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IZANAMI G-Works

Videogames, Creation & Madness

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IZANAMI G-Works | izanamiworks.blogspot.com Reviews
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Videogames, Creation &amp;amp; Madness
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1 usual suspects
2 conceptpixel
3 akihabara blues
4 anaitgames
5 xna codernet
6 xna community
7 xna in spain
8 the rev experience
9 bitvcola
10 sugar overdose
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usual suspects,conceptpixel,akihabara blues,anaitgames,xna codernet,xna community,xna in spain,the rev experience,bitvcola,sugar overdose,the clowns parade,el no vau mas,fanzine chuck norris,asociación doid,datos personales,izanami,barcelona spain,marzo
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IZANAMI G-Works | izanamiworks.blogspot.com Reviews

https://izanamiworks.blogspot.com

Videogames, Creation &amp;amp; Madness

INTERNAL PAGES

izanamiworks.blogspot.com izanamiworks.blogspot.com
1

IZANAMI G-Works: SQ#21 Primera presentación en sociedad

http://izanamiworks.blogspot.com/2008/12/sq21-primera-presentacin-en-sociedad.html

Bastard Users From Hell. Ver todo mi perfil. SQ#22 We are not too old to be Vandals! SQ#21 Primera presentación en sociedad. SQ#20 First The End of the World Review Ever and M. SQ#19 Sobre estanques, piedras y ondas. Lunes, 15 de diciembre de 2008. SQ#21 Primera presentación en sociedad. Siempre hay un primero en algo, y Akihabara Blues. Fueron los primeros en creer en nosotros dedicándonos una primera reseña de nuestro juego para móviles ultra arcade The End of the World. Puaajjj" o "quienes son estos?

2

IZANAMI G-Works: enero 2010

http://izanamiworks.blogspot.com/2010_01_01_archive.html

Bastard Users From Hell. Ver todo mi perfil. SQ#25 Izanami dejan de ser unos anti-sociales! Miércoles, 27 de enero de 2010. SQ#25 Izanami dejan de ser unos anti-sociales! Pinchad en las imágenes o en los links si queréis un hijo nuestro). Aunque lo veréis al final del trailer, Sugar Overdose ha puesto su álbum debut titulado "7 Different Kinds Of Overdrive", a disposición de quien quiera bajárselo gratuitamente en su myspace. O pinchando aquí en la portada del mismo. Y aquí el susodicho trailer. Y hasta ...

3

IZANAMI G-Works: SQ#23 Indie Developer's Blues

http://izanamiworks.blogspot.com/2009/02/sq23-indie-developers-blues.html

Bastard Users From Hell. Ver todo mi perfil. SQ#23 Indie Developers Blues. Domingo, 1 de marzo de 2009. SQ#23 Indie Developer's Blues. Hola de nuevo compañeros! Ha sido más difícil de lo que pensaba reunir las fuerzas para retomar el blog, nuestro tan amado y abandonado blog, pero más difíciles fueron los meses posteriores a la última entrega del mismo, así que aquí estamos para contarlo, o exorcitarnos sobre ello. Ahora bien, ¿Por que? En algún momento próximo a esta época, empiezas a mirar atrás, te as...

4

IZANAMI G-Works: marzo 2009

http://izanamiworks.blogspot.com/2009_03_01_archive.html

Bastard Users From Hell. Ver todo mi perfil. SQ#23 Indie Developers Blues. Domingo, 1 de marzo de 2009. SQ#23 Indie Developer's Blues. Hola de nuevo compañeros! Ha sido más difícil de lo que pensaba reunir las fuerzas para retomar el blog, nuestro tan amado y abandonado blog, pero más difíciles fueron los meses posteriores a la última entrega del mismo, así que aquí estamos para contarlo, o exorcitarnos sobre ello. Ahora bien, ¿Por que? En algún momento próximo a esta época, empiezas a mirar atrás, te as...

5

IZANAMI G-Works: SQ#25 Izanami dejan de ser unos anti-sociales!!!

http://izanamiworks.blogspot.com/2010/01/sq25-izanami-dejan-de-ser-unos-anti.html

Bastard Users From Hell. Ver todo mi perfil. SQ#25 Izanami dejan de ser unos anti-sociales! Miércoles, 27 de enero de 2010. SQ#25 Izanami dejan de ser unos anti-sociales! Pinchad en las imágenes o en los links si queréis un hijo nuestro). Aunque lo veréis al final del trailer, Sugar Overdose ha puesto su álbum debut titulado "7 Different Kinds Of Overdrive", a disposición de quien quiera bajárselo gratuitamente en su myspace. O pinchando aquí en la portada del mismo. Y aquí el susodicho trailer. Y hasta ...

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The Bastard Users From Hell: de novembre 2010

http://stormbastard.blogspot.com/2010_11_01_archive.html

The Bastard Users From Hell. Dimecres, de novembre 24, 2010. Amor i odi a parts iguals. Això és el que provoquen Manos de Topo. Entre la gent que els escolta. Nou videoclip surrealista (de fet no se si es nou, però l'he descobert aquesta setmana ):. Publicado por Cabron Tormenta. 11:36 p. m. Vínculos a esta entrada. Dimecres, de novembre 03, 2010. Aquest videojoc perfectament es podria dir:. Turing Machine: The videogame. Publicado por Cabron Tormenta. 12:24 a. m. Vínculos a esta entrada.

