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Virtual Interactive Architectures

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have.

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Virtual Interactive Architectures | interactivearchitectures.blogspot.com Reviews
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The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have.
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1 virtual interactive architectures
2 the arch
3 posted by
4 michael ditullio
5 14 comments
6 physical and physical
7 1 comment
8 gamespace
9 new world notes
10 dusan writer's metaverse
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Virtual Interactive Architectures | interactivearchitectures.blogspot.com Reviews

https://interactivearchitectures.blogspot.com

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have.

INTERNAL PAGES

interactivearchitectures.blogspot.com interactivearchitectures.blogspot.com
1

Virtual Interactive Architectures: Gamespace

http://interactivearchitectures.blogspot.com/2008/01/gamespace.html

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have. Wednesday, January 30, 2008.

2

Virtual Interactive Architectures: Archidemo - Potential of the 2D Image within Virtual Space

http://interactivearchitectures.blogspot.com/2008/02/archidemo-potential-of-2d-image-within.html

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have. Tuesday, February 5, 2008.

3

Virtual Interactive Architectures: February 2008

http://interactivearchitectures.blogspot.com/2008_02_01_archive.html

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have. Monday, February 11, 2008.

4

Virtual Interactive Architectures: SONAR Trial Video

http://interactivearchitectures.blogspot.com/2007/11/sonar-trial-video.html

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have. Thursday, November 15, 2007.

5

Virtual Interactive Architectures: Pixelate - applied Reflexive Tile script

http://interactivearchitectures.blogspot.com/2008/02/pixelate-applied-reflexive-tile-script.html

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have. Monday, February 11, 2008.

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Virtual Interactive Architectures

The ability to code behavior into objects in the online virtual environment Second Life makes it the ideal medium for the exploration of interactive architectures/responsive environments. This blog will begin with an examination of existing works by the residents of Second Life and go on to propose interactive works among the community. Ideas can only develop through community participation so I encourage you to respond with any comments, new ideas, and opinions you may have. Monday, February 11, 2008.

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