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The Indie Gaming Scene

The Indie Gaming Scene. Sunday, April 15, 2007. The Indie Gaming Scene Lives! Hello, and thanks for welcoming me back! I'm sorry it's been so very long since I posted, but Professor Kory Curtis has had me exceedingly. Busy playtesting an entirely new way of gaming. "I'm afraid even to mention it aloud yet", stated Professor Kurtis several times during our intense, one-on-one sessions. I don't want to spoil anything, but adherents of Wrongist theory. Look out- your days are numbered! Sure, any Exalted.

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The Indie Gaming Scene | indiegamingscene.blogspot.com Reviews
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The Indie Gaming Scene. Sunday, April 15, 2007. The Indie Gaming Scene Lives! Hello, and thanks for welcoming me back! I'm sorry it's been so very long since I posted, but Professor Kory Curtis has had me exceedingly. Busy playtesting an entirely new way of gaming. I'm afraid even to mention it aloud yet, stated Professor Kurtis several times during our intense, one-on-one sessions. I don't want to spoil anything, but adherents of Wrongist theory. Look out- your days are numbered! Sure, any Exalted.
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1 maybe sorceror
2 but not d&d
3 in d&d
4 think about it
5 germany
6 88 comments
7 limbo fever
8 wushu
9 technique
10 44 comments
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maybe sorceror,but not d&d,in d&d,think about it,germany,88 comments,limbo fever,wushu,technique,44 comments,tremendously important news,spin,counterculture,just think,polaris,rifts,65 comments,narrative explained,7 comments,cornell's review corner,street
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The Indie Gaming Scene | indiegamingscene.blogspot.com Reviews

https://indiegamingscene.blogspot.com

The Indie Gaming Scene. Sunday, April 15, 2007. The Indie Gaming Scene Lives! Hello, and thanks for welcoming me back! I'm sorry it's been so very long since I posted, but Professor Kory Curtis has had me exceedingly. Busy playtesting an entirely new way of gaming. "I'm afraid even to mention it aloud yet", stated Professor Kurtis several times during our intense, one-on-one sessions. I don't want to spoil anything, but adherents of Wrongist theory. Look out- your days are numbered! Sure, any Exalted.

INTERNAL PAGES

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The Indie Gaming Scene: Tremendously Important News

http://indiegamingscene.blogspot.com/2006/10/tremendously-important-news.html

The Indie Gaming Scene. Thursday, October 19, 2006. Apologies for not posting earlier, but I've been working on a BIG story:. Professor Curtis says he might be quitting the hobby. That’s right, you heard it here first I want credit when it gets into. No, now don’t worry from now on, he’s says, he won’t say he’s part of the hobby , but rather, part of the Movement (he said to make sure it is capitalized). And what a Movement it is! I haven’t heard about it yet! Posted by Cornell Richardson at 8:59 AM.

2

The Indie Gaming Scene: A Discouraging Actual Play Recounting

http://indiegamingscene.blogspot.com/2006/10/discouraging-actual-play-recounting.html

The Indie Gaming Scene. Sunday, October 15, 2006. A Discouraging Actual Play Recounting. I am so tired of Tim’s Gaming Dungeon! Every Saturday night is Open Gaming Night, where folks can come in and use some of the tables in back to play whatever game they want. I’ve tried to run Nobilis. A few times, but it seems like I never quite get there before Tim has all the tables reserved. Anyhow, I thought it would be sort of a lark to jump into one of the Dungeons and Dragons. Let’s just start gaming . We get ...

3

The Indie Gaming Scene: An Indirect Chat With Professor Curtis

http://indiegamingscene.blogspot.com/2006/10/indirect-chat-with-professor-curtis.html

The Indie Gaming Scene. Friday, October 13, 2006. An Indirect Chat With Professor Curtis. We are very fortunate and honored to have Professor Kory Curtis himself online today to field a few of your questions. He won’t be able to stick around for comments, as he really cannot afford to be late to Philosophy 102 again. Our first question in the mailbag comes from a. Joshua A., of. Dear Professor Curtis,. My group and I are stuck on the meaning of story . Set in the Serenity. Tell me what to do! In addition...