novaumas.blogspot.com novaumas.blogspot.com

El No-Vau-Mas: February 2009

http://novaumas.blogspot.com/2009_02_01_archive.html

Sunday, February 1, 2009. This project is something I've been working on lately in my free time. Not happy enough with taking care of an open source project, I've gone ahead and started another one. They are kind of related though. The following image is a screenshot of the current Toothrot test application. Nope, it's not another animation editor. Toothrot is a .NET control to create node diagrams so that anyone can create applications that have this kind of node editing. Subscribe to: Posts (Atom).

novaumas.blogspot.com novaumas.blogspot.com

El No-Vau-Mas: November 2008

http://novaumas.blogspot.com/2008_11_01_archive.html

Tuesday, November 18, 2008. Truth be told, I had a very lengthy post about presentations, Powerpoint. And how horrible crammed slides with lots and lots of bullet points are. But, thinking it through, instead of boring you to death I rather show you some of the slides I made for The Teddy Incident. I'll leave you with two inspirational resources on the topic. Art of Innovation ( Presentation by Guy Kawasaki ). Labels: The Teddy Incident. Monday, November 10, 2008. Subscribe to: Posts (Atom).

novaumas.blogspot.com novaumas.blogspot.com

El No-Vau-Mas: July 2008

http://novaumas.blogspot.com/2008_07_01_archive.html

Monday, July 14, 2008. Was about the blend tree animation system and editor I'm working on. Since then, I haven't talked much about that, as I really haven't had the time to seriously work on it. It's sad, but at the moment it's just a side project. Nevertheless, its state is advanced enough that we're using it in our game. It's an improvement on using raw Ogre animation states directly, and has many useful features and potential, but that's my very subjective opinion. MaxScript to the Rescue. It's just ...

novaumas.blogspot.com novaumas.blogspot.com

El No-Vau-Mas: January 2008

http://novaumas.blogspot.com/2008_01_01_archive.html

Wednesday, January 30, 2008. The Road to Normal Mapping. I started to work on this guy today, and think it has turned out pretty decent. I wanted a cleanly modeled object to try normal mapping. On, and just using a cube seemed lazy and boring. Next step is take it to Mudbox and sculpt all the details there. I have only created normal maps for simple flat surfaces with Photoshop. Before, so I'm viewing all this as a workflow learning experience. Friday, January 25, 2008. Dead Sketchbook Back to Life.

novaumas.blogspot.com novaumas.blogspot.com

El No-Vau-Mas: Welcome Mr Toothrot

http://novaumas.blogspot.com/2009/02/welcome-mr-toothrot.html

Sunday, February 1, 2009. This project is something I've been working on lately in my free time. Not happy enough with taking care of an open source project, I've gone ahead and started another one. They are kind of related though. The following image is a screenshot of the current Toothrot test application. Nope, it's not another animation editor. Toothrot is a .NET control to create node diagrams so that anyone can create applications that have this kind of node editing. Keep up the good work! Http:/ p...

novaumas.blogspot.com novaumas.blogspot.com

El No-Vau-Mas: Bottled Water..?

http://novaumas.blogspot.com/2008/10/bottled-water.html

Sunday, October 19, 2008. It's the same video that was shown on The Teddy Incident. Presentation, so it's very short as I didn't want to devote much time to talk about the animation system. The presentation was about the game after all :). A higher resolution video can be downloaded by going to the vimeo page. La veritat és que així ja sí que entenc què fa el teu coi d'eina :p. Mooola molt, així que molts ànims i a per la següent ;). Hello, quite a cool project you have going on here :) Congratulations!

novaumas.blogspot.com novaumas.blogspot.com

El No-Vau-Mas: March 2008

http://novaumas.blogspot.com/2008_03_01_archive.html

Sunday, March 30, 2008. This is Kim, or his pixelated alter ego at least. We studied Computer Science together for some time until he had an epiphany and decided to change computers for chicks, and left to pursue a degree in economics. Since then we haven't seen or heard much from him, but that hasn't stopped his old comrades from working on a game with him as the main character, revolving around his unique way of seeing the world. I really miss those games. To say the least. Subscribe to: Posts (Atom).

revxperience.wordpress.com revxperience.wordpress.com

REV EXPOSED | the ReV eXperience

https://revxperience.wordpress.com/revxposed

00 – FLASHFORWARD. Bebe – Cuidándote. Lo primero es decir que desde niño he sido bastante abierto de mente, en la medida de no cerrarme a ninguna explicación. Me fascinaba el hecho de que tan solo utilizásemos el 10% de nuestra capacidad cerebral. Dicho esto, vamos al meollo. Allá por Enero de 2001, estando en casa de una amiga, después de beber un poco y perder la desconfianza, me confesó que si se concentraba era capaz de mover objetos pequeños con la mente. Entonces mi mente no pudo asimilarlo. Em...

revxperience.wordpress.com revxperience.wordpress.com

CROSSOVER II | the ReV eXperience

https://revxperience.wordpress.com/crossroads

00 – FLASHFORWARD. Vodpod videos no longer available. Vodpod videos no longer available. EL DUENDE DEL PARQUE. Vodpod videos no longer available. 6 comentarios el “ CROSSOVER II. 15 febrero, 2010 en 17:55. Oye,ke keria enseñarte una cosa,mira a ver si me dejas tu correo para estar en contacto.saludos desde asturies. 16 febrero, 2010 en 17:38. En cuanto pueda re envio un mail fiera! Laquo; the ReV eXperience. The ReV eXperience IV: Ramoncalpsis! Laquo; the ReV eXperience. 19 octubre, 2011 en 19:09. Rev th...

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