 Best Paper. Link to ACM award notice). John will present an invited talk about the work at IUI’17 in Cyprus.

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Det kan vi gøre for dig. Det har vi lavet. Lad os tage en snak. Tilmeld dig vores gratis nyhedsbrev og modtag de nyeste insights fra. Innovation Labs - direkte i din indbakke. Customer centricity - who cares? Mindegade 13 2. sal. 45 7027 7227 info@innovationlab.dk.

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Interface Laboratory › University of Connecticut

Interfaces Engineering Laboratory focuses on the fabrication of nanorods and thin films, with secondary effort on mechanics and radiation damage of nanostructures. The research involves a combination of physical vapor deposition experiment, chemical vapor deposition experiment, atomistic simulations, and theoretical formulations. Augmenting the materials/mechanics research, the Laboratory also works on the development of simulation methods including the Response Embedded Atom Method (R-EAM) and t...Paul ...

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The Ideation Laboratory (iLab)

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