4

The Indie Gaming Scene: The New Traveller--A Raw Deal?

http://indiegamingscene.blogspot.com/2006/10/new-traveller-raw-deal.html

The Indie Gaming Scene. Sunday, October 01, 2006. The New Traveller- A Raw Deal? Well, I’ve heard rumors regarding the 5. And I must say I am pretty annoyed. It’s going to have dice? Possibly even a fleshed-out setting? Evidently, they want us to think this is still 1977! I think I’m going to start a thread at on one of the Traveller. Boards expressing my outrage, not that I think any of the senior citizen fatbeard grognards will listen to a voice of the future. Posted by Cornell Richardson at 1:18 AM.

5

The Indie Gaming Scene: October 2006

http://indiegamingscene.blogspot.com/2006_10_01_archive.html

The Indie Gaming Scene. Friday, October 20, 2006. Not Selling Out and Reviews. Not much for today- Professor Curtis mentioned that he would be taking a page from Vincent Baker and not selling his game. To the suits at Mongoose.that is, if, in the forseeable future, they actually ask to purchase his game. Way to stick it to THE MAN, Vincent! In other news, I just checked my email, and it seems several of you are interested in me reviewing your products! Posted by Cornell Richardson at 5:10 AM. Well, not r...

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Feeding gamers | Cogito, ergo ludo.

https://thanuir.wordpress.com/2011/10/21/feeding-gamers

Cogito, ergo ludo. 21 October, 2011 at 3:14 pm ( Amber. I usually cook something moderately edible and feed everyone before we play Amber. Nothing fancy, as my kitchen barely has room for two people to stand (the joys of living in a student apartment), but generally something edible. I do this for a few reasons. First one: Fed gamers are happier than hungry ones, and as we are eating people get to talk about comics, games, daily life and politics. Second one: I like offering people food to eat. Meat and ...

thanuir.wordpress.com thanuir.wordpress.com

Playtest report of Coyotes of Chicago by Peter Borah | Cogito, ergo ludo.

https://thanuir.wordpress.com/2012/09/10/playtest-report-of-coyotes-of-chicago-by-peter-borah

Cogito, ergo ludo. Playtest report of Coyotes of Chicago by Peter Borah. 10 September, 2012 at 9:48 am ( roleplaying-games. You can find the document we used over here, but it may change in the near future: https:/ semielgames.wordpress.com/2012/07/25/the-coyotes-of-chicago-playtest-document/. What follows is the playtest report I sent to Peter. He did not give any clear guidelines on what to include, so I gave him what impressions I had and what notes I made. 8211; my bad. This caused some confusion.

thanuir.wordpress.com thanuir.wordpress.com

The end of Amber | Cogito, ergo ludo.

https://thanuir.wordpress.com/2014/03/14/the-end-of-amber

Cogito, ergo ludo. The end of Amber. 14 March, 2014 at 7:47 pm ( Amber. I started an Amber game. One of the players was okay with playing but not too enthusiastic, one was very enthusiastic, and three others something in between. One of them was going too leave at some point. One of the players, the enthusiastic one, wanted a political game with secret actions, players against each other and also against environment. Why not, for does not the rulebook also suggest that? The background players did their j...

thanuir.wordpress.com thanuir.wordpress.com

Defining railroading | Cogito, ergo ludo.

https://thanuir.wordpress.com/2007/12/02/defining-railroading

Cogito, ergo ludo. 2 December, 2007 at 11:31 am ( definition. Disclaimer: I think railroading is distasteful. My definition portrays it as negative. Game master’s decisions are railroading when. Players assume they can have an effect on a particular aspect of the game. There is no credible diegetic (fictional, in-game) reason for players to not be able to affect that aspect. GM’s decision negates or marginalises player input with regards to that aspect. 4 December, 2007 at 10:16 am. Cogito, ergo ludo.

