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Jonas Jentsch | Home

I'm a game developer from Munich, Germany. I build games with C++ and C# in various game engines such as Unreal, Unity, and Havok Vision.

http://www.jonasjentsch.com/

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I'm a game developer from Munich, Germany. I build games with C++ and C# in various game engines such as Unreal, Unity, and Havok Vision.
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Jonas Jentsch | Home | jonasjentsch.com Reviews

https://jonasjentsch.com

I'm a game developer from Munich, Germany. I build games with C++ and C# in various game engines such as Unreal, Unity, and Havok Vision.

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jonasjentsch.com jonasjentsch.com
1

Jonas Jentsch | Projects

http://www.jonasjentsch.com/Projects.php

Jonas Jentsch Game Development. Game: Outlaws of Justice. Studio: Red Letter Games. Projects I made all by myself or in small teams (e.g. with friends) in my spare time. Some of them had their origin in class, as we learned some basics and became a task with no specific idea as subject. Some projects only serve demonstration purposes for certain mechanics or other things I wanted to try out.

2

Jonas Jentsch | Imprint

http://www.jonasjentsch.com/Imprint.php

Jonas Jentsch Game Development. Telefon: 089 / 74141223. Haftung für Inhalte. Haftung für Links. Die Nutzung unserer Webseite ist in der Regel ohne Angabe personenbezogener Daten möglich. Soweit auf unseren Seiten personenbezogene Daten (beispielsweise Name, Anschrift oder eMail-Adressen) erhoben werden, erfolgt dies, soweit möglich, stets auf freiwilliger Basis. Diese Daten werden ohne Ihre ausdrückliche Zustimmung nicht an Dritte weitergegeben.

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Jonas Jentsch | IT Profile

http://www.jonasjentsch.com/ITProfile.php

Jonas Jentsch Game Development.

4

Jonas Jentsch | Ultrasound

http://www.jonasjentsch.com/projects/Ultrasound.php

Jonas Jentsch Game Development. Finished (in Perc.):. Lead Programmer (C ). Ultrasound is a Sound Adventure game, focusing on exploration and unstressed gameplay. Our goal was to create an easy accessible, fun and relaxing sound experience. For people who like a brain challenge, the game includes some riddles as well. In every room you have to solve a little riddle in order to go on. On entering a new room you can explore a new soundtrack. Music Fading In and Out. Music Adding and Removing.

5

Jonas Jentsch | Cubiverse

http://www.jonasjentsch.com/projects/Cubiverse.php

Jonas Jentsch Game Development. Finished (in Perc.):. In Cubiverse you jump into the character Euler, an inhabitant of a little planet located in the Cubiverse. The little cubic planets once formed one big planet, which was held together by magnetic bells. Over the centuries they became weaker and drifted away from each other, until they were all floating around in the Cubiverse far away from each other. Level Designer Tool Documentation. Cube Creation (2x2 - 10x10).

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