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Railroading, once more | Cogito, ergo ludo.

https://thanuir.wordpress.com/2014/12/07/railroading-once-more

Cogito, ergo ludo. Railroading, once more. 7 December, 2014 at 6:12 pm ( definition. Once upon a time I wrote about railroading: https:/ thanuir.wordpress.com/2007/12/02/defining-railroading/. And https:/ thanuir.wordpress.com/2007/12/05/24/. And even https:/ thanuir.wordpress.com/2007/12/07/to-not-railroad/. Jonne Arjoranta responded http:/ users.jyu.fi/ joolarjo/forge/role-playing/theory/by-train-for-a-change/. In Beyond role play http:/ ropecon.fi/brap/practice.html. I should mention that my definitio...

thanuir.wordpress.com thanuir.wordpress.com

Myths and fairy tales | Cogito, ergo ludo.

https://thanuir.wordpress.com/2011/10/31/myths-and-fairy-tales

Cogito, ergo ludo. Myths and fairy tales. 31 October, 2011 at 4:51 pm ( game design. One GM, bunch of players. Players may not get to play the same characters every session. Characters are, for example: Hunter, Moon, Wolf, Spider, Woman. Those work as both names and descriptions – Moon is exactly and only that, a moon. So no, you can’t play Conan the barbarian. You can’t play Conan. You can play [the] Barbarian.). When player character wants to use the power of another character, the player rolls 2d6 con...

thanuir.wordpress.com thanuir.wordpress.com

More on railroading | Cogito, ergo ludo.

https://thanuir.wordpress.com/2007/12/05/24

Cogito, ergo ludo. 5 December, 2007 at 5:18 pm ( rpg theory. In my previous post, I defined railroading. Before that, I listed some heuristics for choosing to use or not use the game’s resolution mechanics. Asked if there is a connection between these two. I think there is. Most railroading happens because the GM has something in mind and an action initiatiated by players is threatening it. Maybe it is an entire script. Maybe a single scene, like the death of a villain. Making the “wrong” dec...One trigg...

thanuir.wordpress.com thanuir.wordpress.com

To not railroad | Cogito, ergo ludo.

https://thanuir.wordpress.com/2007/12/07/to-not-railroad

Cogito, ergo ludo. 7 December, 2007 at 8:51 pm ( game mastering. One way to get rid of the rails is sandbox gaming. It takes a heavy up-fron investment, though, and is not trivial to get correct. Do this only if you like building. Settings and have the time for it. What do they want player characters to do? What will they do to PCs? How will they be involved? There’s the adventure. Some fairly static but interesting locations and events are good to keep the game changing. A dragon sleeping ...8230;] any ...

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Nerd Game Indie | Focusing on free games, maybe cheap games. Hells yeah.

Focusing on free games, maybe cheap games. Hells yeah. Natural Selection and its transition into two. November 9, 2011. Natural Selection 2 has been in the making for some time now, a game under-going a long development process in an era of constantly shifting markets. In this article I talk about Natural Selection as it has changed since 2002, market aspects of releasing a PC game like Natural Selection 2, and some of the core mechanics of the game. Then… it ended. And Day of Defeat. Natural Selection h...

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Independent Gaming Republic - Home

A Multiverse Coalition of PROSOCIAL GAMErs. What's Th . The Independent Gaming Republic (IGR) is a coalition of gamers and gaming communities united in honoring the IGR Constitution through their gaming affairs. The IGR has been established to secure the individual rights of all gamers, preserve fair-play sportsmanship, cultivate constructive alliances, and facilitate positive social impact in, around, and outside of the online video games we play. How Do I Join? And join the IGR Coalition.

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The Indie Gaming Scene

The Indie Gaming Scene. Sunday, April 15, 2007. The Indie Gaming Scene Lives! Hello, and thanks for welcoming me back! I'm sorry it's been so very long since I posted, but Professor Kory Curtis has had me exceedingly. Busy playtesting an entirely new way of gaming. "I'm afraid even to mention it aloud yet", stated Professor Kurtis several times during our intense, one-on-one sessions. I don't want to spoil anything, but adherents of Wrongist theory. Look out- your days are numbered! Sure, any Exalted.

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